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European Advanced Digital Skills Competitions DIGITAL-2026-SKILLS-09-COMPETITIONS

By AI & ML, AR & VR, Audience, Big data, Bulgaria, Computing, Country suitable for the funding, EU Institutional initiative, For ICT professionals, Form of the funding, Grant, In education, OPPORTUNITIES, Opportunities, OPPORTUNITIES: Funding, Other, Technology, Type of funding initiativeNo Comments

European Advanced Digital Skills Competitions DIGITAL-2026-SKILLS-09-COMPETITIONS

28.10.2025

Context

The European Health and Digital Executive Agency (HaDEA) has launched a call for proposals under the Digital Europe Programme to fund projects that strengthen advanced digital skills in line with the EU’s Digital Decade and Competitiveness Compass goals.

The second call topic, European Advanced Digital Skills Competitions, is an initiative that will serve as a catalyst for engaging young European people in cutting edge digital technologies. The competitions will support their creativity and connect them to the wider community of research organisations and industry players with the aim to address a highly relevant societal or industrial challenge.

Scope

There will be six competitions each covering one of the following areas: AI, Virtual Worlds, quantum, semiconductors, the Destination Earth initiative as well as an additional area chosen by the consortium.

The selected project will define at least three challenges for each competition. These challenges will address significant European or local societal, technological, and/or complex industrial issues, developed in close collaboration with Europe’s leading research institutions and industry partners.

Each challenge should involve multiple competing teams. These teams must include students from tertiary education institutions or equivalent, representing at least four different education and training institutions across four different EU Member States or countries associated with the DIGITAL Programme.

Teams may also consist of students from a single institution. The active participation of women in the teams should be strongly encouraged.

The decision on the format of the competitions is left to the awarded consortium. For the implementation of the competitions and its different phases, the use of financial support to third parties can be applied.

Goals
  • Engage young Europeans in cutting-edge digital technologies through team-based competitions.
  • Tackle key European or local challenges in areas like AI, Virtual Worlds, quantum, semiconductors, and Destination Earth.
  • Build advanced digital and teamwork skills through hands-on, project-based learning.
  • Foster creativity, innovation, and applied research to support Europe’s digital transition.
  • Strengthen cooperation among students, academia, research institutions, and industry.
Target Groups
  • Higher education institutions
  • Vocational and training institutions
  • Research institutes
  • Public administrations and/or governmental bodies
  • Human resources organisations and employment agencies
  • IT professionals
  • Industry partners, trade and industry associations, alliances, social partners and NGOs
Expected outcomes

The consortium is expected to:

  • Design at least three challenges for each of the six digital areas, aligned with the competition criteria.
  • Produce rulebooks for all competitions covering eligibility, team composition, jury criteria, evaluation methods, and balance requirements.
  • Develop a roadmap with timelines, objectives, and KPIs for implementing the competitions.
  • Create a communication strategy to promote the events and collaborate with initiatives like ELEVATE and the Digital Skills and Jobs Platform.
  • Organise an Award Ceremony in Brussels with the support of ELEVATE and propose award packages for winning teams
  • Deliver a sustainability plan to ensure the competitions continue beyond the project’s duration.

For the exhaustive list of deliverables and outcomes, please refer to the call document.

Eligibility and Consortium Composition

Beneficiaries and affiliated entities must:

The consortium must be composed of a minimum of 3 independent applicants from at least 3 different eligible countries.

Funding, Duration and Eligible Costs

The estimated available call budget is EUR 7 000 000, which also corresponds to the maximum budget available per project. The expected project duration for this topic is 48 months.

Coordination and Support Actions have a 100% funding rate.

Timeline
  • Call Opening: 4 November 2025
  • Deadline for Submission: 3 March 2026 – 17:00:00 CET (Brussels)
  • Evaluation: April-May 2026
  • Information on evaluation results: June 2026
  • GA signature: September 2026
Details

Target audience

Digital skills in education

Digital technology 

Artificial intelligence

VR

Quantum Computing

Digital Skills

Form of the funding

Country suitable for the funding

Bulgaria

Other

Internet Freedom Fund

By Bulgaria, Country suitable for the funding, Form of the funding, Grant, International initiative, OPPORTUNITIES, OPPORTUNITIES: Funding, Other, Type of funding initiativeNo Comments
Internet Freedom Fund

17.07.2024 |

About the Internet Freedom Fund

The Internet Freedom Fund is the primary opportunity through which Open Technology Fund supports innovative global internet freedom projects. These projects are focused on technology development and implementation, but can also include applied research, convenings, and digital security projects. See below for more details about each category.

OTF prioritizes projects coming from individuals or organizations who are applying for the first time, identify as under-represented within the field, and address areas that are underfunded.

 

Application Process and Award Information

Applications to the Fund go through a two-stage application process and are accepted on a rolling basis

Awards are between $10,000 and $900,000 for up to 24 months. Ideal applicants seek funding between $50,000 and $200,000 for efforts between 6 and 12 months.

Funding awards are performance-based contracts signed directly with the applicant or applicants. Funding is dispersed upon completion of stated objectives, activities, and deliverables per a schedule outlined in the contract. All payments are made in U.S. dollars and will comply with local laws, regulations, and ethics rules.

Successful applicants are paired with an OTF program manager who will oversee all project monitoring and evaluation for the duration of the contract. Monitoring and evaluation assessments are based on predetermined and agreed-upon metrics, deliverables, and goals as laid out by the applicant in the project proposal.

Funding Categories
Technology Development

OTF supports the development of innovative internet freedom technologies from the prototype phase to deployment phase, in addition to supporting core infrastructure projects that serve the internet freedom and human rights communities.

Applications for this category can include, but are not limited to:

  • Creating new, open-source circumvention technologies
  • Taking an existing open-source internet freedom technology and improving upon its security, usability, and adaptability
  • Developing content redistribution methods to aid in content access behind government firewalls
  • Next-generation tools
  • Improving security standards, quality assurance, and best practices within core infrastructure projects
  • Improving accessibility and usability of existing projects
How to Apply:

Applying for the Internet Freedom Fund is a two-stage application process:

Stage 1: Submit a Concept Note through OTF’s online application system in which you tell us about your project idea through a short form.

Stage 2: Applicants whose Concept Notes are deemed to be highly competitive will be invited to submit a Proposal in which they will expand upon their project idea

The Internet Freedom Fund Advisory Council, comprising subject-matter experts who understand various relevant fields and issues related to internet freedom, will conduct a final review of competitive Proposals.

For additional information, check HERE.

 

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology 

Digital skills

Media literacy

Artificial intelligence

Form of the funding

Country suitable for the funding

Bulgaria

Other

Financial intermediate 

Benefitials 

Individuals

Organizations (for-profit or nonprofit)

Robotics for Good Youth Challenge

By Bulgaria, Country providing the good practice, EU Initiatives, EU institutional good practice initiative, EU Institutional initiative, Funding of the good practice, INSPIRATION: Good practices, INSPIRATION: Initiatives, Other, Public, Type of initiative of the good practiceNo Comments
Robotics for Good Youth Challenge

20.05.2024

The Robotics for Good Youth Challenge is an initiative launched by the UN in the context of growing climate challenges and increasingly frequent and intense natural disasters. Global climate change increases the risks and intensity of disasters such as torrential rains, landslides, flash floods, earthquakes, hurricanes and forest fires. In response to these emergencies, using robots for search and rescue operations is proving particularly effective.

Autonomous robots offer a quick and accurate response to finding survivors, which is crucial when every minute counts. By reducing the exposure of first responders to hazardous situations, these machines make disaster relief safer, more efficient and more affordable. In addition, robots have the advantage of being carbon neutral, which is part of a sustainable approach. They can speed up search and rescue operations, conduct geological mapping, assess damage, remove rubble and deliver medical supplies, among other tasks.

Why is this a good practice?

In this context, the Robotics for Good Youth Challenge invites teams from worldwide to design, build and code robots to address specific challenges related to disaster response for the year 2024-2025. Participants can use platforms such as Arduino, Raspberry Pi, or LEGO Mindstorms. The process includes research, brainstorming, prototyping, and programming. This educational competition aims to promote robotics and programming skills among young people, while raising awareness of the United Nations Sustainable Development Goals (SDGs). Participants acquire technical knowledge in robotics and coding, while developing essential skills for their professional and future lives, such as teamwork, problem solving, project management, critical thinking and information retrieval.

How can I participate in this initiative?

Contest participants can register in person if a national organiser is present in their country or region. In the absence of a physical event, they have the opportunity to individually prepare their project and submit their results as a video for evaluation by a jury. In Luxembourg, this challenge is organised by the Lëtzebuerger Kannerduerf Foundation in Luxembourg. Private and public entities are encouraged to organise national events for this challenge between April 2024 and April 2025, with applications for the organisation to be submitted before 1 June 2024, and participant registrations open until 1 November 2024. Participants, usually between the ages of 12 and 18, register individually or as part of a team. Each team is encouraged to be composed of members with diverse interests and skills for a multidisciplinary approach.

The competition promotes inclusion by making learning robotics and coding accessible to all, regardless of gender, socio-economic status or academic abilities. It also encourages the use of recycled materials and environmentally friendly solutions, with a focus on the development of sustainable robots.

How the Challenge works

After registration and conniassance of the theme chosen for the edition, the challenge takes place in several stages

  1. Mentoring and workshops: Participants benefit from mentoring sessions with robotics and engineering experts. Workshops are organized to teach specific technical skills and guide the teams in the development of their projects.
  2. Presentations and evaluations: Teams present their projects to a jury of technology and sustainability experts. The evaluation criteria shall include innovation, feasibility, social and environmental impact, presentation and teamwork.
  3. Award ceremony: The best teams are rewarded at an awards ceremony. Winners may receive scholarships, funding to further develop their projects, or opportunities for continuous mentoring.
Old edition

In one of the last editions, for example, the theme was ‘Technology for Health and Well-being’, a topic relevant in the current context of the COVID-19 pandemic. Projects featured included robots to help older people stay active at home, automated disinfection systems, and solutions to improve mental health through technology.

Details

Target audience

Digital skills in education

Digital technology

Digital skills

Level

Basic

Intermidiate

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

EU institutional initiative

Country providing the good practice

Bulgaria

Other

Organisation providing the good practice