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DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

By 5G & WiFi, AI & ML, Audience, Basic digital skills, Big data, Computing, Cybersecurity, For all, For ICT professionals, For public administration, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, IoT, Media literacy, National strategy, Software engineering, Technology, TelecommunicationsNo Comments
DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

30.03.2023 |

 The national strategic document, “Digital Transformation of Bulgaria for the period 2020-2030” was adopted by Decision of the Council of Ministers № 493 of 21 July 2020. It defines the vision and policy objectives for the digital transformation of our country for the next decade as a generalized policy framework, which includes the National Program “Digital Bulgaria 2025”, the priorities of the “National Development Program BULGARIA 2030”, as well as a number of other national strategic documents with a technological component, covering the period up to 2030.

The document describes 6 objectives to be achieved over this 10-year period:

  • Deploy a secure digital infrastructure
  • Ensure access to adequate technical knowledge and digital skills
  • Strengthening research and innovation capacity
  • Unlock the potential of data
  • Digitalisation for a circular low carbon economy

Enhancing the efficiency of government and the quality of public services

A total of 17 impact areas for the period up to 2030 are described in the strategy document: digital infrastructure; cyber security; research and innovation; education and training; labor market adaptation; digital economy; agriculture; transport; energy; environment and climate; health; finance; culture; disinformation and media literacy; territorial development; digital governance; and security and citizen participation in the democratic process.

The development of digital technologies and their integration into all spheres of economic and social life necessitates a rethinking of the approach to harnessing their exceptional potential for enhancing the competitiveness of the Bulgarian economy, increasing demand and supply and the efficiency of public services and successfully tackling the main social challenges in the period until 2030.

The full text of the National Strategic Document “Digital Transformation of Bulgaria for the period 2020-2030” can be found at the following link:

National strategic document DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

Details

Website

www.digitalalliance.bg 

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for public administration

Digital technology 

Digital Skills

Digital infrastructure

Scope of the strategy

National strategy

Organisation

Roadmap

2020-2030

Latest update of the strategy

01.02.2023

Budget

Stakeholders involvement 

NATIONAL PROGRAMME DIGITAL BULGARIA 2025

By AI & ML, Audience, Basic digital skills, Cybersecurity, For all, For ICT professionals, For public administration, For the workforce, In education, Inspiration, INSPIRATION, INSPIRATION: Strategic documents, IoT, National strategy, TechnologyNo Comments
NATIONAL PROGRAMME DIGITAL BULGARIA 2025

30.03.2023 |

 The Digital Bulgaria 2025 Programme aims at modernising and increasing the widespread implementation of intelligent information technology (IT) solutions in all areas of the economy and social life. Another objective of the programme focuses on the strategic enhancement of digital competence and skills at all levels.

The Digital Bulgaria 2025 programme is coordinated by the Ministry of Transport, Information Technology and Communication of Bulgaria. Digital Bulgaria 2025 sets out 3 main objectives when it comes to digital skills development on a national level: 

  • Modernisation of school and higher education in the field of ICT

The implementation of this objective includes key activities such as: promoting the development of a modern and reliable information and communication technology (ICT) infrastructure at schools, improving assessment of students’ digital competences upon graduation from high school, modernising the educational curriculum and teaching methods, and upskilling teachers, educators and training providers. Activities also aim to further strengthen cooperation between education, industry and the non-governmental sector.

  • Increasing the number of highly qualified specialists in the field of ICT

To implement this objective two key activities are considered: increasing the number of young people trained for ICT professions, and promoting the development of qualified ICT specialists through a focus on lifelong learning and upskilling approaches. 

  • Improving  the digital and ICT skills of the workforce

Under this objective, upskilling and reskilling programmes financed by the Bulgarian Government are considered. 

More detailed information about the digital skills priorities of the Programme can be found in the full Programme document (pages 33-34) and Roadmap (both available in Bulgarian).

Details

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital skills for public administration

Digital technology 

Digital Skills

Scope of the strategy

National strategy

Organisation

The Digital Bulgaria 2025 programme is coordinated by the Bulgarian Ministry of Transport, Information Technology and Communications.

Roadmap

2020-2025

Latest update of the strategy

10.02.2023

Budget

Stakeholders involvement 

CONCEPT FOR THE DEVELOPMENT OF AI IN BULGARIA BY 2030

By AI & ML, AI & ML, Audience, Basic digital skills, For all, For ICT professionals, For public administration, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Technology, TechnologyNo Comments
CONCEPT FOR THE DEVELOPMENT OF AI IN BULGARIA BY 2030

30.03.2023 |

 Protocol 72 of the regular meeting of the Council of Ministers of 16 December 2020 adopted the Concept for the Development of Artificial Intelligence in Bulgaria until 2030.

The document proposes a comprehensive vision for the development and use of artificial intelligence in Bulgaria. It is based on the strategic and programme documents of the European Commission, which consider artificial intelligence as one of the main drivers of digital transformation in Europe.

The main goal of the concept is to unite the efforts on the development and implementation of artificial intelligence systems by creating scientific, expert, business and managerial capacity. It is envisaged to provide a modern communication and scientific infrastructure for the development of new generation digital technologies. The education and lifelong learning system will be improved. The development of research and innovation in key sectors will be supported, and work will be done to put in place an ethical legal and regulatory framework that enjoys public trust.

Concept for the Development of Artificial Intelligence in Bulgaria by 2030 (official)

“Artificial intelligence has long been a concept that is not abstract. It is becoming ubiquitous , many businesses are focused in creating innovations based on it. Some of the sectors will be subject to a complete transformation as a result of the development of artificial intelligence, some will be changed forever,” Rosen Zhelyazkov, minister of transport, information technology and communications, said at a government meeting.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for public administration

Digital technology 

Artificial intelligence

Digital Skills

Scope of the strategy

National strategy

Organisation

Roadmap

2020-2030

Latest update of the strategy

Budget

Stakeholders involvement 

ACTION PLAN FOR DIGITAL EDUCATION (2021-2027)

By Audience, Basic digital skills, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, TechnologyNo Comments
ACTION PLAN FOR DIGITAL EDUCATION (2021-2027)

30.03.2023 |

 Digital transformation is reshaping society and the economy with an ever-deepening impact on everyday life. Prior to the COVID-19 pandemic, it demonstrated the need for higher levels of digital capabilities in education and training, but also led to an increase in a number of existing challenges and inequalities between those who have access to digital technologies and those who do not, including the disadvantaged.

The Digital Education Action Plan (2021-2027) is a renewed policy initiative of the European Union (EU) to support the sustainable and effective adaptation of the education and training systems of the countries of the Union to the digital age.

The Digital Education Action Plan:

  • Proposes a long-term strategic vision for high quality, inclusive and accessible European digital education
  • Addresses the challenges and opportunities of the COVID-19 pandemic, which has led to an unprecedented use of technology for education and learning purposes
  • Seeks stronger cooperation at EU level on digital education and stresses the importance of working together across sectors to bring education into the digital age
  • Presents opportunities, including improving the quality and quantity of digital learning, supporting the digitisation of teaching methods and pedagogy, and providing the infrastructure needed for inclusive and sustainable distance learning

To achieve these objectives, the Action Plan identifies two priority areas:

  1. Fostering the development of a high-performing digital education ecosystem

This includes:

  • infrastructure, connectivity and digital equipment
  • effective digital capacity planning and development, including advanced organisational capabilities
  • digitally competent and confident teachers and education and training staff
  • high-quality learning content, user-friendly tools and secure platforms that respect e-privacy and ethical standards

2. Improving digital skills and competences for digital transformation

For this it is necessary:

  • basic digital skills and competences from an early age
  • digital literacy, including dealing with misinformation
  • computer education
  • good knowledge and understanding of data-intensive technologies such as artificial intelligence
  • in-depth digital skills that equip more digital professionals
  • ensuring that girls and young women are equally represented in digital training and work

To support the two priority areas, the Commission will set up a Digital Education Hub strengthening cooperation and exchange on digital education at EU level. The Digital Education Action Plan is coordinated by the Digital Education Unit of DG Education, Youth, Sport and Culture.

For more information, you can follow this link: https://education.ec.europa.eu/

 

Details

Target audience

Digital skills in education

Digital technology 

Digital Skills

Scope of the strategy

National strategy

Organisation

Roadmap

2021-2027

Latest update of the strategy

Budget

Stakeholders involvement 

STRATEGIC FRAMEWORK FOR THE DEVELOPMENT OF EDUCATION, TRAINING, AND LEARNING IN THE REPUBLIC OF BULGARIA (2021-2030)

By AI & ML, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, In education, INSPIRATION, INSPIRATION: Strategic documents, IoT, Media literacy, Microelectronics, Mobile apps, National strategy, Robotics, Scope of the strategy, Software engineering, Technology, Telecommunications, Web developmentNo Comments
STRATEGIC FRAMEWORK FOR THE DEVELOPMENT OF EDUCATION, TRAINING, AND LEARNING IN THE REPUBLIC OF BULGARIA (2021-2030)

28.03.2023 |

The present strategic document and the Strategy for the Development of Higher Education in the Republic of Bulgaria for the period 2020-2030 outline the general framework for the development of education, training, and learning in the Republic of Bulgaria. The Strategic Framework for the Development of Education, Training, and Learning in the Republic of Bulgaria (2021-2030) was developed by the Ministry of Education and Science in collaboration with stakeholders.
The strategic framework takes into account that the main challenges in public affairs in the 21st century are driven by the intensive pace of development in all areas of public life, generated by mass digitization and technological advancement. According to this document, functional literacy in mathematics, technology, and digital skills needs to be further developed in current and future students if we aim for them to confidently tackle the major challenges on a global scale. For this reason, the introduction of a model of education based on interactive methods, active interaction between participants in the educational process and educational content is necessary.
Digitization and new technologies, particularly artificial intelligence, are changing the world and the structure of professions. This change requires an increase in the level of digital competencies and a focus on education on mathematics, technology, and engineering skills; on working with algorithms, developing flexibility and adaptability skills. Young people must have access to quality education. Visible from the analysis presented in the Strategic Framework for the Development of Education, a large part of the children entering school will have a profession that does not yet exist, while many other professions disappear and are replaced by automated processes. Over the next 10 years, there is expected to be a significant shortage of technical personnel with vocational and higher education.
The strategy takes into account the unsatisfactory level of digital skills among participants in the educational process, but highlights the introduced training for acquiring digital skills and the provided access to free internet and digital resources in schools as a strong point, as well as the priority policies for digitalization in education, including in relation to the transition to a digital and green economy. The conservative social attitudes and limited support for proactive changes in education in line with technological and societal developments are identified as a threat to achieving the set goals in the development of digital skills in students.
Among the 9 priority areas for the development of education and training until 2030, Educational Innovations, Digital Transformation, and Sustainable Development in Education are identified. Digital skills and competencies are a priority for the entire educational spectrum, and access to ICT for children of the 21st century is declared an integral part of education. Efforts will be focused on developing skills in students to become digital creators, to model, program, and develop digital creativity. Efforts will be directed towards introducing specialized software solutions for analyzing and assessing educational results. Education for sustainable development is closely related to international discussions on sustainable development, the UN program, and the Sustainable Development Goals until 2030.

Details

Website

Target audience

Digital skills in education

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Ministry of Education and Science

Roadmap

2021-2030

Latest update of the strategy

24.02.2021 г.

Budget

Stakeholders involvement 

PROJECT ‘’PROVISION OF TRAINING FOR DIGITAL SKILLS AND CREATION OF A PLATFORM FOR ADULT EDUCATION IN REPUBLIC OF BULGARIA’’

By Audience, Basic digital skills, For the workforce, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Scope of the strategy, Technology, Без категорияNo Comments
PROJECT ‘’PROVISION OF TRAINING FOR DIGITAL SKILLS AND CREATION OF A PLATFORM FOR ADULT EDUCATION IN REPUBLIC OF BULGARIA’’

06.04.2023 |

The development of digital skills is a priority in several programs and strategies for the next few years. The same is true for the project “Provision of Training for Digital Skills and Creation of a Platform for Adult Education.”

The main goal is to expand access and provide more opportunities for quality education using digital technologies. The development and implementation of a virtual platform for online learning will provide flexible and accessible forms of learning, such as online distance learning courses and electronic resources for self-study.

After the creation and implementation of the virtual e-learning platform, all courses in the electronic learning environment for unemployed and employed persons, organized within the framework of the active labor market policy and funded by the state budget and the ESF+ under the Human Resources Development Program, will be conducted through it.

The virtual e-learning platform will be linked to the “My Competence” Competence Assessment Information System, which presents models with descriptions of the skills necessary for the successful performance of key positions, work with tools, as well as databases and electronic registers related to adult education – the National Labor Market Database of the Employment Agency (EA), the Electronic Register of Vocational Training Centers of the National Agency for Vocational Education and Training (NAVET), etc.

Training providers and supervisory bodies (e.g. MLSP, EA, NAVET, employers, etc.) will have access to the platform. They will be able to monitor and control the execution of the training in real time. At any given moment during the training period, the presence of trainees, performance of the curriculum by day, performance through access to examination materials and tests, access to materials and survey cards for evaluating the training, etc. can be checked. This way, compliance with the regulatory requirements for organizing training and for the quality of the training conducted will be monitored.

The total planned financial resource is BGN 379,470,088.

Project implementation period – 54 months (2022-2026)

Details

Target audience

Digital skills for all

Digital skills for public administration

Digital skills for the labor force

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Republic of Bulgaria Ministry of Labor and Social Policy

Roadmap

54 moths (2022-2026)

Latest update of the strategy

Budget

BGN 379 470 088

Stakeholders involvement 

BULGARIAN NATIONAL PROGRAM “DIGITAL QUALIFICATION”

By Audience, Basic digital skills, For ICT professionals, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Scope of the strategy, TechnologyNo Comments
BULGARIAN NATIONAL PROGRAM "DIGITAL QUALIFICATION"

10.03.2023 |

The National Program “Digital Qualification” aims to respond to the need for targeted efforts and investments to ensure high-quality training of students, teachers, and lecturers in the face of the digital transformation of education. The program is aimed at ensuring that the education system has personnel with a high level of digital competence and a mindset for continuous improvement throughout their professional lives, as well as teaching their own experiences and knowledge.

The program recognizes that the digitalization and implementation of artificial intelligence have placed new, qualitatively different requirements on the nature and characteristics of teaching in schools and universities. The specific public challenges that the program is aimed at addressing include stimulating higher education institutions to improve the quality of education and the teaching process, enhancing the prestige of the teaching profession among ICT specialists, and updating teaching methods to include innovative approaches and modern learning platforms.

The goal of the program is to retrain teachers from other disciplines and train representatives from practice to teach disciplines related to ICT and digitization at different levels of the education system. Within the program, teachers from various subjects in the secondary education system will also be trained to improve their digital skills and competencies and to provide them with opportunities to retrain as teachers of computer science and information technology.

The program is aimed at teachers from state universities accredited under the Higher Education Act, teachers from the secondary education system, and representatives of the business community who want to start teaching and lecturing. Qualification training is provided to teachers, lecturers, and representatives of the business community, distributed in groups. At the end of the training, a certificate is issued based on a conducted test. Teachers who have successfully completed the training and obtained the relevant certificate will organize a seminar at the relevant university with the presence of a representative from the Ministry of Education and/or a lecturer from the training team.

The program lasts 36 months, and the total budget is BGN 2,000,000. The program is financed through the European Social Fund and the national budget.

Details

Website

Target audience

Digital skills for all

Digital skills in education

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Ministry of Education

Roadmap

05.03.2021 – 05.03.2024

Latest update of the strategy

05.03.2021

Budget

Total budget: 2 000 000 BGN
– 1st year: 800 000 BGN individual value
– 2nd year: 800 000 BGN individual value
– 3rd year: 400 000 BGN individual value

Stakeholders involvement 

Ministry of Education and Science
Universities

The best AI tools for education

By AI & ML, Basic digital skills, Bulgaria, Bulgarian, Country providing the educational resource, For all, For ICT professionals, In education, Inspiration, INSPIRATION, INSPIRATION: Educational resources, Language оf the educational resource, Other educational resources, Technology, Type of the educational resourceNo Comments
The best AI tools for education

05.02.2024 |

Most of the discussions about artificial intelligence (AI) tools are often focused on business, but there is immense potential for AI to dramatically improve our educational systems. This is one of the most effective tools that teachers can have at their disposal, often relieving them of administrative burdens. These technologies will not replace teachers but rather allow them to allocate more time to student learning.

AI is rapidly growing in the education sector and is becoming a global billion-dollar market. This rapid growth is due to its ability to transform many aspects of teaching and learning processes. AI can create engaging virtual learning environments, generate “intelligent content,” alleviate language barriers, bridge gaps between learning and teaching, create specialized plans for each student, and much more.

Many innovative companies are creating AI tools to achieve these results. Let’s look at some of the best AI tools for education:

  1. Gradescope

What is Gradescope?

Gradescope’s AI tool allows students to evaluate each other while providing feedback simultaneously, which often consumes a lot of time without AI technology. Gradescope relies on a combination of machine learning (ML) and AI for easier grading, saving time and energy.

By outsourcing these tasks to external evaluators, teachers can focus on more important tasks. Gradescope can be used by teachers to grade paper exams and online assignments, as well as to prepare projects in one place.

Here are some key features of Gradescope:

  • AI-assisted and manually grouped questions
  • Time extensions specific to students
  • Grading with AI assistance
  • Improved efficiency and fairness
2.Fetchy

Fetchy is a generative AI-based platform created specifically for teachers. It empowers teachers to unleash their full teaching potential by simplifying and streamlining the myriad tasks they face, including creating engaging lessons, generating newsletters, crafting professional emails, and more. By harnessing the power of AI, Fetchy enables teachers to enhance their teaching methods, optimize time management, and make confident and informed decisions.

Fetchy specializes in personalizing generated language to meet teachers’ requirements without requiring them to formulate complex prompts. When using Fetchy’s personalized solutions, teachers can expect tailored results that align with their specific educational needs.

  • Generate lesson plans
  • Review history from multiple perspectives
  • Find mathematical or scientific experiments
  1. Nuance

Located in Burlington, Massachusetts, Nuance provides speech recognition software that can be used by both students and teachers. The company’s Dragon Speech Recognition product can transcribe up to 160 words per minute, aiding students who have difficulty writing or typing. The tool also supports verbal commands for document navigation, which is essential for students with accessibility needs.

Dragon offers many more features, including the ability to dictate lesson plans, curriculum, worksheets, reading lists, and more at speeds three times faster than typing, all while achieving 99% accuracy.

Here are some key features of Nuance’s Dragon:

  • Accessibility features supporting verbal commands
  • Voice assessment of students’ work
  • Dictate work in class with 99% accuracy

You can find the top 10 AI tools for education here.

Details

Website

www.unite.ai/bg

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital technology

Artificial intelligence

Digital Skills

Level

Middle

Type of the educational resource

Other educational materials

Language of the educational resource

Bulgarian

Country providing the educational resource

Bulgaria

COMPUTER SCIENCE – THE PATH TO NEW AND PROMISING CAREER OPPORTUNITIES

By Bulgaria, Bulgarian, Country providing the educational resource, INSPIRATION, Inspiration, INSPIRATION: Educational resources, Language оf the educational resource, Other educational resources, Self-assesment tool, Type of the educational resourceNo Comments
COMPUTER SCIENCE - THE PATH TO NEW AND PROMISING CAREER OPPORTUNITIES

12.08.2023 |

Computer science is one of the fastest growing fields in recent decades. They include the understanding of hardware and software and their use for information processing, as well as the study of algorithms, the use and processing of databases, the design and modelling of computer and network systems, and the creation of artificial intelligence. The scope of the computing field extends from small processor components, to programming languages, computer simulations, visuals and graphics, the connectivity of devices and objects on a global internet network, to cloud computing and virtual reality.

What is taught?

Computer science is a discipline with many overlapping subjects such as programming, mathematics, information technology (IT), logic, engineering. At its core, software development serves to solve complex problems in heterogeneous fields such as electronics, physics, biology, chemistry, finance, psychology, etc. In information technology, the emphasis falls on information transfer and storage, while software engineering combines programming with the use of engineering techniques and skills. Along with some of the most used programming languages – C#, Java, JavaScript, Python, HTML, CSS, Oracle, students also have the option to study subjects such as Cyber Security, Open Source Software Development, Programming for Virtual Reality and Artificial Intelligence, Web Programming. Typically in the first year of study, the programme includes compulsory modules, while as students progress into the upper years, they are offered more flexibility to choose their major or specialisation in the field, with internships often compulsory.

Job opportunities

As one of the most dynamically developing industries, IT is constantly providing new and promising career opportunities. Graduates find careers as software and hardware engineers, software and application developers, software architects, IT project managers, data analysts, computer game developers, and IT entrepreneurs.

Programmes and specialisations in computer science:

  • Information Systems
  • Business Informatics
  • Computer Security
  • Computer and business systems modelling
  • Artificial Intelligence
  • Computer Game Design and Development
  • Cybersecurity and ethical hacking
  • Mathematics and Computer Science
  • Information Technology and Software Engineering
  • Embedded Systems Design and Programming (MA)

Integral also offers a Career Navigator course, MyUniChoices test and IELTS preparation.

Details

Website

www.digitalalliance.bg 

Document

link to uploaded PDF or website

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital skills for public administration

Digital technology

Artificial intelligence

Level

Basic

Middle

Advanced

Expert

Type of the educational resource

Self-assessment tool

Methodology

Curriculum

Massive open online course

Case study

Other educational materials

Language of the educational resource

Bulgarian

English

Methodology

Example: Linked to European Digital Security Policies and strategies

Country providing the educational resource

Bulgaria

Other

Organisation providing the educational resource

Integral

DIGITAL LITERACY SKILLS ASSESSMENT

By Audience, Basic digital skills, For all, INSPIRATION, INSPIRATION: Educational resources, Self-assesment tool, Technology, Type of the educational resourceNo Comments
DIGITAL LITERACY SKILLS ASSESSMENT

27.03.2023 |

 Digital literacy and skills are critical for most employees and employers in the 21st century. The gradual introduction of digital technologies into every sector of the economy places new demands on employees who want to succeed in the labour market.

In this article you can find a Digital Literacy and Skills Test that will help you assess your competitiveness in terms of the work skills that employers are looking for in their current, but also future employees.

The test consists of 26 questions of varying difficulty and is designed to assess your digital skills and should serve as a starting point for your subsequent development. The results, which will be given to you immediately, will show whether you have the minimum knowledge required to use computer systems, e-mail and other tools indispensable in carrying out everyday work tasks, regardless of the sector to which they relate.

Translated with www.DeepL.com/Translator (free version)

Details

Document

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Digital Skills

Level

Basic

Type of the educational resource

Self-assessment tool

Language of the educational resource

English

Methodology

Country targeted for the educational resource

All

Organisation providing the educational resource

Accelier

SchuBu Systems: An Online Learning Platform for Secondary School Students

By Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, National good practice initiative, Other, Private, Type of initiative of the good practiceNo Comments
SchuBu Systems: An Online Learning Platform for Secondary School Students

07.08.2024

SchuBu is a teaching and learning platform designed to help secondary school students acquire digital skills.

SchuBu Systems: Online Textbook for Digital Education

The SchuBu project, developed by SchuBu Systems GmbH, offers curriculum-aligned digital textbooks for free and serves as a comprehensive teaching and learning platform. The digital education section provides interactive and age-appropriate content on topics such as artificial intelligence, media literacy, and data management for secondary school students.

SchuBu: Digital Education

In the “Digital Education” section, SchuBu follows the Austrian curriculum for the corresponding subject and is specifically designed for classroom use. The digital textbooks cover the material for an entire school year, presented in illustrated learning pathways with numerous exercises. These resources can be used as standalone textbooks or as interactive supplements to existing books.

Background and Objectives

The SchuBu project was initiated with the goal of engaging students in learning through motivating tasks. The wide range of resources, including exercises, interactive elements, games, and animations, allows students to delve deeply into curriculum topics and explore connections on their own. This approach enhances intrinsic motivation and contributes to lasting learning success.

A Resource for Teachers as Well

SchuBu also offers many useful tools for teachers to make their lessons more engaging and interactive. SchuBu+ is a paid extension that provides materials specifically designed for classroom use, including online assignments with automatic grading, ready-to-use presentations, worksheets with answers, and practical teaching tools. SchuBu+ also offers detailed additional information tailored for teachers, such as learning objectives, a competency model, and comprehensive curriculum references, all of which can aid in lesson planning.

Content for Digital Education

Currently, SchuBu offers digital education content for the fifth, sixth, and seventh grades, with materials for the eighth grade expected in fall 2024. The textbooks cover various aspects of the digital world, including topics like the internet, artificial intelligence, and disinformation. Students develop an understanding of digital tools, creative online collaboration, and the ethics and privacy concerns of the digital realm.

Didactic Structure

The SchuBu learning packages are designed in three stages. To convey the content, there are presentations with animated slides, which can also be used in flipped-classroom settings. Understanding and independent learning are supported through simulations, games, and interactive content. Finally, students have various opportunities to practice and reinforce the material.

Terms of Use

The digital textbooks from SchuBu Systems are not openly licensed, but the basic content, including learning pathways and exercises, is accessible for free without a login. Premium content is clearly marked and requires registration. SchuBu may not be used for commercial purposes.

What makes “SchuBu Digital Education” a Good Practice?

The focus on interactivity and gamification in SchuBu’s learning packages creates motivating learning experiences for students. The content is developed by educators with extensive practical experience and integrates seamlessly into classroom instruction. It is compatible with all digital devices with internet access, ad-free, and GDPR-compliant. The project has been recognized by the Federal Ministry of Education, Science and Research with the Learning Apps Quality Seal and has received the State Prize for Digitalization in the category “Digital Competencies, Education, and Training.” Additionally, the online portal eLearning Journal awarded SchuBu the 2022 eLearning Award in the “School” category.

Details

Website

Target audience

Digital skills in education

Digital technology

Digital skills

Level

Basic

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Austria

Organisation providing the good practice

Career guidance for young people through virtual company tours

By Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, National good practice initiative, Public-private, Type of initiative of the good practiceNo Comments
Career guidance for young people through virtual company tours

22.08.2024

Among other things, the digital transformation has changed the way information is communicated. This also applies to information about professions and companies. The Biwi – Virtual Company Tour project also makes use of this. 

Getting to know professions virtually

With the help of virtual reality glasses (VR glasses), young people can immerse themselves more intensively than before in a wide range of professions. They can explore training companies in 360-degree mode and experience the respective occupational field in a realistic 3D video format. The information is provided by peers who are currently undergoing training or an apprenticeship at the company in question. 

The VR glasses required for this are available in the WKO career information centers and the Berufsinformationszentrum der Wiener Wirtschaft (BiWi), for example. They are mainly used for career and apprenticeship counseling.

Visit companies from home

The virtual company tours are not only possible in the centers equipped for this purpose, but also from home. With the help of a special web application, the companies can be explored via computer or notebook. The app is freely accessible and the interface can be navigated using a mouse. A smartphone or tablet can also be used as a “window” into the virtual world of apprenticeships. The gyroscope function enables 360° rotation and free orientation within the virtual environment.

Young people currently have access to just under 80 professions they can experience, and the range is constantly being expanded. Information is currently available on professions in the fields of construction and trades; vehicles and machinery; physics, chemistry and planning; language and culture; health and social affairs; working in nature; food and hospitality; art, sport and beauty.

What makes BiWi virtual company tours a good practice?

The offer can be used on an individual and self-directed basis, but can also be used as part of career guidance courses or in a school context. In this way, young people can decide for themselves whether the respective occupational field appears interesting to them – and they also come into contact with career opportunities that may have been previously unknown. 

On the one hand, using this service increases the digital skills of the people who create the respective content. On the other hand, it automatically leads to an increase in skills on the part of the users when they use this VR technology. The open and free use of the app promotes participation for all and is a good example of the inclusive potential of digital technologies

Details

Website

Target audience

Digital skills in education

Digital technology

Virtual Reality

Level

Basic

Funding of the good practice

Public-private

Type of initiative of the good practice

National initiative

Country providing the good practice

Austria

Organisation providing the good practice

Digital Inclusion

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Private, Type of initiative of the good practiceNo Comments
Digital Inclusion

14.06.2024

Digital Inclusion, an initiative by Česko.Digital and Notum focuses on developing an educational platform to improve the digital skills of social workers in the Czech Republic. This platform aims to equip social workers with the necessary digital skills and knowledge to enhance their work and provide better digital support to their clients. Additionally, it serves as a resource for improving the digital skills of digitally excluded and vulnerable clients, who constitute 30% of the Czech population.

Why is this Initiative Necessary?

The rationale behind the Digital Inclusion project stems from unique research conducted by Česko.Digital, supported by numerous Czech NGOs, among digitally excluded or vulnerable populations in the Czech Republic. The research identified three main challenges these individuals face. Firstly, they are highly susceptible to digital fraud and scams and struggle to identify or mitigate them effectively. Secondly, they are often suspicious of and reluctant to interact with state institutions online, hindering the timely addressing of their needs. Additionally, professionals in social services, residential facilities, and other support roles often lack the digital skills to support these individuals effectively. Recognising these issues, intervention among social workers was identified as the most systematic and scalable solution. Social workers who have close contact with the digitally excluded and vulnerable have the potential to positively influence their digital skills and attitudes. By empowering social workers, the initiative aims to facilitate self-sufficiency, enabling digitally excluded and vulnerable people to navigate online services independently.

Current Impact

Since its inception, the Digital Inclusion project has made significant strides. Research has been conducted among digitally vulnerable and excluded populations, reaching 794 questionnaire responses and 61 in-depth interviews in collaboration with over 30 NGOs. The results were evaluated, three major problems were identified, and eight respondent profiles were created. The research findings have been published to raise awareness of digital exclusion in the Czech Republic, with a website launched on January 20, 2024, garnering 549 views, averaging three minutes per visit. Additionally, the findings have received media coverage and have been presented to the Digital Education Committee of the Ministry of Education, Youth, and Sport. The project is progressing through milestones such as establishing a brand and marketing strategy, developing the educational platform, and preparing platform content, with 30 lessons planned for the minimum viable product (MVP). The goal is to impact at least 10,000 beneficiaries, including social workers and their clients.

Why is it a Good Practice?

Digital Inclusion addresses the critical need for improving digital literacy among social workers and their clients. The initiative’s focus on empowering social workers is a strategic and scalable solution to the challenges faced by digitally excluded and vulnerable populations. The platform ensures practical and impactful training by providing short, relevant learning modules that address the specific questions and problems social workers face in their daily work. The collaborative approach in creating and updating content ensures that it remains fresh and relevant, fostering active participation from social workers. The project’s comprehensive research and engagement with multiple stakeholders, including NGOs and government bodies, demonstrate its commitment to understanding and addressing the needs of the target population. Recognised for its contribution to digital education, Digital Inclusion exemplifies effective intervention in improving digital literacy, fostering independence, and enhancing the overall well-being of digitally excluded and vulnerable individuals in the Czech Republic.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Digital Skills for Bulgarian SMEs Programme

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, International good practice initiative, Public, Type of initiative of the good practiceNo Comments
Digital Skills for Bulgarian SMEs Programme

18.07.2024 |

The programme Digital Skills for Bulgarian SMEs was launched in 2018 by the Global Libraries Bulgarian Foundation (GBLF). The initiative, previously implemented in Latvia, was successfully replicated in Bulgaria and aimed to connect libraries to private businesses, so they can take up the role of educational centres for modern digital knowledge and SME-specific skills. Partners of GLBF are the “Made in Bulgaria – Union of Small and Medium Business” Association and the Latvian Information and Communication Technology Association (LIKTA). T

The programme is funded under the “Transnational and Danube Partnerships for Employment and Growth” procedure of the  “Human Resources Development” 2014-2020 Operational Programme, co-financed by the European Union through the European Social Fund.

The objective behind the project ‘Digital Skills for Bulgarian SMEs’ was to enhance opportunities for sustainable employment, bringing together actors from the public and private sector, and improve the skills of the labour force in Bulgaria, with a focus on SME employees.

Aims and objectives

The project aimed to build sustainable transnational partnerships between stakeholders from Latvia and Bulgaria and encourage transfer of innovative practices such as:

  • Adaptation of an interactive training model based on online learning, face to face training and practical application of knowledge, for the acquisition of digital competence of employees in SMEs across the country;
  • Establishing public libraries as centres for digital inclusion of employees and improving the prospects for sustainable employment of 30 employees from SMEs in three Bulgarian districts.
Why is this a good practice?

The initiative achieved substantial results, implementing various activities including: a 5-day visit of 8 experts and 2 SMEs from Bulgaria to Latvia, offering an opportunity to exchange experiences and share good practices in building digital skills for the workforce. Local partner networks of stakeholders across 3 regions in Bulgaria (Plovdiv, Smolyan and Stara Zagora) were developed over the course of the project’s implementation.

A key strength was also the adaptation of a new educational programme with learning modules to enable the acquisition of some of the most up-to-date digital skills needed for SME employees (and tailored to their specific needs). Subject topics included: digital marketing, cloud services for SMEs, safe online transactions and collaboration and data protection and privacy. 

In addition, three 1-month pilot trainings gathering 30 employees in various SMEs were organised in the context of contemporary digital competences in regional libraries. The innovative methods and approaches adapted from the Latvian programme were also assessed and evaluated.

Results and impact

As a result of the project’s activities, 30 employees in SMEs in the three districts managed to improve their digital skills through easy access to flexible forms of informal learning. This resulted in improved productivity for employees, raised the competitiveness of participating SMEs in the labour market, and promoted employment sustainability.

The results were disseminated through a campaign, which reached 960 libraries from the network of the Global Libraries – Bulgaria Foundation, almost 1.400 members of the association “Made in Bulgaria”, and numerous stakeholders on both local and national level.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Cloud Computing
Telecommunications
Software
Digital skills

Level

Basic

Middle

Funding of the good practice

Public

Type of initiative of the good practice

International initiative

 

Country providing the good practice

Bulgaria

Latvia

Organisation providing the good practice

Start date

End date

Digitalidag (Digital today)

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, National good practice initiative, Other, Public-private, Type of initiative of the good practiceNo Comments

Digitalidag (Digital today)

03.07.2023

Digitalidag is an annual event in Sweden that started in 2019 to highlight the opportunities and challenges of digitalization. It aims to inspire and enable everyone to participate in digital development through various activities and collaborations. The initiative brings together businesses, organizations, and individuals to promote digital skills and inclusion. Since January 2024, Digitalidag has been part of the Swedish Post and Telecom Authority (PTS), enhancing its sustainability and reach.

Why Digitalidag?

Digitalization affects us all at different stages of life, giving each of us unique digital skills. Most people are missing at least one skill. As digital technology advances quickly, everyone, regardless of age, needs to stay updated to avoid falling behind. Digitalization offers great benefits but also presents challenges that we must tackle together.

In response to these challenges, “Digitalidag” was established in 2019 as a national day in Sweden to focus on the opportunities and challenges of digitalization. Inspired by Switzerland’s “Digital Day,” where activities and discussions were held in central locations, Digitalidag aims to create a widespread educational movement. The goal is to inspire and enable everyone to participate in digital development through broad collaboration. Since its start, Digitalidag has successfully built a sense of community and purpose among its participants.

Impact and milestones

Over the past few years, a total of 3,633 Digitalidag activities have been organized. The Digitalidag office has facilitated over 400 matches between participants, developing an effective matchmaking method. Through collaboration, they have explored new ways to increase digital inclusion and built a platform focused on learning, dialogue, and listening. The ideas generated within the Digitalidag network lead to tangible actions, educating people in environments where they feel comfortable.

During the 2023 edition of “Digitalidag,” 375 participants organized 1,000 activities across 216 municipalities, emphasizing the importance of digital inclusion in Sweden. To further harness the participants’ significant engagement, various collaborative activities have been developed. For example, “Ring Digitalidag” is a telephone helpline for digital beginners, staffed by volunteers from Digitalidag participants’ employees.

Additionally, Digitalidag’s transformation into a matchmaking platform, now integrated into the Swedish Post and Telecom Authority (PTS), marks a crucial milestone for its sustainability and broader impact.

Why is it a good practice?

Digitalidag is a groundbreaking initiative driving digital skill advancement across Sweden. It emphasizes collaboration to enhance digital literacy and inclusion, leveraging a vast network of actors and fostering new partnerships through a matchmaking method. By utilizing existing infrastructure, it creates collaborative activities that reach all parts of Sweden. Integrated into the Swedish Post and Telecom Authority, Digitalidag ensures sustainability and scalability. The concept also has the potential for broad dissemination within the EU, aligning with the EU’s digital agenda and serving as a model for similar initiatives across member states.

Details

Website

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for public administration

Digital technology

Artificial Intelligence

Cybersecurity

Digital skills

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Public-private

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Other

HELLO SPACE | Bulgaria Calling 4.0

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, Local good practice initiative, Public-private, Type of initiative of the good practiceNo Comments
HELLO SPACE | Bulgaria Calling 4.0

26.06.2024

On June 25, 2024, the fourth edition of the youth science festival HELLO, SPACE | Bulgaria Calling! took place.

Festival visitors (2000+) had the opportunity to enjoy over 50 interactive stands, 15+ workshops, 15+ intriguing lectures, demonstrations by the special forces of the Bulgarian Army, and many other captivating space activities. For the first time on our stage, we had a real NASA astronaut from the National Aeronautics and Space Administration and Axiom Space – Michael López-Alegría, an American former NASA astronaut and current chief astronaut at Axiom Space. He holds the NASA record with 10 spacewalks, totaling 67 hours and 40 minutes spent outside a spacecraft. 🚀

The main goal of the festival is to ignite the imagination of children and young people, inspiring them to look towards Space, the Moon, Mars, and beyond, as well as to pursue the path towards a Nobel Prize and other great achievements in the STEAM fields.

About HELLO, SPACE | Bulgaria Speaks

The festival aims to excite and inspire youth imagination, dreams, and perspectives towards higher, deeper, and farther horizons beyond the visible daily life. Not least, the festival promotes pursuing careers and development in the STEAM sciences to generate innovative solutions for future challenges.

The initiative encourages Bulgarian youth to pursue development in the fields of science, technology, engineering, arts, and mathematics.

The festival offers diverse activities such as:

– A lecture program in the Tedx format by Bulgarian and international scientists and experts
– Interactive stands where visitors can experience the most attractive developments and technologies
– Scientific workshops
– Outdoor demonstrations

Over the past three years, the number of visitors to “HELLO, SPACE | Bulgaria Speaks” has exceeded 4,500 people, and the reached audience through traditional, online media, and live broadcasts on NASA TV is over 23 million people worldwide.

The main program of the event includes numerous scientific workshops, interactive exhibitions, impressive demonstrations, and talks with scientists from various fields of science.

Key moments from past editions of the festival:

– Live connection with astronaut Michael López-Alegría, former NASA astronaut, and current chief astronaut at AXIOM SPACE
– Direct connection with the International Space Station
– Personal address to the festival visitors by Bill Nelson, NASA Administrator
– The long-awaited talk with Dr. Swati Mohan (American aerospace engineer, head of operations for guidance and control of NASA’s Mars 2020 mission), where 10 students received answers to their space questions directly from her.
– Conversation with the first female astronaut – Anna Fisher
– Demonstrations by the special forces of Bulgaria
– Virtual tour of CERN, followed by a Q&A session between the CERN team, students, and young scientists.
– Captivating experiment on “basic teleportation,” based on the polarization of light quanta with the participation of Assoc. Prof. Lachezar Georgiev, Institute for Nuclear Research, QUASAR project. The children ask: When and where will we teleport?
– Conversation with Gregory “Box” Johnson – famous F-16 test pilot for Lockheed Martin, former NASA astronaut, and former president of the Center for the Advancement of Science in Space.
– Telescopic observations of the Sun — Department of Astronomy at the Faculty of Physics, Sofia University

 

For more information about HELLO, SPACE | Bulgaria Speaks and upcoming editions, you can find it HERE.

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Cybersecurity

IoT

Digital Skills

Level

Middle

Advanced

Funding of the good practice

Public-private

Type of initiative of the good practice

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

Atlantic Club of Bulgaria

Start date

2021

End date

2024

SPINOFF BULGARIA

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Bulgaria, Computing, Country providing the good practice, Cybersecurity, For ICT professionals, For public administration, Funding of the good practice, In education, INSPIRATION, Inspiration, INSPIRATION: Good practices, IoT, Microelectronics, Mobile apps, National good practice initiative, Private, Robotics, Software engineering, Technology, Telecommunications, Type of initiative of the good practiceNo Comments
SPINOFF BULGARIA

25.06.2024

About Spinoff Bulgaria

 

Spinoff Bulgaria is the largest initiative dedicated to technology transfer, science-based  innovation and spinoff investments in Bulgaria and the region. The two-days format includes a wide range of  keynotes, panel discussions, workshops and roundtables and offers opportunities for networking,  matchmaking and the exchange of best practices.

The target group are scientists, universities and TTOs as well as investors, representatives of national  ministries and European organizations, experts, students, innovators and representatives of  corporations and business.

In addition to the exchange of insights and know-how and awareness-raising for topics related to technology  transfer, the declared goal of the spinoff initiative is to launch and initiate international cooperation projects  and spinoff foundations. By 2030, we aim to have helped 100 spinoff companies get founded, gain  investments and grow commercially.

The initiative supports the development of a sustainable spinoff ecosystem in Bulgaria, SEE and Europe by connecting national stakeholder with international partners. By presenting best practices, insights and collaboration opportunities, the initiative stimulates interest in the creation of spinoffs, promote the culture of technology transfer and bring together European organisations, companies, academia and investors.

Leading Technologies in Artificial Intelligence, Medicine, Microelectronics, and Circular Economy Showcased at the Third Edition of Spinoff Conference 2024

 

The international conference Spinoff Conference was held for the third consecutive year on June 20 and 21, 2024, at Sofia Tech Park, John Atanasoff Forum, once again providing a platform for exchanging ideas, know-how, and raising awareness on topics related to technology transfer.

The primary goal set by the organisers— Health and Life Sciences Cluster, Artificial Intelligence Cluster Bulgaria, Venrize – spinoff factory, ISTEB—is to create a favourable environment for the growth and realization of 100 spinoff companies by 2030. These companies aim to provide high-value-added products and services crucial for the modernization and innovation of the Bulgarian economy. The initiative is supported by numerous ministries, municipalities, professional associations, and universities.

At the conference’s opening, Kristina Eskenazi, one of the main organizers, shared that over the past three years, more than 40 spinoff companies have been presented and awarded on the prestigious stage. “Bulgaria has immense capacity in cutting-edge technologies, and over the next two days, we have the opportunity to showcase them to you,” she stated.

Awards and Recognitions

One of the most anticipated events of the conference was the awarding of “Spinoff of the Year.” This prestigious award was given to companies that have successfully implemented innovative technologies and achieved significant market success. Six companies were awarded the Spinoff of the Year 2024: Momfident, VAReyes, Senesys. Biо, Simenso Ltd, MedTechLab, and Neuromorphica.

You can find additional information about the agenda and previous editions HERE.

Details

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Artificial Intelligence

Cybersecurity

Level

Advanced

Expert

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

AI CLUSTER BULGARIA

Start date

20.06.2024

End date

21.06.2024

TUES Fest

By INSPIRATION: Good practicesNo Comments
TUES Fest

24.04.2024

On 20 and 21 April 2024 on the territory of Sofia Tech Park in Innovation Forum John Atanasov was held TUES Fest – the traditional event “Open Doors” of the School of Technology “Electronic Systems” (TUES), associated with the Technical University of Sofia, which brings together current and future students, teachers, alumni, and IT businesses. More than 150 projects (a record number) competed for the jury’s vote and it was impressive to see so many talents willing to create innovative IT products and solutions. 

The event was organised by a great ambitious team of Grade 11 students who once again produced:

  • A special exhibition area with over 100 technology youth projects;
  • interesting lectures, which you will be able to visit on the spot in the John Atanasoff Hall of the Park or watch live online;
  • meetings with current and alumni of TUES, from whom you will hear success stories and learn about the school’s educational model, the specialties and subjects that are studied, the community, as well as the school’s relationship with the IT business;
  • Battle Bots competition between robots created by students from all classes with the help of the TUES Alumni Association, faculty, and mentors.

DXC Technology Bulgaria as the main sponsor provided jury members who judged the participants in the Software and Networks categories. They also gave event guests the opportunity to chat at their career booth where they discussed how important it is for their company to support students during their education. At the grand finale of this celebration of talent, we awarded five individual projects – each of which represented a unique blend of hard work and creativity.

The winner in the computer networking category is Ransom 2.0! The project simulates the actions of Ransomware-type malicious codes. The goal is to allow the end user to test how their defenses would fare against an attack of this type. This project was Developed by Angel Nikolov – 12 B class at TUES, and the award was presented by Prof. Dr. of Sciences Eng. Ivan Kralov.

The winner in the category of robotics and embedded microcomputer systems is Cable = Undefined! It revolutionizes embedded projects by eliminating the problems with complex wiring. With two interconnected breadboards, both beginners and more advanced can easily create connections without the need for cables. Their website is accessible and has built-in AI features that further streamline the process by suggesting ways to connect and generate custom code. The award was presented by Prof. Dr. of Science Eng. Ivan Kralov.

The winner in the Systems Programming category is Quark. Quark is a compiled programming language. It is written in C, flex, bison, x86 assembly and LLVM assembly. Its main purpose is to serve as a “kernel” for future programming languages to more easily build on top of it. Because of this, its compiler is entirely modular, allowing for quick and efficient changes and additions to the language. The award was presented by Prof. Dr. of Science Eng. Ivan Kralov.

Here are some examples of the projects:

  • “LensLend” is a web application developed by a 12th grade student that connects people looking for or offering filming and audio equipment, as well as filming locations, to facilitate the process of creating digital content for the web. It was awarded by DXC and Nemetscheck.
  • Second place in the Computer Networking category went to the project “Progressive (not depressive) delivery”, developed by Emilia Chukaleva from 12th grade. It is a system for introducing new features and services to all employees or users, allowing them to be rolled out gradually – to subgroups of employees/users. It was awarded by DXC and ITGix.
  • “Diagnosify” is an innovative medical system developed to facilitate doctors in the diagnosis process by providing a second opinion. This development by 10th graders was selected as a socially significant project and awarded by as many as 5 companies supporting TUES Fest 2024 – SAP, Trading 212, Haemimont, Nettera, Tumba Solutions.
  • “Snack Buddy” is an automatic pet feeder that is operated through a mobile app. It was developed by a Grade 12 student and was awarded by Telelink Business Services.
  • The “Value Buoy” is an innovative system of smart buoys placed in strategic areas of the sea. The project was developed by Grade 11 students and was awarded by Telelink Business Services.
  • “StereoMath” is a mobile app developed by tenth graders that visualizes stereometry problems and shows step by step how to solve the problem. Trading 212, Chaos and IBM chose to award this project.
  • The winner in the Systems Programming category, Quark, is a compiled programming language developed by 10th grader Darius Topuzov. In addition to first place, he received awards from Trading 212 and Ocado Technology.
  • Tupal car is a trolley that you can ask questions and it answers them. It is controlled with gestures. It was developed by tenth graders and was awarded by Yettel.
  • “DishEat” is an app for generating recipes and diets. Yettel and Telebid Pro awarded the 11th grade students who developed the project.
  • “Polluted” is a 3D computer game made with the Unity Game Engine. The eighth graders’ work was rewarded by Chaos and StamSoft.
  • “PowerPath” is an electric car app for Android automatically optimizes the route including charging stations and provides features to save locations and find nearby stations. The project was developed by a 12th grade class and received one of Nettera’s awards.
  • “Chalcedony” is an interpreter of a statically typed scripting language developed as a 12th grade student’s thesis project. The project won one of the Strypes Group awards.
  • “The curious painter” is a video game created by a 12th grade graduate student where you walk around the world coloring everything and trying to defeat all the enemies. It was honored by the Strypes Group.
  • “MC-Jscript” is a technology for loading mods (plugins) written in JavaScript into Minecraft and was developed by a student in 11th grade. Not only did it win the runner-up prize in the Software category, it was also awarded by TelebidPro.
  • “Diahelper” is a mobile app for diabetic self-management, developed by a 12th grade graduate. It managed to take the first prize of Nemetscheck Bulgaria.
  • “PURPLE” is a system for increasing energy production from photovoltaic panels, made by a 12th grade student. They took one of the Nemetscheck Bulgaria awards.
  • “Rocket engine test station” is a project developed by two boys in 11th grade, the goal is to make a station to measure the power of rocket(etc.) engine. The station was awarded by Nemetscheck Bulgaria.
  • “Teamplayer” is a platform developed by 8th grade students to better and more reliably find teammates for different video games. They were awarded by Ocado technology. – from BTV news 
Details

Target audience

Digital skills in education

Digital technology

Robotics

Software engineering

Web development

Level

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

TUES

Start date

20.04.2024

End date

21.04.2024

FISSION

By INSPIRATION: Good practicesNo Comments
FISSION

20.04.2024

FISSION is an international science fair organised by students for students.

The main aim is to challenge students to take their knowledge beyond the classroom. They have to express their creativity while exploring the practical applications of theoretical science. Students are also to connect with their sets from different countries and with different scientific interests and create a community of aspiring young scientists. The online format this year will allow participants from all over the world to participate, and there will be direct communication between participants and the jury.

The festival is open to students in grades 5 – 12, and they can create a project in categories ranging from biomedicine, biology and chemistry to ecology and environmental science, computer science, mathematics, physics, and engineering. 

The ninth edition of the FISSION International Festival of Natural Sciences was held on April 12-13, 2024 at the ACS campus. The festival brought together participants from around the world to present their projects as well as the opportunity to engage in discussions with like-minded individuals. In this way, they were able to unleash their imaginations and were also rewarded for their commitment and hard work. 

FISSION began on 12 April 2024 when participants arrived in the afternoon to set up their projects at the venue and register. The festival continued on 13 April with the opening ceremony, project presentations and awards ceremony. Workshops and lectures were also included during the Saturday day, offering valuable networking opportunities. 

More than 65 projects were seen at the Festival and many questions were put to their creators, more than 160 students from Sofia, the country, and abroad. 

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Basic digital skills

Software engineering

Level

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

American Colledge Sofia

Start date

12.04.2024

End date

13.04.2024

BULGARIA: Para Robotics Incubator

By AI & ML, Audience, Bulgaria, For children, In education, INSPIRATION, INSPIRATION: Good practices, Local good practice initiative, National good practice initiative, Private, Robotics, TechnologyNo Comments
BULGARIA: Para Robotics Incubator

15.03.2024 |

The Professional Association for Robotics and Automation (PARA) is recruiting participants for the third consecutive time for its educational program, PARA Robotics Incubator.

PARA Robotics Incubator is an incubator for robotics aimed at students and young professionals. The initiative selects projects from young people and helps them develop these projects to the “prototype” level.

Participants in the program will receive mentorship guidance, hardware, and access to specialized equipment in laboratories. The main goal of the program is for participants to create a working prototype based on a pre-designed project, thereby fostering entrepreneurship.

To enroll in the program, participants must be at least 14 years old and possess basic programming skills. Over the course of the six-month program, each participant is expected to complete their prototype. The projects encouraged should be focused on the fields of robotics, artificial intelligence, and automation.

In the third season of the incubator, projects sought are those aimed at: drones, industrial solutions, machine vision and artificial intelligence, agriculture, technical solutions for sustainable living, and the Internet of Things.

The five selected projects from across Bulgaria will have the opportunity to receive:

– Hardware
– Access to a prototyping space
– Mentorship assistance
– An interactive educational program
– A chance to win a prize of 5000 leva

Desired skills for participants in the program:

– Motivated to develop in the field of technical sciences
– Have their own technical project or idea
– Open to receiving feedback
– Technical knowledge above the average level
– Want to develop their project into a working prototype

Program Modules
What will you learn?

Module 1: Design Thinking
Concepts for developing new products, applications, and innovations within teams

Module 2: Sales and Marketing
Models for reaching the end customer through commercial and advertising tools

Module 3: Collaboration
How people and robots can work together, an overview of methods for coordination, collaboration, and assigning tasks to robots

Module 4: Machine Vision and Machine Orientation
An overview of models and methods for detecting, tracking, and recognizing objects, as well as applying these models to solve problems in real-world environments

 

For the remaining modules, read HERE.

 

And here is some more information about the main stages of the program:

  • The selection of teams will take place on April 6th this year during the special event Demo Day at The Venue in Sofia Tech Park. All teams will present their ideas there, and the jury will choose 5 projects to participate in the program.
  • The educational program will start on April 7th and will run until September 26, 2024. It will include active work with lectures, participation in mentorship sessions, visits to laboratories, and various activities for project development.
  • On September 26th, during the annual Robotics Strategy Forum, the final demonstration of the developments will take place. On that day, the winners of the third edition of the incubator will be announced and awarded.

More information about the program can be found on the official website of the PARA Robotics Incubator.

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Robotics

Level

Intermediate

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

PARA- Professional Association of Robotics and Automation

Start date

02.04.2024

End date

26.09.2024

DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

By 5G & WiFi, AI & ML, Audience, Basic digital skills, Big data, Computing, Cybersecurity, For all, For ICT professionals, For public administration, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, IoT, Media literacy, National strategy, Software engineering, Technology, TelecommunicationsNo Comments
DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

30.03.2023 |

 The national strategic document, “Digital Transformation of Bulgaria for the period 2020-2030” was adopted by Decision of the Council of Ministers № 493 of 21 July 2020. It defines the vision and policy objectives for the digital transformation of our country for the next decade as a generalized policy framework, which includes the National Program “Digital Bulgaria 2025”, the priorities of the “National Development Program BULGARIA 2030”, as well as a number of other national strategic documents with a technological component, covering the period up to 2030.

The document describes 6 objectives to be achieved over this 10-year period:

  • Deploy a secure digital infrastructure
  • Ensure access to adequate technical knowledge and digital skills
  • Strengthening research and innovation capacity
  • Unlock the potential of data
  • Digitalisation for a circular low carbon economy

Enhancing the efficiency of government and the quality of public services

A total of 17 impact areas for the period up to 2030 are described in the strategy document: digital infrastructure; cyber security; research and innovation; education and training; labor market adaptation; digital economy; agriculture; transport; energy; environment and climate; health; finance; culture; disinformation and media literacy; territorial development; digital governance; and security and citizen participation in the democratic process.

The development of digital technologies and their integration into all spheres of economic and social life necessitates a rethinking of the approach to harnessing their exceptional potential for enhancing the competitiveness of the Bulgarian economy, increasing demand and supply and the efficiency of public services and successfully tackling the main social challenges in the period until 2030.

The full text of the National Strategic Document “Digital Transformation of Bulgaria for the period 2020-2030” can be found at the following link:

National strategic document DIGITAL TRANSFORMATION OF BULGARIA FOR THE PERIOD 2020-2030

Details

Website

www.digitalalliance.bg 

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for public administration

Digital technology 

Digital Skills

Digital infrastructure

Scope of the strategy

National strategy

Organisation

Roadmap

2020-2030

Latest update of the strategy

01.02.2023

Budget

Stakeholders involvement 

NATIONAL PROGRAMME DIGITAL BULGARIA 2025

By AI & ML, Audience, Basic digital skills, Cybersecurity, For all, For ICT professionals, For public administration, For the workforce, In education, Inspiration, INSPIRATION, INSPIRATION: Strategic documents, IoT, National strategy, TechnologyNo Comments
NATIONAL PROGRAMME DIGITAL BULGARIA 2025

30.03.2023 |

 The Digital Bulgaria 2025 Programme aims at modernising and increasing the widespread implementation of intelligent information technology (IT) solutions in all areas of the economy and social life. Another objective of the programme focuses on the strategic enhancement of digital competence and skills at all levels.

The Digital Bulgaria 2025 programme is coordinated by the Ministry of Transport, Information Technology and Communication of Bulgaria. Digital Bulgaria 2025 sets out 3 main objectives when it comes to digital skills development on a national level: 

  • Modernisation of school and higher education in the field of ICT

The implementation of this objective includes key activities such as: promoting the development of a modern and reliable information and communication technology (ICT) infrastructure at schools, improving assessment of students’ digital competences upon graduation from high school, modernising the educational curriculum and teaching methods, and upskilling teachers, educators and training providers. Activities also aim to further strengthen cooperation between education, industry and the non-governmental sector.

  • Increasing the number of highly qualified specialists in the field of ICT

To implement this objective two key activities are considered: increasing the number of young people trained for ICT professions, and promoting the development of qualified ICT specialists through a focus on lifelong learning and upskilling approaches. 

  • Improving  the digital and ICT skills of the workforce

Under this objective, upskilling and reskilling programmes financed by the Bulgarian Government are considered. 

More detailed information about the digital skills priorities of the Programme can be found in the full Programme document (pages 33-34) and Roadmap (both available in Bulgarian).

Details

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital skills for public administration

Digital technology 

Digital Skills

Scope of the strategy

National strategy

Organisation

The Digital Bulgaria 2025 programme is coordinated by the Bulgarian Ministry of Transport, Information Technology and Communications.

Roadmap

2020-2025

Latest update of the strategy

10.02.2023

Budget

Stakeholders involvement 

CONCEPT FOR THE DEVELOPMENT OF AI IN BULGARIA BY 2030

By AI & ML, AI & ML, Audience, Basic digital skills, For all, For ICT professionals, For public administration, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Technology, TechnologyNo Comments
CONCEPT FOR THE DEVELOPMENT OF AI IN BULGARIA BY 2030

30.03.2023 |

 Protocol 72 of the regular meeting of the Council of Ministers of 16 December 2020 adopted the Concept for the Development of Artificial Intelligence in Bulgaria until 2030.

The document proposes a comprehensive vision for the development and use of artificial intelligence in Bulgaria. It is based on the strategic and programme documents of the European Commission, which consider artificial intelligence as one of the main drivers of digital transformation in Europe.

The main goal of the concept is to unite the efforts on the development and implementation of artificial intelligence systems by creating scientific, expert, business and managerial capacity. It is envisaged to provide a modern communication and scientific infrastructure for the development of new generation digital technologies. The education and lifelong learning system will be improved. The development of research and innovation in key sectors will be supported, and work will be done to put in place an ethical legal and regulatory framework that enjoys public trust.

Concept for the Development of Artificial Intelligence in Bulgaria by 2030 (official)

“Artificial intelligence has long been a concept that is not abstract. It is becoming ubiquitous , many businesses are focused in creating innovations based on it. Some of the sectors will be subject to a complete transformation as a result of the development of artificial intelligence, some will be changed forever,” Rosen Zhelyazkov, minister of transport, information technology and communications, said at a government meeting.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for public administration

Digital technology 

Artificial intelligence

Digital Skills

Scope of the strategy

National strategy

Organisation

Roadmap

2020-2030

Latest update of the strategy

Budget

Stakeholders involvement 

ACTION PLAN FOR DIGITAL EDUCATION (2021-2027)

By Audience, Basic digital skills, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, TechnologyNo Comments
ACTION PLAN FOR DIGITAL EDUCATION (2021-2027)

30.03.2023 |

 Digital transformation is reshaping society and the economy with an ever-deepening impact on everyday life. Prior to the COVID-19 pandemic, it demonstrated the need for higher levels of digital capabilities in education and training, but also led to an increase in a number of existing challenges and inequalities between those who have access to digital technologies and those who do not, including the disadvantaged.

The Digital Education Action Plan (2021-2027) is a renewed policy initiative of the European Union (EU) to support the sustainable and effective adaptation of the education and training systems of the countries of the Union to the digital age.

The Digital Education Action Plan:

  • Proposes a long-term strategic vision for high quality, inclusive and accessible European digital education
  • Addresses the challenges and opportunities of the COVID-19 pandemic, which has led to an unprecedented use of technology for education and learning purposes
  • Seeks stronger cooperation at EU level on digital education and stresses the importance of working together across sectors to bring education into the digital age
  • Presents opportunities, including improving the quality and quantity of digital learning, supporting the digitisation of teaching methods and pedagogy, and providing the infrastructure needed for inclusive and sustainable distance learning

To achieve these objectives, the Action Plan identifies two priority areas:

  1. Fostering the development of a high-performing digital education ecosystem

This includes:

  • infrastructure, connectivity and digital equipment
  • effective digital capacity planning and development, including advanced organisational capabilities
  • digitally competent and confident teachers and education and training staff
  • high-quality learning content, user-friendly tools and secure platforms that respect e-privacy and ethical standards

2. Improving digital skills and competences for digital transformation

For this it is necessary:

  • basic digital skills and competences from an early age
  • digital literacy, including dealing with misinformation
  • computer education
  • good knowledge and understanding of data-intensive technologies such as artificial intelligence
  • in-depth digital skills that equip more digital professionals
  • ensuring that girls and young women are equally represented in digital training and work

To support the two priority areas, the Commission will set up a Digital Education Hub strengthening cooperation and exchange on digital education at EU level. The Digital Education Action Plan is coordinated by the Digital Education Unit of DG Education, Youth, Sport and Culture.

For more information, you can follow this link: https://education.ec.europa.eu/

 

Details

Target audience

Digital skills in education

Digital technology 

Digital Skills

Scope of the strategy

National strategy

Organisation

Roadmap

2021-2027

Latest update of the strategy

Budget

Stakeholders involvement 

STRATEGIC FRAMEWORK FOR THE DEVELOPMENT OF EDUCATION, TRAINING, AND LEARNING IN THE REPUBLIC OF BULGARIA (2021-2030)

By AI & ML, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, In education, INSPIRATION, INSPIRATION: Strategic documents, IoT, Media literacy, Microelectronics, Mobile apps, National strategy, Robotics, Scope of the strategy, Software engineering, Technology, Telecommunications, Web developmentNo Comments
STRATEGIC FRAMEWORK FOR THE DEVELOPMENT OF EDUCATION, TRAINING, AND LEARNING IN THE REPUBLIC OF BULGARIA (2021-2030)

28.03.2023 |

The present strategic document and the Strategy for the Development of Higher Education in the Republic of Bulgaria for the period 2020-2030 outline the general framework for the development of education, training, and learning in the Republic of Bulgaria. The Strategic Framework for the Development of Education, Training, and Learning in the Republic of Bulgaria (2021-2030) was developed by the Ministry of Education and Science in collaboration with stakeholders.
The strategic framework takes into account that the main challenges in public affairs in the 21st century are driven by the intensive pace of development in all areas of public life, generated by mass digitization and technological advancement. According to this document, functional literacy in mathematics, technology, and digital skills needs to be further developed in current and future students if we aim for them to confidently tackle the major challenges on a global scale. For this reason, the introduction of a model of education based on interactive methods, active interaction between participants in the educational process and educational content is necessary.
Digitization and new technologies, particularly artificial intelligence, are changing the world and the structure of professions. This change requires an increase in the level of digital competencies and a focus on education on mathematics, technology, and engineering skills; on working with algorithms, developing flexibility and adaptability skills. Young people must have access to quality education. Visible from the analysis presented in the Strategic Framework for the Development of Education, a large part of the children entering school will have a profession that does not yet exist, while many other professions disappear and are replaced by automated processes. Over the next 10 years, there is expected to be a significant shortage of technical personnel with vocational and higher education.
The strategy takes into account the unsatisfactory level of digital skills among participants in the educational process, but highlights the introduced training for acquiring digital skills and the provided access to free internet and digital resources in schools as a strong point, as well as the priority policies for digitalization in education, including in relation to the transition to a digital and green economy. The conservative social attitudes and limited support for proactive changes in education in line with technological and societal developments are identified as a threat to achieving the set goals in the development of digital skills in students.
Among the 9 priority areas for the development of education and training until 2030, Educational Innovations, Digital Transformation, and Sustainable Development in Education are identified. Digital skills and competencies are a priority for the entire educational spectrum, and access to ICT for children of the 21st century is declared an integral part of education. Efforts will be focused on developing skills in students to become digital creators, to model, program, and develop digital creativity. Efforts will be directed towards introducing specialized software solutions for analyzing and assessing educational results. Education for sustainable development is closely related to international discussions on sustainable development, the UN program, and the Sustainable Development Goals until 2030.

Details

Website

Target audience

Digital skills in education

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Ministry of Education and Science

Roadmap

2021-2030

Latest update of the strategy

24.02.2021 г.

Budget

Stakeholders involvement 

PROJECT ‘’PROVISION OF TRAINING FOR DIGITAL SKILLS AND CREATION OF A PLATFORM FOR ADULT EDUCATION IN REPUBLIC OF BULGARIA’’

By Audience, Basic digital skills, For the workforce, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Scope of the strategy, Technology, Без категорияNo Comments
PROJECT ‘’PROVISION OF TRAINING FOR DIGITAL SKILLS AND CREATION OF A PLATFORM FOR ADULT EDUCATION IN REPUBLIC OF BULGARIA’’

06.04.2023 |

The development of digital skills is a priority in several programs and strategies for the next few years. The same is true for the project “Provision of Training for Digital Skills and Creation of a Platform for Adult Education.”

The main goal is to expand access and provide more opportunities for quality education using digital technologies. The development and implementation of a virtual platform for online learning will provide flexible and accessible forms of learning, such as online distance learning courses and electronic resources for self-study.

After the creation and implementation of the virtual e-learning platform, all courses in the electronic learning environment for unemployed and employed persons, organized within the framework of the active labor market policy and funded by the state budget and the ESF+ under the Human Resources Development Program, will be conducted through it.

The virtual e-learning platform will be linked to the “My Competence” Competence Assessment Information System, which presents models with descriptions of the skills necessary for the successful performance of key positions, work with tools, as well as databases and electronic registers related to adult education – the National Labor Market Database of the Employment Agency (EA), the Electronic Register of Vocational Training Centers of the National Agency for Vocational Education and Training (NAVET), etc.

Training providers and supervisory bodies (e.g. MLSP, EA, NAVET, employers, etc.) will have access to the platform. They will be able to monitor and control the execution of the training in real time. At any given moment during the training period, the presence of trainees, performance of the curriculum by day, performance through access to examination materials and tests, access to materials and survey cards for evaluating the training, etc. can be checked. This way, compliance with the regulatory requirements for organizing training and for the quality of the training conducted will be monitored.

The total planned financial resource is BGN 379,470,088.

Project implementation period – 54 months (2022-2026)

Details

Target audience

Digital skills for all

Digital skills for public administration

Digital skills for the labor force

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Republic of Bulgaria Ministry of Labor and Social Policy

Roadmap

54 moths (2022-2026)

Latest update of the strategy

Budget

BGN 379 470 088

Stakeholders involvement 

BULGARIAN NATIONAL PROGRAM “DIGITAL QUALIFICATION”

By Audience, Basic digital skills, For ICT professionals, For the workforce, In education, INSPIRATION, INSPIRATION: Strategic documents, National strategy, Scope of the strategy, TechnologyNo Comments
BULGARIAN NATIONAL PROGRAM "DIGITAL QUALIFICATION"

10.03.2023 |

The National Program “Digital Qualification” aims to respond to the need for targeted efforts and investments to ensure high-quality training of students, teachers, and lecturers in the face of the digital transformation of education. The program is aimed at ensuring that the education system has personnel with a high level of digital competence and a mindset for continuous improvement throughout their professional lives, as well as teaching their own experiences and knowledge.

The program recognizes that the digitalization and implementation of artificial intelligence have placed new, qualitatively different requirements on the nature and characteristics of teaching in schools and universities. The specific public challenges that the program is aimed at addressing include stimulating higher education institutions to improve the quality of education and the teaching process, enhancing the prestige of the teaching profession among ICT specialists, and updating teaching methods to include innovative approaches and modern learning platforms.

The goal of the program is to retrain teachers from other disciplines and train representatives from practice to teach disciplines related to ICT and digitization at different levels of the education system. Within the program, teachers from various subjects in the secondary education system will also be trained to improve their digital skills and competencies and to provide them with opportunities to retrain as teachers of computer science and information technology.

The program is aimed at teachers from state universities accredited under the Higher Education Act, teachers from the secondary education system, and representatives of the business community who want to start teaching and lecturing. Qualification training is provided to teachers, lecturers, and representatives of the business community, distributed in groups. At the end of the training, a certificate is issued based on a conducted test. Teachers who have successfully completed the training and obtained the relevant certificate will organize a seminar at the relevant university with the presence of a representative from the Ministry of Education and/or a lecturer from the training team.

The program lasts 36 months, and the total budget is BGN 2,000,000. The program is financed through the European Social Fund and the national budget.

Details

Website

Target audience

Digital skills for all

Digital skills in education

Digital technology 

Digital skills

Scope of the strategy

National strategy

Organisation

Ministry of Education

Roadmap

05.03.2021 – 05.03.2024

Latest update of the strategy

05.03.2021

Budget

Total budget: 2 000 000 BGN
– 1st year: 800 000 BGN individual value
– 2nd year: 800 000 BGN individual value
– 3rd year: 400 000 BGN individual value

Stakeholders involvement 

Ministry of Education and Science
Universities

HackTheBusiness

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Bulgaria, Computing, Country of the initiative, Cybersecurity, Digital marketing, For all, INSPIRATION, Inspiration, INSPIRATION: Initiatives, International initiative, IoT, Mobile apps, Robotics, Software engineering, Technology, Telecommunications, Type of initiative, Web developmentNo Comments
HackTheBusiness

12.03.2024 |

What’s the challenge?


HackTheBusiness 
offers an entrepreneurship challenge tailored for young minds eager to explore the vast potential of Sustainability.

The challenge is to propose an innovative business idea that navigates the sustainable landscape and pioneer new frontiers in the eco-friendly industry relating to agri-food, construction, manufacturing and digital and creative industries.

Participants are encouraged to think critically, creatively, and sustainably, aiming to address environmental concerns and contribute to a more eco-conscious and resilient future in these key sectors!

Who can attend?

If you are between 18 and 40 years old, based in Europe, with a passion for innovation and sustainability – join us!

The HackTheBusiness competition is aimed at bright minds including students, new startuppers, and researchers who want to acquire entrepreneurial skills and explore their potential.

Contestants can participate as individuals or in teams of up to 4 members.

About the Competition

The final HackTheBusiness will take place in the Innovation Forum “John Atanasoff” at Sofia Tech Park in Sofia, Bulgaria on the 26th and 27th of March 2024.

You and your team will pitch to get an opportunity to participate in ENTREPRENEDU’s business acceleration programme, where your sustainable idea has a strong potential to bring real changes into the world, with the help of ENTREPRENEDU mentors.

 

You should register by the 18th of March!

APPLY NOW

Details

Уебсайт

Target audience

Digital skills for all

Level

Middle

Advanced

Digital technology

Artificial Intelligence

Software Engineering

Digital Skills

Organisation

Country 

EU

Type of the initiative

International initiative