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European Advanced Digital Skills Competitions DIGITAL-2026-SKILLS-09-COMPETITIONS

By AI & ML, AR & VR, Audience, Big data, Bulgaria, Computing, Country suitable for the funding, EU Institutional initiative, For ICT professionals, Form of the funding, Grant, In education, OPPORTUNITIES, Opportunities, OPPORTUNITIES: Funding, Other, Technology, Type of funding initiativeNo Comments

European Advanced Digital Skills Competitions DIGITAL-2026-SKILLS-09-COMPETITIONS

28.10.2025

Context

The European Health and Digital Executive Agency (HaDEA) has launched a call for proposals under the Digital Europe Programme to fund projects that strengthen advanced digital skills in line with the EU’s Digital Decade and Competitiveness Compass goals.

The second call topic, European Advanced Digital Skills Competitions, is an initiative that will serve as a catalyst for engaging young European people in cutting edge digital technologies. The competitions will support their creativity and connect them to the wider community of research organisations and industry players with the aim to address a highly relevant societal or industrial challenge.

Scope

There will be six competitions each covering one of the following areas: AI, Virtual Worlds, quantum, semiconductors, the Destination Earth initiative as well as an additional area chosen by the consortium.

The selected project will define at least three challenges for each competition. These challenges will address significant European or local societal, technological, and/or complex industrial issues, developed in close collaboration with Europe’s leading research institutions and industry partners.

Each challenge should involve multiple competing teams. These teams must include students from tertiary education institutions or equivalent, representing at least four different education and training institutions across four different EU Member States or countries associated with the DIGITAL Programme.

Teams may also consist of students from a single institution. The active participation of women in the teams should be strongly encouraged.

The decision on the format of the competitions is left to the awarded consortium. For the implementation of the competitions and its different phases, the use of financial support to third parties can be applied.

Goals
  • Engage young Europeans in cutting-edge digital technologies through team-based competitions.
  • Tackle key European or local challenges in areas like AI, Virtual Worlds, quantum, semiconductors, and Destination Earth.
  • Build advanced digital and teamwork skills through hands-on, project-based learning.
  • Foster creativity, innovation, and applied research to support Europe’s digital transition.
  • Strengthen cooperation among students, academia, research institutions, and industry.
Target Groups
  • Higher education institutions
  • Vocational and training institutions
  • Research institutes
  • Public administrations and/or governmental bodies
  • Human resources organisations and employment agencies
  • IT professionals
  • Industry partners, trade and industry associations, alliances, social partners and NGOs
Expected outcomes

The consortium is expected to:

  • Design at least three challenges for each of the six digital areas, aligned with the competition criteria.
  • Produce rulebooks for all competitions covering eligibility, team composition, jury criteria, evaluation methods, and balance requirements.
  • Develop a roadmap with timelines, objectives, and KPIs for implementing the competitions.
  • Create a communication strategy to promote the events and collaborate with initiatives like ELEVATE and the Digital Skills and Jobs Platform.
  • Organise an Award Ceremony in Brussels with the support of ELEVATE and propose award packages for winning teams
  • Deliver a sustainability plan to ensure the competitions continue beyond the project’s duration.

For the exhaustive list of deliverables and outcomes, please refer to the call document.

Eligibility and Consortium Composition

Beneficiaries and affiliated entities must:

The consortium must be composed of a minimum of 3 independent applicants from at least 3 different eligible countries.

Funding, Duration and Eligible Costs

The estimated available call budget is EUR 7 000 000, which also corresponds to the maximum budget available per project. The expected project duration for this topic is 48 months.

Coordination and Support Actions have a 100% funding rate.

Timeline
  • Call Opening: 4 November 2025
  • Deadline for Submission: 3 March 2026 – 17:00:00 CET (Brussels)
  • Evaluation: April-May 2026
  • Information on evaluation results: June 2026
  • GA signature: September 2026
Details

Target audience

Digital skills in education

Digital technology 

Artificial intelligence

VR

Quantum Computing

Digital Skills

Form of the funding

Country suitable for the funding

Bulgaria

Other

Robotics for Good Youth Challenge

By Bulgaria, Country providing the good practice, EU Initiatives, EU institutional good practice initiative, EU Institutional initiative, Funding of the good practice, INSPIRATION: Good practices, INSPIRATION: Initiatives, Other, Public, Type of initiative of the good practiceNo Comments
Robotics for Good Youth Challenge

20.05.2024

The Robotics for Good Youth Challenge is an initiative launched by the UN in the context of growing climate challenges and increasingly frequent and intense natural disasters. Global climate change increases the risks and intensity of disasters such as torrential rains, landslides, flash floods, earthquakes, hurricanes and forest fires. In response to these emergencies, using robots for search and rescue operations is proving particularly effective.

Autonomous robots offer a quick and accurate response to finding survivors, which is crucial when every minute counts. By reducing the exposure of first responders to hazardous situations, these machines make disaster relief safer, more efficient and more affordable. In addition, robots have the advantage of being carbon neutral, which is part of a sustainable approach. They can speed up search and rescue operations, conduct geological mapping, assess damage, remove rubble and deliver medical supplies, among other tasks.

Why is this a good practice?

In this context, the Robotics for Good Youth Challenge invites teams from worldwide to design, build and code robots to address specific challenges related to disaster response for the year 2024-2025. Participants can use platforms such as Arduino, Raspberry Pi, or LEGO Mindstorms. The process includes research, brainstorming, prototyping, and programming. This educational competition aims to promote robotics and programming skills among young people, while raising awareness of the United Nations Sustainable Development Goals (SDGs). Participants acquire technical knowledge in robotics and coding, while developing essential skills for their professional and future lives, such as teamwork, problem solving, project management, critical thinking and information retrieval.

How can I participate in this initiative?

Contest participants can register in person if a national organiser is present in their country or region. In the absence of a physical event, they have the opportunity to individually prepare their project and submit their results as a video for evaluation by a jury. In Luxembourg, this challenge is organised by the Lëtzebuerger Kannerduerf Foundation in Luxembourg. Private and public entities are encouraged to organise national events for this challenge between April 2024 and April 2025, with applications for the organisation to be submitted before 1 June 2024, and participant registrations open until 1 November 2024. Participants, usually between the ages of 12 and 18, register individually or as part of a team. Each team is encouraged to be composed of members with diverse interests and skills for a multidisciplinary approach.

The competition promotes inclusion by making learning robotics and coding accessible to all, regardless of gender, socio-economic status or academic abilities. It also encourages the use of recycled materials and environmentally friendly solutions, with a focus on the development of sustainable robots.

How the Challenge works

After registration and conniassance of the theme chosen for the edition, the challenge takes place in several stages

  1. Mentoring and workshops: Participants benefit from mentoring sessions with robotics and engineering experts. Workshops are organized to teach specific technical skills and guide the teams in the development of their projects.
  2. Presentations and evaluations: Teams present their projects to a jury of technology and sustainability experts. The evaluation criteria shall include innovation, feasibility, social and environmental impact, presentation and teamwork.
  3. Award ceremony: The best teams are rewarded at an awards ceremony. Winners may receive scholarships, funding to further develop their projects, or opportunities for continuous mentoring.
Old edition

In one of the last editions, for example, the theme was ‘Technology for Health and Well-being’, a topic relevant in the current context of the COVID-19 pandemic. Projects featured included robots to help older people stay active at home, automated disinfection systems, and solutions to improve mental health through technology.

Details

Target audience

Digital skills in education

Digital technology

Digital skills

Level

Basic

Intermidiate

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

EU institutional initiative

Country providing the good practice

Bulgaria

Other

Organisation providing the good practice

HOW TO GET FUNDING UNDER THE DIGITAL EUROPE PROGRAMME

By Bulgaria, Country suitable for the funding, EU Institutional initiative, Form of the funding, Grant, OPPORTUNITIES, Opportunities, OPPORTUNITIES: Funding, Other, Type of funding initiativeNo Comments
HOW TO GET FUNDING UNDER THE DIGITAL EUROPE PROGRAMME

08.08.2023 |

The funding and tender opportunities web page gives you an overview of the calls for proposals (‘calls’) that are forthcoming or already open.  Each call has its own call document, related to a particular topic. It gives more precise information on some of the issues that the European Commission would like you to address in the proposal.

The funding and tender opportunities web page hosts the services for managing your proposals and projects throughout their lifecycle.

The application process

Submit your proposal

If you wish to respond to a call, you must submit a proposal before 17:00 Brussels time on the day of the indicated call deadline.  Please note that this deadline and specific time are strict and must be respected. The European Commission strongly advises to submit your proposal in good time and not to wait until the last moment.

All proposals need to be submitted online.

Find your partners

If you need help to identify a potential partner with particular competences, facilities or experience, use the partner search options.

Evaluation 

Once the deadline has passed, all proposals are evaluated against the criteria published in the Work Programme, resulting in a list of proposals in priority order. Independent experts specialized in the relevant fields may be involved in the evaluation. 

Grant agreement

When the evaluation is over, applicants are informed on the outcome.  

The European Commission will draw up a grant agreement with each of the successful participants within the limits of the allocated budget. The grant agreement describes the activities to be undertaken, in line with the objectives of the call, the project’s duration, budget, rates and costs, as well as the European Commission’s contribution, the rights and obligations and other specificities linked to the topic covering the specific grant agreement. 

The time frame for signing the grant agreements is up to 9 months from the closure of the call.

Details

Target audience

Digital skills for all

Digital technology 

Digital skills

Form of the funding

Country suitable for the funding

Bulgaria

Other

Financial intermediate