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REGISTRATION FOR THE COMPETITION "DIGITAL INNOVATORS IN EDUCATION" OPENS

03.05.2023 |

Traditionally, the campaign and the award ceremony will be held under the patronage of the Minister of Education and Science

From today, 3 May 2023, the registration for the Digital Innovators in Education Teacher Competition 2023, organised by BAIT for the fourth consecutive year, will open.

The aim of the competition is to reward and encourage best practices in the use of digital content, the connection of schools with business and the preparation for the establishment of STEM centers. The competition is looking for teachers – digital innovators, teaching from 1st to 12th grade.

All teachers, including assistant teachers, teaching students from 1st to 12th grade in all subjects included in the curricula of the Ministry of Education can participate. Any teacher may apply or be nominated* in one or more categories. (*Nominations also require completion of all fields on the application form, as well as supporting evidence.)

Registration in the competition is done by submitting an Application Form.

Deadline for registration: 26.05.2023 by 17:00.

Links to posts, testimonials, comments from students and parents on Facebook, LinkedIn, learning platforms, received via email, test scores, videos, links to materials and videos will be accepted.

The competition will determine award winners in the following 4 categories:

1.Technological Innovation:

  • Application of ICT in the overall learning process – tests, homework, visualization and examples;
  • Additional technological innovations – simulation environments, automation, generation of unique tests with the same degree of difficulty (scoring and individualization), authorship check;
  • Use of special technological tools in extracurricular activities – 3D printers, computer aided design systems /CAD systems/, virtual reality, etc.;
  • Contribution to the learning of the material (comparison of test results with previous years).

2. Quality learning content:

  • Interactive presentation of content: engaging students in the delivery and preparation of the lesson;
  • Learning through fun with a platform based on games and building different worlds that encourages creativity, collaboration and problem solving /games, quizzes and other forms with a competitive element/;
  • Feedback from parents , students and guest speakers;
  • Multiple use by other teachers and/or schools.

3. Practical orientation of information technology teaching:

  • Teacher participation in the Business Teaches NP (by updating knowledge and introducing examples from practice to enhance the practical focus of teaching and/or using practitioners as teaching assistants, guest lecturers). Using practical examples and knowledge of new technologies acquired during training in companies in the teaching process;
  • Other forms of collaboration with business to make classroom learning more practical;
  • Extracurricular forms of cooperation with business – internships, workshops and visits to companies.

4. Contribute to a quality STEM center:

  • Preparing for the use of the STEM center in the learning process;
  • Preparation of attractive and interactive content for after-school activities/clubs;
  • Preparing teachers to successfully use the technology tools in the STEM center;
  • Programs to generate interest in STEM;
  • STEM Skills Formation Programs.

The jury, which includes the members of the Management and Supervisory Boards of BAIT, will award the best applications from 1st to 3rd place in each of the four categories.

The winners will be awarded at an official ceremony at TechnoMagicLand on 27.06.2023.

Details

Website

Target audience

Digital skills in education

Digital skills for children

Digital technology

Software Engineering

Telecommunications

Web Development

Big Data

Mobile apps

Digital Marketing

Artificial Intelligence

Digital Skills

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