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Inspiration

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Are you looking for inspiration for boosting digital transformation?
We are here to support you in defining your path to digital transformation by providing inspirational information on good practices, resources, and research from across the country and Europe.

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FREE TRAINING with digital competence vouchers

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Public, Type of initiative of the good practiceNo Comments
FREE TRAINING with digital competence vouchers

10.09.2024

The digital competence voucher trainings offered by RAABE Bulgaria are free courses funded by the Human Resources Development Programme 2021-2027. They are aimed at employees wishing to acquire or improve their digital skills at basic, intermediate and advanced level, according to the European Digital Competence Framework DigComp 2.1. The trainings are conducted remotely in a videoconferencing environment with a leading lecturer and include access to learning materials via an online platform. Upon successful completion and passing an exam, participants receive a certificate for the acquired level of competence.

 

Your new opportunity to acquire and improve your digital skills at basic, intermediate and advanced levels of digital competence in line with the European Framework – DigComp 2.1 levels 1-2 and 3-4.

 

What is the focus of the programme?

The main focus of the training is to acquire the basic knowledge, skills and attitudes to use digital technologies, build basic digital competences and apply them in different subject areas. The topics in the additional module are aimed at building skills for using basic public digital services in the Republic of Bulgaria.

What is the format of the RAABE trainings?

RAABE offers distance learning in a videoconferencing environment with a leading speaker – an expert in the field. Participants will also be able to prepare independently with unlimited access to the training materials on our platform https://raabeonline.com

What is the duration of the training?

For General Digital Skills (Levels 1 and 2 of DigComp 2.1.), 45 training hours are provided. The additional training module for Public Digital Services is 10 training hours. In total for the basic level – 55 training hours spread over several days according to a pre-announced schedule.

 

How does the training end?

Participants of the training take a final exam, which is conducted electronically in the electronic certification module of the Single Certification Center. Anyone who has attended a minimum of 80% of the scheduled hours is eligible to take the exam. A trainee may take the exam no more than twice.

Upon successful completion of the exam, the learner receives a Certificate of Competence in accordance with the European Digital Competence Framework DigComp 2.1.

Details

Website

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Digital Skills

Level

Basic

Middle

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

The Panhellenic School Network in Greece

By Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
The Panhellenic School Network in Greece

27.08.2024

The Panhellenic School Network is the national online infrastructure for the provision of internet and communication services to the educational community of Greece. The DCF is the official national network and internet service provider for all educational and administrative units under the authority of the Greek Ministry of Education, Religious Affairs and Sport, including foreign units.

It has been developed to provide high-quality technology services to all schools, teachers and students, connecting the educational community electronically and securely and meeting the needs of the modern educational process through access to digital tools and services that facilitate teaching and learning. It provides a variety of services, such as internet access, web hosting, e-learning platforms, collaboration tools and digital support, thus enhancing the educational process and facilitating communication between teachers, students and parents. At the same time, the information provided through its services is reliable and verifiable, while there is constant updating and upgrading of services based on the needs of users.

Today, the Panhellenic School Network interconnects a total of 16,221 units, of which 14,504 are schools (public and private) of Primary, Secondary and Post-Secondary Education, 151 administrative units of Primary and Secondary Education and 1,013 other structures, such as the General State Archives, Environmental Education Centres and other support structures.

Summary of the services provided by the Panhellenic School Network
  1. Internet and Networking Services
    • Connection to the DCF: It provides broadband internet access for school units and administrative services.
    • Secure Internet access: Ensuring safe navigation and information for the safe use of the internet.
    • Hosting of websites: Hosting and managing websites and domain names for schools, with Web Analytics services.
  2. Management, certification and user support
    • Create and manage accounts for schools, teachers and students, with access retrieval support.
    • Provision of assistance and information through the central DCF portal and the Help-Desk service
  3. Communication and Cooperation
    • Providing platforms for communities, blogs, school magazines and file sharing.
    • Providing email accounts, collaboration tools and managing email lists.
    • eLearning Services: Support videoconferencing, e-teaching, and hands-on teacher training.
    • Multimedia services: Creation and management of multimedia material, live broadcasts and presentations.
  4. Support services: User identity management, provision of digital certificates and technical support through remote access.
The Panhellenic School Network in numbers

The DCF currently serves over 1,318,107 people with personalized access, including:

  • 137,640 practicing teachers
  • More than 1,000,000 students of Primary and Secondary Education
  • 4,193 administrative staff
  • 50 779 inactive teachers, such as retired and former teachers

The infrastructure of the DCF shall serve in particular:

  • 9,298 public primary schools
  • 1,012 private primary schools
  • 3,673 public secondary schools
  • 248 private secondary schools
  • 273 units of Post-Secondary Education
  • 58 administrative units of Primary Education
  • 60 administrative units of Secondary Education
  • 14 Regional Education Directorates
  • 288 support structures
  • 725 other structures, such as GBER, RCO, OEM, etc.

The total accounts in the DCF amount to 1 346 450 . Of these, 28,343 accounts are used for the needs of the units, while 1,318,107 are personal accounts for teachers, pupils, administrative staff and non-active teachers. (Statistics update: 12/08/2024 ).

Internet security priority

The Panhellenic School Network (PSD) undertakes a series of actions and initiatives to promote a creative and safe internet for the educational community in Greece. These actions aim to enhance digital literacy, safety and responsible use of the internet by students, teachers and parents. Actions and initiatives include educational initiatives on digital security, awareness-raising campaigns, the creation and distribution of educational material, support for the creative use of digital technologies, etc. Indicative actions include:

  • 1999: The online content moderation service has been launched, which is constantly being upgraded to ensure safe browsing for students.
  • 2009: Creation of the “Internet Safety” information hub to provide educational material and information to teachers, pupils and parents.
  • 2011: The provision of webinars through the “Digital Security” section of eTwinning begins, with the aim of supporting schools to use the internet safely.
  • 2014: Participation in the Web WeWant initiative, by adapting the Greek version of the book for high school students, encouraging the development of critical thinking and exploring online rights.
  • 2017: Organise eTwinning online courses, such as the “Creative and Safe Internet”, and participate in the conference “Learning to Think in a Digital Society” with the participation of teachers from the EU.
Integrated actions
  1. eSafety Label+: Become the next eSafety Champion (2017-2019): As a coordinating partner under Erasmus+ (KA2), the DCF has helped promote the exchange of knowledge and best practices on digital security in schools. A total of 341 Greek schools received the digital security label.
  2. EduWeb (2016-2018): The aim of the project was to strengthen cooperation in the fight against digital exclusion of adults, with students acting as educators of their digitally illiterate family members.
  3. Connecting with Prudence (2015-2016): In collaboration with Safer Internet, this action trained 38,319 students and 318 teachers in the correct and creative use of the Internet.
  4. School Violence and Bullying Prevention and Response Network (2014-2015): Around 16,000 teachers were trained to deal with school violence, including cyberbullying.
  5. Call a Safer Internet Expert (2015): Action that enabled schools to call experts to inform and educate the school community about safe use of the internet.
  6. SUPPORT (2012-2015): Training of more than 2,500 IT teachers for the safe and creative use of the internet through the SUPPORT project in the framework of the NSRF 2007-2013.
Why is it good practice?

The DCF is a particularly successful and well-established good practice in the field of digital education in Greece, and this can be documented in several ways:

  1. Broad Dissemination and Coverage: With a service of 16,221 credits and personalized access for over 1.3 million users, the GDS has managed to cover almost the entire educational community in Greece.
  2. Support for distance learning: The DCF provides critical e-learning services that have become an integral part of daily education. Especially during the COVID-19 pandemic, these services proved their value, ensuring the continuity of the educational process.
  3. Reduction of Inequalities: The impact of the GDS is extensive, as it offers digital infrastructure to the whole educational community. It has facilitated access to educational material, cooperation between teachers and the participation of students in digital programmes. It has also contributed to reducing inequalities in access to educational resources.
  4. Security and Data Protection: By managing more than 10,000,000 malware attacks and implementing strict security protocols, the DCF ensures data security and the protection of its users.
  5. Sustainability and Growth: The DCF is financed by national and European funds, which ensures its sustainability and development. The continuous upgrade of its services and its flexibility to adapt to new technological requirements prove its long-term success.
  6. Promoting Digital Governance: Through its eGovernment services, the DCF promotes transparency and efficient administration, facilitating interaction between educational institutions and the Ministry.

The Panhellenic School Network is a model of digital infrastructure for education, offering reliable and secure services to hundreds of thousands of users across the country. With its constant presence and continuous development, the DCF is a living example of good practice that can be a guide for other countries or educational organisations wishing to develop similar initiatives. The success of the DCF is due to the integration of modern technological solutions, data security and the continuous support of its users.

Details

Target audience

Digital skills for all

Digital skills in education

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Organisation providing the good practice

Start date

3 September 2012

End date

4 September 2034

Bulgaria: HackTues

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, Local good practice initiative, Public, Type of initiative of the good practiceNo Comments
Bulgaria: HackTues

25.09.2024

Hack TUES is one of the key events for TUES in which students from the school in teams of 3-5 participants create from scratch their own IT project on a given topic within two days and then present it to a professional jury of teachers and IT specialists.

The hackathon gives participants the opportunity to improve their programming skills, teamwork and presentation of the finished project. They work under the mentorship of professionals from the IT business, and sometimes these acquaintanceships grow into offers of practice and internship. The organizers, in turn, learn a lot about the process of organizing such an event and strongly develop their soft skills. By interacting with the sponsors, jury, mentors and volunteers, they develop a clear picture of the real working environment.

This is the first hackathon in Bulgaria organized by students for students. The event started in 2015 and has had nine editions so far. Every year Hack TUES is organized by an organizing team of 11th grade students who work on the event under the mentorship of ASTUES.

Consideration of the main problems of society
The event is also very special for the participants.Because they know each other, they strive to succeed and make it to the finish line. The theme of the hackathon changes every year and is related to the major issues facing society. The last two editions were dedicated to aerospace and environmental problems, respectively, and participants proposed innovative solutions to these problems. these included educational games, embedded systems for collecting samples or cleaning up trash, and machine learning (ML) solutions that help analyze the probability of a successful landing of an aircraft.
Hack TUES at UNESCO
Hack TUES, the iconic hackathon organised by students for students, has found its place among UNESCO’s innovative and promising practices for Technical and Vocational Education and Training. This makes Hack TUES the only educational practice in Bulgaria to be included in this global initiative.

Read the incredible story of its latest edition with a Security theme here.
Upcoming editions and further information can be found at https://hacktues.bg/

Details

Website

Target audience

Digital skills in education

Digital technology

Artificial Intelligence

Digital skills

Software Engineering

Level

Basic

Middle

Advanced

Funding of the good practice

Public

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

TU-SOFIA

Digital Transformation of the Municipality of Ioannina: A Good Practice for Enhancing Digital Skills

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Digital Transformation of the Municipality of Ioannina: A Good Practice for Enhancing Digital Skills

06.08.2024

In recent years, the Municipality of Ioannina has been pioneering in the field of digital transformation, carrying out a series of coordinated interventions, actions, choices and strategic planning. This comprehensive effort resulted in the formulation of a 10-year Digital Strategy, which is aligned with national and European directions, as well as with the needs of the local community. The Digital Strategy was conceived as a dynamic document, which is constantly updated through consultations with local stakeholders. It includes the vision, the guidelines for digital interventions, as well as a roadmap with concrete actions, which are adapted according to available resources and funding opportunities.

A key element of the new strategy is the transformation of municipal services to enhance the supply of user-friendly digital services that meet the needs of citizens and businesses. The ultimate goal is to use information and communication technologies as tools for modern governance and development, thus creating “Smart Ioannina”, a city ready for the future.

Implementation of the Four Pillars of Digital Skills & Jobs Platform

This initiative addresses directly the four pillars of the Digital Skills & Jobs Platform. It promotes digital skills for all citizens by offering free programs such as the Cisco Networking Academy to a wide range of citizens. It targets specific groups, such as older people over 65, helping them acquire basic digital skills. In addition, it integrates digital tools into the local economy, especially for businesses in the tourism sector, through initiatives such as “Grow Greece with Google”.

Targeting and Impact

This initiative is aimed at a wide range of users, including citizens, businesses and vulnerable groups, such as people with disabilities, single parents and the elderly. By providing comprehensive education and access to digital services, the Municipality ensures that these groups will not be left behind in the digital age. The effects are evident in improved services, faster response times and overall improved user experience. The focus on digital training and upskilling is also evident, with the aim of making the local workforce more competitive and better equipped for the demands of the digital economy.

Sustainability and Reproduction Ability

The digital transformation of the Municipality of Ioannina is an example of good practice in enhancing digital skills. The initiative is not only committed to equipping the target audience with relevant skills, but also provides a comprehensive and transparent framework that can inspire and guide similar projects across Europe. With a focus on integration, sustainability and innovation, it aspires to be a role model for other municipalities that want to embrace the digital future. It exploits the potential offered by digital technologies for the benefit of citizens and tourism development. For example, advanced digital tools such as a 3D optical scanner are used to preserve cultural heritage.

Information and visual material were collected from the website of the Municipality of Ioannina andNSRF 2021-2027

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Public

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Other

Digital Skills for Bulgarian SMEs Programme

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, International good practice initiative, Public, Type of initiative of the good practiceNo Comments
Digital Skills for Bulgarian SMEs Programme

18.07.2024 |

The programme Digital Skills for Bulgarian SMEs was launched in 2018 by the Global Libraries Bulgarian Foundation (GBLF). The initiative, previously implemented in Latvia, was successfully replicated in Bulgaria and aimed to connect libraries to private businesses, so they can take up the role of educational centres for modern digital knowledge and SME-specific skills. Partners of GLBF are the “Made in Bulgaria – Union of Small and Medium Business” Association and the Latvian Information and Communication Technology Association (LIKTA). T

The programme is funded under the “Transnational and Danube Partnerships for Employment and Growth” procedure of the  “Human Resources Development” 2014-2020 Operational Programme, co-financed by the European Union through the European Social Fund.

The objective behind the project ‘Digital Skills for Bulgarian SMEs’ was to enhance opportunities for sustainable employment, bringing together actors from the public and private sector, and improve the skills of the labour force in Bulgaria, with a focus on SME employees.

Aims and objectives

The project aimed to build sustainable transnational partnerships between stakeholders from Latvia and Bulgaria and encourage transfer of innovative practices such as:

  • Adaptation of an interactive training model based on online learning, face to face training and practical application of knowledge, for the acquisition of digital competence of employees in SMEs across the country;
  • Establishing public libraries as centres for digital inclusion of employees and improving the prospects for sustainable employment of 30 employees from SMEs in three Bulgarian districts.
Why is this a good practice?

The initiative achieved substantial results, implementing various activities including: a 5-day visit of 8 experts and 2 SMEs from Bulgaria to Latvia, offering an opportunity to exchange experiences and share good practices in building digital skills for the workforce. Local partner networks of stakeholders across 3 regions in Bulgaria (Plovdiv, Smolyan and Stara Zagora) were developed over the course of the project’s implementation.

A key strength was also the adaptation of a new educational programme with learning modules to enable the acquisition of some of the most up-to-date digital skills needed for SME employees (and tailored to their specific needs). Subject topics included: digital marketing, cloud services for SMEs, safe online transactions and collaboration and data protection and privacy. 

In addition, three 1-month pilot trainings gathering 30 employees in various SMEs were organised in the context of contemporary digital competences in regional libraries. The innovative methods and approaches adapted from the Latvian programme were also assessed and evaluated.

Results and impact

As a result of the project’s activities, 30 employees in SMEs in the three districts managed to improve their digital skills through easy access to flexible forms of informal learning. This resulted in improved productivity for employees, raised the competitiveness of participating SMEs in the labour market, and promoted employment sustainability.

The results were disseminated through a campaign, which reached 960 libraries from the network of the Global Libraries – Bulgaria Foundation, almost 1.400 members of the association “Made in Bulgaria”, and numerous stakeholders on both local and national level.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Cloud Computing
Telecommunications
Software
Digital skills

Level

Basic

Middle

Funding of the good practice

Public

Type of initiative of the good practice

International initiative

 

Country providing the good practice

Bulgaria

Latvia

Organisation providing the good practice

Start date

End date

Computational Thinking Programme – Malta

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, Local good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Computational Thinking Programme - Malta

18.06.2024

The Computational Thinking Programme, a collaborative effort between the Directorate for Digital Literacy and Transversal Skills and the eSkills Malta Foundation, represents a strategic initiative currently in its pilot phase, implemented in 10 Maltese State Primary schools, one from each college.

At its core, this programme has two primary objectives. The first is establishing a sustainable educational framework spanning the entire spectrum of Primary Education, starting with kindergarten classes and progressively targeting specific learning outcomes in subsequent school years. This ensures that computational thinking becomes an integral part of the students’ educational journey from the very beginning. The second objective is to make computational thinking and coding activities a sound aspect of school culture. Instead of sporadic efforts, these skills will become a fundamental and ever-present part of students’ learning experience.

The Computational Thinking Programme places significant emphasis on providing both educators and learners with crucial skills. Equip educators with the necessary knowledge, skills and attitude to effectively integrate computational thinking into their teaching practices, thereby empowering learners to develop their computational thinking competences. In addition, students actively engage in the programme, and acquire problem-solving skills that allow them to break down complex challenges into more manageable tasks, by logically arranging them. In addition, they cultivate logical and rational thinking, which lays a solid foundation for making informed decisions and resolving complex issues, and ensures that they are well prepared for a successful life.

The programme includes:

Training sessions offered by the respective providers: Between October 2022 and January 2023, a series of hands-on training sessions were conducted by the respective providers. Education Officers (Curriculum), the Primary Digital Literacy Support Team, school coordinators, as well as two educators from each participating primary school attended these engaging training sessions. During these training sessions, participants became more familiar with the concepts of Composite Thinking and Learning Outcomes. These sessions helped educators improve their ability to effectively integrate Computational Thinking concepts into classroom environments.

Provision of resources: Through the collaboration with eSkills Malta Foundation, the resources were procured following thorough market research and received procurement approval from MEYR. These resources were provided to the participating schools.

Curriculum Alignment: The programme includes the mapping of computational thinking and coding activities to the curriculum, and ensures that they align with the educational goals and standards of the primary school system.

Field support: The Primary Digital Literacy Support Team provides continuous on-site support during classroom activities and Curriculum Time sessions. This support aims to facilitate the smooth integration of computational thinking into the educational process.

Inheritance: The Comprehensive Thinking Programme has a broad vision that extends beyond the boundaries of the classroom. It seeks to cultivate a mindset among students, one that values curiosity, adaptability and resilience. This mentality empowers them to thrive in a rapidly changing world, where the ability to adapt and solve new problems is paramount.

Through partnerships with various stakeholders, the programme also aspires to fundamentally transform education itself. The aim is to integrate computational thinking into curricula, thereby redesigning the very foundation of the education system. This change not only prepares students for the digital age but also ensures that education aligns with the needs of an ever-evolving world, effectively putting the next generation to success.

Details

Target audience

Digital skills for all

Digital technology

Software engineering

Level

Basic

Funding of the good practice

Public

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Other

San Blas Digital School

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
San Blas Digital School

14.06.2024

The San Blas Digital Skills School, an initiative by Ayuntamiento de Madrid and its partners, is part of the “Madrid, Digital Capital” strategy to position Madrid as a benchmark city in digital transformation. Located in the refurbished Santa Marta de Babio educational complex in the San Blas-Canillejas district, the school focuses on creating a training and employment space for young people and new technologies. The goal is to establish a new management model for training, education, and employment promotion activities.

Who are the Beneficiaries?

The primary beneficiaries of the San Blas Digital Skills School are citizens of Madrid, companies interested in digital innovation, and public and private entities committed to digital transformation. The school aims to stimulate and promote employment related to digital transformation, innovation, and the use of digital environments. The school targets young people, job seekers, and professionals seeking to enhance their digital skills and employability by offering various resources and activities. Additionally, companies presenting innovative proposals for digitalisation benefit from the school’s initiatives, making it a comprehensive hub for digital skills development in Madrid.

Current Impact

Since its launch in February 2023, the San Blas Digital Skills School has seen steady growth in participation. Throughout the year, 9,108 individuals engaged in the school’s activities, with the latter half recording monthly participation figures exceeding 1,000. Over 546 activities were conducted in 2023, with 66% focused on digital training and education. The school hosted significant events such as the 1st San Blas Job Fair. These efforts have contributed to transforming citizens’ vision regarding job opportunities in an increasingly digitalised environment, fostering the creation of digital talent geared towards innovative processes.

Why is it a Good Practice?

The San Blas Digital Skills School exemplifies best practices in digital education and employment promotion by addressing the critical need for digital literacy and employability. By providing a wide range of activities, including training sessions, workshops, exhibitions, and professional conferences, the school ensures that participants gain both theoretical knowledge and practical experience. The mentoring and advice from professionals, along with modern facilities equipped with state-of-the-art devices, create an optimal learning environment. The school’s comprehensive approach, including leisure activities to develop personal, social, and digital skills, ensures the holistic development of participants. The collaboration with citizens, companies, and public and private entities further strengthens its impact, making it a model for digital skills development and employability in the city of Madrid.

Details

Target audience

Digital skills for the workforce

Digital skills in education

Level

Basic

Middle

Advanced

Funding of the good practice

Public

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Other

Sparks initiative

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, International good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Sparks initiative

14.06.2024

Sparks, an initiative by Lascò and partners, addresses the profound educational challenges posed by the COVID-19 pandemic, which disrupted the learning pathways of nearly 1.6 billion students globally. This disruption threatened to cause a ‘long-term learning loss’ as students struggled to re-engage with educational activities. Recognising the need to keep students engaged, Sparks developed gamification-based tools to create innovative and engaging learning experiences, leveraging game elements to enhance learner motivation.

Who are the Beneficiaries?

Sparks primarily targets Vocational Education and Training (VET) providers, aiming to address the pandemic-induced challenges of maintaining learner engagement and motivation. The initiative supports VET learners, teachers, and trainers in adapting to online learning and increasing their digital skills. Additionally, Sparks involves school, higher, and adult education providers, policy-makers, other relevant EU projects and initiatives, experts in ICT and gamification, and the media. The initiative aims to enhance the digital competencies of educators and provide learners with opportunities to improve their transversal and lifelong skills.

Current Impact

Since its inception, Sparks has directly engaged over 1,200 VET professionals and learners. The project outputs have been downloaded more than 1,500 times, with 87% of educators and 89% of students recommending the Learning Management System to their colleagues or peers. The dissemination activities have reached over 25,000 recipients, significantly increasing the competencies and tools available to VET educators for delivering gamified eLearning experiences. The initiative has been recognised as a best practice by the UN Global Compact for its contribution to the Sustainable Development Goals.

Why is it a Good Practice?

Sparks addresses the critical need to keep students engaged in learning during the pandemic, mitigating the risk of long-term learning loss. The initiative enhances the ability to use digital technologies creatively and collaboratively by developing innovative tools and practices for VET providers. Providing a conceptual framework and gamified eLearning program templates supports the design of engaging learning experiences. The gamified Learning Management System, available in seven languages, facilitates creating, delivering, and managing gamified courses, offering practical examples and step-by-step guidance. The initiative’s comprehensive approach, including best practices reports, facilitator guides, and eLearning modules, equips VET educators with the skills and resources needed to motivate learners effectively. Sparks exemplifies the successful integration of gamification into education, fostering a more engaging and resilient learning environment in the face of unprecedented challenges.

Details

Target audience

Digital skills in education

Digital technology

Artificial Intelligence

Digital Skills

Level

Basic

Middle

Advanced

Funding of the good practice

Private

Public

Public-private

Type of initiative of the good practice

International initiative

Country providing the good practice

Other

Robotics for Good Youth Challenge

By Bulgaria, Country providing the good practice, EU Initiatives, EU institutional good practice initiative, EU Institutional initiative, Funding of the good practice, INSPIRATION: Good practices, INSPIRATION: Initiatives, Other, Public, Type of initiative of the good practiceNo Comments
Robotics for Good Youth Challenge

20.05.2024

The Robotics for Good Youth Challenge is an initiative launched by the UN in the context of growing climate challenges and increasingly frequent and intense natural disasters. Global climate change increases the risks and intensity of disasters such as torrential rains, landslides, flash floods, earthquakes, hurricanes and forest fires. In response to these emergencies, using robots for search and rescue operations is proving particularly effective.

Autonomous robots offer a quick and accurate response to finding survivors, which is crucial when every minute counts. By reducing the exposure of first responders to hazardous situations, these machines make disaster relief safer, more efficient and more affordable. In addition, robots have the advantage of being carbon neutral, which is part of a sustainable approach. They can speed up search and rescue operations, conduct geological mapping, assess damage, remove rubble and deliver medical supplies, among other tasks.

Why is this a good practice?

In this context, the Robotics for Good Youth Challenge invites teams from worldwide to design, build and code robots to address specific challenges related to disaster response for the year 2024-2025. Participants can use platforms such as Arduino, Raspberry Pi, or LEGO Mindstorms. The process includes research, brainstorming, prototyping, and programming. This educational competition aims to promote robotics and programming skills among young people, while raising awareness of the United Nations Sustainable Development Goals (SDGs). Participants acquire technical knowledge in robotics and coding, while developing essential skills for their professional and future lives, such as teamwork, problem solving, project management, critical thinking and information retrieval.

How can I participate in this initiative?

Contest participants can register in person if a national organiser is present in their country or region. In the absence of a physical event, they have the opportunity to individually prepare their project and submit their results as a video for evaluation by a jury. In Luxembourg, this challenge is organised by the Lëtzebuerger Kannerduerf Foundation in Luxembourg. Private and public entities are encouraged to organise national events for this challenge between April 2024 and April 2025, with applications for the organisation to be submitted before 1 June 2024, and participant registrations open until 1 November 2024. Participants, usually between the ages of 12 and 18, register individually or as part of a team. Each team is encouraged to be composed of members with diverse interests and skills for a multidisciplinary approach.

The competition promotes inclusion by making learning robotics and coding accessible to all, regardless of gender, socio-economic status or academic abilities. It also encourages the use of recycled materials and environmentally friendly solutions, with a focus on the development of sustainable robots.

How the Challenge works

After registration and conniassance of the theme chosen for the edition, the challenge takes place in several stages

  1. Mentoring and workshops: Participants benefit from mentoring sessions with robotics and engineering experts. Workshops are organized to teach specific technical skills and guide the teams in the development of their projects.
  2. Presentations and evaluations: Teams present their projects to a jury of technology and sustainability experts. The evaluation criteria shall include innovation, feasibility, social and environmental impact, presentation and teamwork.
  3. Award ceremony: The best teams are rewarded at an awards ceremony. Winners may receive scholarships, funding to further develop their projects, or opportunities for continuous mentoring.
Old edition

In one of the last editions, for example, the theme was ‘Technology for Health and Well-being’, a topic relevant in the current context of the COVID-19 pandemic. Projects featured included robots to help older people stay active at home, automated disinfection systems, and solutions to improve mental health through technology.

Details

Target audience

Digital skills in education

Digital technology

Digital skills

Level

Basic

Intermidiate

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

EU institutional initiative

Country providing the good practice

Bulgaria

Other

Organisation providing the good practice

Future is Code

By Bulgaria, Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Public, Type of initiative of the good practiceNo Comments
Future is Code

30.04.2021

Future is Code is an initiative organised by the Digital National Alliance, aided by a team of volunteers and with the cooperation of the Bulgarian Ministry of Education and regional municipalities. It aims to create links between information and communication technology (ICT) sector experts, digital professionals and secondary school students in order to raise awareness about the prospects of coding and ICT in general as a career path. Launched in 2014, Future is Code’s mission is to bring a more down-to-earth perspective on coding and programming , spark interest in the digital sector, and break identified stereotypes surrounding the ICT sector (such as the idea that coding and programming skills are hard to develop without formal education).

The initiative is structured in the form of one-day workshops, in which ICT professionals spend a day at a school, teaching a class in their field of expertise. The main target group are digital experts on one side, and students between the ages from 12 to 18 (regardless of their profile of focus or specialisation). Another focus of Future is Code is schools, with a special focus on secondary schools specialising in humanities and subjects unrelated to mathematics, engineering or science. Workshops can take place also in a more informal setting, where students can feel free to ask questions, raise concerns or start a more personal conversation about interests and ambitions with the visiting expert. On the website can be found links to the EU Code Week initiative, with learning resources on digital skills in Bulgarian, as well as other materials tailored for children and young people. The initiative also aims to involve the growing ICT business sector in Bulgaria by encouraging companies, businesses and start-ups to take part in the not-for-profit initiative too by supporting employees, for example by offering paid transport to and from the school, or counting programme participation towards the working day in an organisational context.

Despite the growth of the ICT sector in Bulgaria in recent years, there is a lack of qualified educators and teachers in the area of information technology (IT) and technology education in Bulgaria, and this issue is more prominent in rural areas and smaller towns. Digital and ICT experts and professionals interested in participating are provided with guidance and examples of how to illustrate technological topics in an understandable way, including ideas for organising a more interactive type of workshop, for instance by getting students to work with Scratch, watch a video on the subject of technology, or touch upon basic logic of programming languages like HTML and CSS. The pilot version of the project took place in 2014 as part of the activities developed in the EU Code Week and has constituted in an initiative with different supporters from the private sector (Microsoft, SAP, HackBulgaria, Oracle, among others) across its different versions.

Details

Website

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Level

Basic

Middle

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

Start date

(dd.mm.yy)

End date

(dd.mm.yy)

Digital Skills Partnership

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Digital Skills Partnership

15.02.2024

Meet, exchange and collaborate between businesses and promoters of digital projects.

The Digital Skills Partnership (DSP) is a programme that aims to operationalise partnerships between businesses and initiatives in the digital field. With the evolution of our daily lives, digital has profoundly transformed the way we communicate, work, learn and even interact with our environment. It is therefore crucial for all actors in society to adapt to this digital transformation. For IMS, digitalisation is essential to respond to current challenges and build a sustainable future for all.

What is the added value?

This programme offers an opportunity for mutually beneficial partnerships. Participating companies can support local initiatives by implementing their CSR policy, mobilising their staff and engaging in positive impact projects. For initiatives, the CSP offers visibility, enabling them to raise awareness of their causes and obtain valuable support in their partnerships.

Who can participate?

The participating initiatives can be social and solidarity-based economy structures, public organisations, schools and training institutions, as well as research actors. They all share a shared commitment to digital and a willingness to make a positive difference in society.

For businesses, they can participate locally in initiatives, also enabling them to implement their CSR strategies.

Process of the project

The programme takes place in several key phases, including preparatory workshops for companies and project promoters, a Digital Skills Matchmaking event for quick meetings between businesses and initiatives, as well as follow-up workshops to maintain and develop established partnerships.

  • Preparation workshop for Digital Skills Matchmaking for initiatives – 15 May 2024
  • Digital Skills Matchmaking Preparation Workshop for Business – 16 May 2024
  • Digital Skills Matchmaking – Level 2024
  • Partnership Monitoring Workshop – Autumn 2024
Digital Skills Matchmaking

The Digital Skills Matchmaking event will be organised in summer 2 024 in line with speed meeting. This great meeting is a unique opportunity for businesses and initiatives to connect, share ideas and create partnerships.

This event has existed since 2021 and brings together around fifty digital players each year in Luxembourg and WielkoRégion to set up partnerships. Every year, in addition to the speed meeting concept, the event hosts speakers on topics related to CSR and digital initiatives. In 2023, more than 38 partnerships were signed at the Digital Skills Matchmaking held at the ICT Spring. The event included Laurence Roquelaure d’Accenture Luxembourg, Hélène Snyer d’Accenture Song BELUX, Torlogh O’Boyled d’Accenture UK & Ireland and Mara K. GoldenMe, who shared their experience in setting up partnerships between companies and initiatives.

The Digital Skills Partnership programme is supported by the Ministry of State’s Innovative Initiatives initiative of the Media Service, Connectivity and Digital Policy, as well as by the European Social Fund and the Digital Skills and Jobs Coalition.

Details

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Organisation providing the good practice

TO BE FILLED: Here should be the title of the event in capital letters. The same title goes in the section above "ADD TITLE". Please include the country providing the practice in it.

dd.mm.2023

TO BE FILLED: A brief summary is placed here, followed by the text about the good practice.

Details

Website

www.digitalalliance.bg 

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital skills for public administration

Digital technology

Artificial Intelligence

Cybersecurity

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Private

Public

Public-private

Type of initiative of the good practice

EU institutional initiative

International initiative

National initiative

Local initiative

Country providing the good practice

Bulgaria

Other

Organisation providing the good practice

Name of the organisation

Start date

(dd.mm.yy)

End date

(dd.mm.yy)

EdTech Estonia

By Country providing the good practice, EU Initiatives, EU institutional good practice initiative, Funding of the good practice, INSPIRATION: Good practices, Other, Public, Type of initiative of the good practiceNo Comments
EdTech Estonia

02.02.2024

Estonia is contributing to the development of its education technology sector (EdTech) in the framework of the National Education Strategy and Development Plan.

The strategic objective is to support the creation of a learner-centred education system that supports the autonomous learner – the personal capacity of each learner to set goals and plan their development.

Purpose and objectives
The main objective of the cooperation is to establish new EdTech services, to provide various programmes to promote the further science-based development of these services and enterprises, and to assist in export activities. Through this cooperation, the country aims to capture many of the services needed to create an interoperable education service system, which means that education service providers will share data to provide a more personalised learning experience for each student. The Ministry of Education and Research is working on building a digital infrastructure to facilitate data sharing.

Background to the opinion
The collaboration started in 2018 when the government funded the establishment of an EdTech priority area in a government-funded organisation called StartUp Estonia. Since then, the EdTech sector has grown significantly during the cooperation, to triple the number of service providers, increase turnover by 168% between 2017 and 2021, and increase employment in the sector by 81%.

The programme aimed to foster the development of a supportive community of EdTech start-ups. To this end, they have started to bring disruptive educational innovations closer to schools, including helping to bring new Estonian EdTech start-ups to market and supporting existing EdTech start-ups to become the country’s next success stories worldwide.

The programme is funded by the Ministry of Education and Research and the European Regional Fund in cooperation with the Ministry of Economy and Communication. The country sees the development of the EdTech sector, which has been going on for 50 years, as an educational need and an economic opportunity.

In 2020, the sector and the community have reached the level to establish an umbrella organisation in the form of EdTech Estonia. The Ministry has since signed a strategic partnership agreement with the organisation, and commitments and funding for the development of the sector have increasingly moved to EdTech Estonia.

Why is this good practice?
EdTech Estonia currently provides all relevant lifecycle support for service providers in the sector, which helped Estonia to be named a Bett International EdTech Programme in 2021.

Estonia has generally prioritised high levels of interoperability between its IT systems in its public administration. This has led to a high level of administrative capacity in the public sector in general, but also in education. Student and teacher data are easily exchanged between different administrative systems that have the appropriate authorisation. However, further cooperation between the public and private sectors is crucial to further develop the capacity of the education system to ensure the development of truly self-directed learners through technology.

A first step to establish common goals in this respect between private and public actors was set out in a Memorandum of Understanding and Cooperation between EdTech Estonia as the representative of the corporate sector and various ministries in 2022. The document outlines responsibilities and common goals and provides a framework for further future cooperation.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Organisation providing the good practice

Ministry of Education and Research of Estonia

Increased digital competence in everyday life with Funk-IT Lyftet – Sweden

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Increased digital competence in everyday life with Funk-IT Lyftet – Sweden

21.11.2023

The goal of Funk-IT Lyftet is to increase digital skills in society – especially for people who in one way or another find it difficult to embrace modern technology. These may involve disabilities of various kinds or lack of knowledge, access or accustomed to using digital services for other reasons. A lot in society today requires us to be able to use a computer, tablet or mobile – such as e-mailing and making video calls, searching for information on government agencies, using payment services and booking medical visits or trips. Funk-IT Lyftet includes a number of courses that help users get started with modern technology in everyday life.

Background and objectives

Funk-IT Lyftet is a collaborative project between Uppsala Municipality and the Swedish Post and Telecom Agency (PTS). The target group was primarily people with disabilities who have support measures in various forms through the municipality. This was then broadened to most people who need to learn how to use modern technology in their everyday lives, such as the elderly and people with visual impairment.

In connection with the start-up, a needs inventory was made where it emerged that large parts of the target group had difficulties in contacting authorities, using mobile phone and computer and managing their everyday finances or paying bills.

Development of course material

The course material was developed in 5 stages during the period 2019-2021.

  • Stage 1: Here the course leaders designed the material in smaller working groups with feedback from user representatives, after which test courses were conducted with subsequent feedback.
  • Phase 2-3: In these phases, the course material was further developed and used practically, with feedback from online surveys.
  • Stage 4: During this period, the pandemic affected the work on physical courses, and therefore the work was shifted to digital meetings where films were created for several of the courses.
  • Stage 5: The focus in the final stage was on visual interpretation of the filmed material, as the target group and course content were also broadened to most people who need to learn modern technology, to example the elderly and people with visual impairment.

Important parts of the work have been: needs inventory, feedback from users and user associations in all phases, making available, clear impact targets and follow-up after completion of the project.

Course content

All courses are available as Powerpoint, PDF, video on Youtube and audio-interpreted version. The content reflects the needs of the target groups and covers a variety of everyday needs:

  • Use e-mail
  • Good in everyday life (e.g. shopping online)
  • Travel (such as booking a travel service and buying bus tickets)
  • E-leg, internet banking and Swish
  • Find information on public authorities’ websites
  • Communication support (including video calls with different apps)
  • Download an app
  • Search for news and culture
  • Seeking information and risk awareness (including social media and source criticism)

Therefore, this is a good example

As society becomes increasingly digitised, large groups risk being excluded – both in everyday life and professionally. This can increase the risk of lack of care, limit participation in society, cause difficulties in managing the economy, and hinder the ability to reach and provide feedback in contact with the public (such as care and support).

Funk-IT Lyftet is an example of how projects can be implemented for target groups with challenges in using digital tools, and how it can be done with anchoring among users and user associations.

“I didn’t know how to get an email address. Now I’ve created an email account, and can write to my friends!

Course participants quoted in the final report *

In total, approximately 10000 uses of Funk-IT Lyftet’s course material have been registered (participants in courses/info and page views on internal and external web), and 85 % of course participants in the target groups and 92 % of staff who participated were very satisfied/satisfied with the content of the courses.*

The courses have not only developed the skills of target groups when it comes to using modern technology. It has also helped the instructors to get better at their job.

“There are so many people who need Funk-IT that are not in the digital world. We’ve had to focus, make it clear. The need is huge, not only for our target groups, but for many across Sweden.”

Instructor quoted in the final report *

* From Final Project Implementation Report: Funk-IT Lyftet – increased participation through courses that provide everyday digital competence.

Download the final report for the project (in English).

Details

Target audience

Digital skills for all

Digital technology

Digital Skills

Level

Basic

Funding of the good practice

Public

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Other

Start date

01.02.2023

End date

01.03.2023

Latvian School Olympiad in Informatics

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Latvian School Olympiad in Informatics

24.10.2023

Each year, the Latvian National Centre for Education, together with LIKTA and with the support of companies in the Latvian ICT sector, organizes Latvian Olympiad in Informatics. Preparations for Olympiad, along with Latvian students’ participation in international coding Olympics, are coordinated and partly funded by the National Centre for Education (VISC), the Institute of Mathematics and Informatics at the University of Latvia, municipalities, and contributions from companies in the Latvian ICT sector.

Get to know the initiative

This event, known as the Latvian Olympiad in Informatics, is a multi-stage programming competition designed with the following objectives:

  • Broaden and deepen students’ programming knowledge, fostering additional enthusiasm for coding and encouraging extracurricular engagement.

  • Identify candidates for the Latvian National Unit to participate in international programming competitions.

  • Cultivate students’ interest in developing effective algorithms and programming skills.

The Olympiad is divided into two age groups: junior (8th to 10th grade students) and senior (11th to 12th grade students). The junior category is also open to students below the eighth grade. It consists of three stages:

  • Educational institution Olympiad

  • Municipality Olympiad: Participants who demonstrate outstanding performance in their educational institution’s Olympiad are invited to compete at the municipality level. Additionally, other students who have achieved commendable results in programming and possess sufficient programming skills may apply for this stage.

  • National Olympiad: Following the Municipality Olympiad, the organizing committee invites a maximum of 40 participants per age group based on their results.

At the conclusion of all stages of the Latvian Olympiad in Informatics, representatives are chosen to compete in the Baltic IT Olympiad, followed by the Global IT Olympiad.

Why is this a good practice?

The continued support of Latvian and international Olympiad by companies in the ICT sector is crucial. Such support encourages youth participation, promotes sectoral focus, and stimulates interest in coding and informatics.

Over the years, hundreds of students from schools across all Latvian regions have participated in the IT Olympiad, with many of the participants later pursuing professional careers in ICT.

  • The 36th International Informatics Olympiad IOI 2024 was held from September 1 to 8 in the Egyptian city of Alexandria, on the campus of the Academy of Arab Sciences, Technology and Maritime Transport.
  • Full results of both this and previous IOIs: https://stats.ioinformatics.org/
  • In the coming years, the Olympics will be held in Bolivia (2025), Uzbekistan (2026) and Germany (2027).
Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital skills

Level

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Girls Go Circular

By Bulgaria, Country providing the good practice, EU institutional good practice initiative, Funding of the good practice, INSPIRATION: Good practices, Other, Public, Type of initiative of the good practiceNo Comments
Girls Go Circular

01.08.2023

Girls Go Circular’s main goal is to equip at least 40,000 girls aged 14-19 across Europe with digital and entrepreneurial skills through an online learning programme on the circular economy. The project contributes to the gender equality objectives of the DEAP 2021-2027 and closely supports the European Institute of Innovation and Technology’s (EIT) flagship Deep Tech Talent Initiative, introducing deep tech topics into school curricula across Europe.

At the core of the project is the Circular Learning Space (CLS) – an online learning platform that offers students the opportunity to deepen their knowledge of the circular economy while acquiring digital competencies. Based on a learning-by-doing approach, the learning programme is aligned with several European competence frameworks: DigCompEntreComp, and GreenComp.

Get to know the initiative

Training modules

All learning modules on the CLS are designed by the EIT Community and aim to equip learners with digital skills and raise awareness of the challenges related to the sustainable extraction, consumption, and reuse of natural resources. The modules tackle a broad array of topics and industries, such as raw materials, manufacturing, mobility, food, health, climate, and information technology. While completing the GGC online programme, students use digital tools and engage in activities such as planning social media campaigns, creating app mock-ups, and developing business plans. Pupils can choose between 13 thematic modules at different levels of difficulty aligned with the DigComp framework – Intermediate, Advanced, or Expert.

Teaching model

Considerable effort was invested in creating a solid relationship with teachers, favouring the project’s mainstreaming into school curricula. Teachers played a crucial role in implementing the programme, as they motivated and mentored students, dedicating class hours to the project or organising extracurricular workshops. The project team offered teacher training and help desk support and created Teacher’s Guidebooks, which include thorough guidelines, tips and tricks, and alternative activities on implementing each module in the classroom.

Annual Flaship Event

The Women and Girls in STEM Forum (WGSF) is Girls Go Circular’s annual flagship event, hosting high-level discussions on eliminating gender bias from STEM and ICT disciplines to inspire future EU actions on these themes. It also celebrates the participation of thousands of girls from several European countries in the project and offers them the opportunity to meet inspirational mentors from their respective countries.

In 2021, the WGSF gathered 500 participants online, including key stakeholders such as the European Commission, EIT Women, or the EU STEM Coalition. In 2022, the second edition of the Women and Girls in STEM Forum took place in a hybrid format, with 900 participants online and in-person in Brussels. 60% of the online participants had not done the GGC programme, showing the wide reach of the Forum leading to potential future strategic partnerships.

Why is Girls go Circular a good practice?

Girls Go Circular started in 2020 with a pilot phase in six countries: Bulgaria, Greece, Italy, Portugal, Romania, and Serbia. In 2021, the project expanded to Hungary and Poland, and in 2022, Lithuania and Slovenia also joined the project. North Macedonia, Montenegro, Cyprus, and Armenia participated in the project as guest countries.

In support of the students affected by the war against Ukraine, Girls Go Circular translated all its learning materials into Ukrainian, and workshops were held in five Ukrainian cities in 2022. The Circular Learning Space significantly expanded, hosting two introductory modules, 13 thematic modules, 12 languages, and 60,000+ registered users. Over 40,000 girls in 1000+ schools across Europe have completed the basic requirements and graduated from the learning programme.

What is ahead for Girls go Circular

In the upcoming years, the project will be opened to more countries, as the resources will be translated into the respective languages.

Moreover, the project will continue training girls in Ukraine, with plans to collaborate with several educational NGOs to support Ukrainian students and educators.

In the upcoming years, the learning platform will be structurally adapted to the increasing number of students and learning modules available to offer different learning pathways based on students’ interests. Future learning modules on the Circular Learning Space will have an even stronger focus on deep tech knowledge and skills.

Details

Target audience

Digital skills for all

Digital skills in education

Digital technology

Digital skills

Level

Basic

Middle

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

EU institutional initiative

Country providing the good practice

Bulgaria

Other

Pedagogical Centre for Universities

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Pedagogical Centre for Universities

04.07.2023

Background

Training young people with the skills and competencies required by market players is key if we are to foster market growth in IT and other sectors, especially where the desired growth is linked to digital efficiency gains.

As regards the training/education of young people, academic training is often criticised for being unable to keep pace with rapidly changing technological developments, especially in the field of IT. The average age of teachers in Hungarian IT training is very high, a large percentage of the teachers working there are not in the market but only teaching. The IT sector, on the other hand, needs up-to-date market knowledge. The aim of the education fund initiative is to ensure that the knowledge gained by students during university classes is truly up-to-date, practical and from industry, so that after graduation they have the skills and knowledge that market participants need.

The aim of the large-scale national project “Programm your future!” is to increase the number of IT graduates in the coming years, thus contributing to reducing the current shortage of qualified IT staff, which is becoming increasingly important from a national economic point of view.

The main objective of the project is to improve the labour supply, support the development and training of IT competences in higher education so that the training system provides marketable knowledge that meets the needs of economic operators. The project works to introduce students to the technologies used by ICT companies. The project is supported by the Operational Programme using ESF funds. In the project, IVSZ is responsible, among others, for the concept of the so-called training fund and the implementation of the service.

The aim of the programme component is to expand existing and new cooperation between higher education institutions and ICT companies working in their environment, and to involve market specialists of companies in the practical training of universities. A priority objective is to integrate the practical knowledge and experience of companies into higher education IT curricula in order to provide students with practical technological, market and business knowledge and competences in addition to theoretical knowledge during their studies. This element of the project supports the development of cooperation between the two countries and provides practical support for concrete educational cooperation.

The biggest advantage of company tutoring is that it can bring real market knowledge to universities that will later be required by employees in practice. It can also greatly facilitate recruitment as these courses provide a platform to meet students, identify talented students who can later be employed by their company as interns or as full-time employees.

Reserve is also important for universities as there is a general feedback that universities do not have competent teaching staff due to lack of practical knowledge or capacity.

Key areas: Flexibility, DevOps, AI, cloud native, data science, test security, low-code platforms, embedded system technologies, 5G.

How does it really work?

A brokerage company was selected to perform the service of unifying teaching. Universities can identify their tutoring needs at the beginning of the academic year. For example, they have an AI course but no instructor. The university can send a request for a tutor to the intermediary company performing the service (the company was selected as a result of a procurement process). The university may have a specific ideal tutor it would like to invite (but cannot pay), or it may approach this intermediary company without a specific person (in which case only the fact of the demand for the tutor is fixed). If the university has a target person, the mediator hires and invites the person, enters into a contract with the person, facilitates the process to completion, and pays a fee to the instructor. If the university does not have a person in mind, the mediator searches among former teachers who have already been used within the service (pool of teachers), or if there is no person meeting the specified search criteria, he searches an IT company’s database for a suitable person. Invited guest speakers become members of the pool immediately after the first teaching session. The resulting database (pool) is owned by the project. For GDPR reasons, the list of trainers (nor the list of companies employing external trainers) is not public, but only information on the types of training conducted and the priority areas of training is published.

So far this reserve has been realized 4 times (4 procurements in 1-1 academic year)

A checkpoint has also been introduced to ensure the quality of the rigorous trainer placement processes. The need to include a guest lecturer from the market crystallises in universities well in advance of the start of the academic term, at which point they need to present their tutoring needs. Once the lecturer has been selected, the tutors and the university should jointly submit the description of the planned course to a “body” (3 members) which will check that the course covers eligible areas (areas where knowledge is currently lacking in the labour market). A topic description may be rejected if it does not provide market knowledge (e.g. introduction to basic calculus) or if the topic is not requested/requested by market participants. Of the Board members, 2 are IT specialists and 1 is a labour market expert. Each expert presents his/her own position, reasons and makes a decision by consensus. The “Board” considers the description of each topic.

Instructor needs may include an instructor to develop both hard and soft skills. For example, an IT life course was supported to develop soft skills by presenting project management methodologies and practices. IT companies complain a lot that recent graduates do not have appropriate soft skills, for example project-based thinking.

След като приеме описанието на темата, обучителят се подготвя за курса и изнася лекцията. Това може да бъде един урок или цял курс. След обучението, посредническата компания завършва административния процес и плаща на инструктора. Проектът също така извършва съответното плащане към посредника на редовни интервали от време. (от бюджета на проекта — такса за обучител + завършване на целия процес)

 

 

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Artificial Intelligence

Digital skills

Big data

Telecommunication

Level

Advanced

Expert

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

DigiAcademy – Ireland, Croatia, Spain, Sweden, and France

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, PublicNo Comments
DigiAcademy - Ireland, Croatia, Spain, Sweden, and France

26.06.2023

DigiAcademy is an inclusive digital skills education platform co-created with people with ID & services to deliver meaningful content deemed valuable by the community. With the app, learners can set their own learning plans.

Inclusive e-learning platform

Their goal is to support people with accessibility needs to access & use technology to improve quality of life. An interconnected goal of the project is creating accessible employment for people with ID who experience one of the lowest employment rates in Europe.

Together they have co-created & co-designed digital tech-based education content with & for people with ID delivered via a co-designed accessible video platform. The team believes in open science as a principle, & their recent publications reflect this as they are published as open access.

The education content is presented at a pace that the learner can adjust themselves. It is delivered as accessible video content, where learners can revisit topics as frequently as they like. Learners can create their own learning plan to dictate the pace of their learning & new supporter side of our app allows the learners to connect with key supporters.

Currently, DigiAcademy is the only accessible digital skills education solution that has been co designed with & for this community.

The people behind the ID

DigiAcademy has team of professionals working in the field of ID service providers, academic institutions with expertise in accessibility, ID, inclusive education, public health, speech & language therapy, brain health, engineering & start up technology partners across our European consortium.

Each EU Partner now recruit & run their own national panels, who work in their role as advisors to make recommendations to the research team in developing education content, reviewing all key project decisions & platform design.

DigiAcademy teachers are people with ID/autism who train their peers at a pace that meets their needs. They focus on accessibility features & functions of mainstream technologies to support digital access, & to empower learners to lead the digital lives of their choice.

Why is this a good practice?

From the onset, DigiAcademy has replicability as an integral component of the project as it is a pan European interdisciplinary project. DigiAcademy’s partner countries, Croatia, France, Spain, and Sweden, replicate project elements, such as focus groups, in their own country to validate and expand on research findings.

Priority education content was identified via co-creation focus group discussions across the EU partnership. Recently, the lead research team based out of Trinity College Dublin have had the opportunity to make new connections with services and individuals with ID in the UK. This shows the potential for a wide global reach for the English Language version of the DigiAcademy app.

In addition to this, following a talk presented by the PI on DigiAcademy at at UNESCO Latin-EU link via the Unitversity of Alicante, there has also been increased interest in the Spanish Language version of the DigiAcademy app.

Details

Target audience

Digital skills for all

Digital technology

Digital skills

Level

Basic

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Forum Italia

By Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Forum Italia

16.06.2023

Forum Italia is an initiative by Repubblica Digitale, a national multi-stakeholder initiative promoted by the Department for Digital Transformation of the Italian Presidency of the Council of Ministers, that aims to foster digital skills at all levels of the Italian economy and society. Forum Italia constitutes a space for discussion of ideas, approaches and initiatives covering a wide range of topics related to digital skills and services in Italy. In 2020, the focus on digital public services was added to the Forum, as part of the actions taken by the Italian government to increase the amount and availability of online services.

About Forum Italia

This new space, which brings together a wide variety of stakeholders from the public sector and industry, active in the digital sphere, aims at improving overall knowledge about what digital public services should look like, and how these should be organized. Various posts are promoted by the Italian National Coalition for Skills and Jobs and they include proposals to enhance digitalization of the public administration.

Additionally, this new section intends to forge new collaborations and share opportunities for synergies between the coalition’s members. Forum Italia’s channel brings together more than 13,000 subscribers, offering an opportunity for organization-to-organization collaboration, networking and knowledge-sharing. Discussion topics and posts on the Forum range from the discussion of public documents and services, to specific conversations on technical issues related to the platform, or an area dedicated to open data.

Why is this a good practice?

Despite the short period since it was launched, the initiative has already showcased a considerable impact: it has initiated several discussions and external collaborators’ feedback has been overtly positive. In addition, the Coalition has provided a variety of inputs and consultations with the aim of gathering participants’ views on key topics related to digitalization, such as the availability of blockchain initiatives on a national level, assessment of the digital agenda, and others.

The initiative is also sustainable: since its start in 2020, it has been active in enhancing the engagement of participants and overall ecosystem and offers a stable and easy-to-use digital environment, in line with accessibility standards. The new space for discussions related to digital public services is part of the implementation of the national objective of increasing the availability of government services digitally (as noted in the Italian innovation strategy ‘Italia 2025’). Forum Italia has been active on a wide array of topics (allocated in different channels), e.g., cybersecurity, open data, as well as public consultations on technology-related issues, contributing to the organisation’s outreach and broad impact.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital technology

Artificial Intelligence

Cybersecurity

Big data

Blockchain

Level

Middle

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

EU institutional initiative

International initiative

National initiative

Local initiative

Country providing the good practice

Other

Organisation providing the good practice

Start date

01.01.2020

Pix – France

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Pix - France

15.06.2023

Pix is an initiative aiming at fighting the digital divide and enhancing the digital skills of the largest possible audience, through an online platform accessible to all, for free. Pix platform was created as an online service that aims at assessing, developing and certifying digital skills in France, Belgium, and Europe. After 6 years of existence, it helps +4,5m students per year improve their digital skills through fun and challenging tests, but also teachers monitor digital literacy of students.

Assessment and certification framework

At the beginning of each academic year, all students take a first evaluation on Pix to map out their level. Then, all teachers can rely on the results of this test to provide adequate training in relation to their subjects, and pupils continue developing their skills on Pix with dedicated subject-based (French, history-geography, maths, MIL, etc.) and thematic-based (cybersecurity, etc.) digital tests proposed by teachers. All of those tests are adapted to the level of the students and their classes and allow them to prepare for the certification exam in year 10 and 13.

The Pix assessment and certification framework is based on the European digital skills framework DigComp 2.2. It assesses the participant’s level with knowledge-based and challenged-based questions, according to the levels 1 to 7 of the DigComp (beginner to expert levels).

Pix uses an innovative adaptive algorithm, developed in open source, to assess its participants’ real level in a benevolent way through a positive experience. It also promotes skill development through a “learning by doing” experience and the recommendation of training content. Lastly, it allows the valorisation of the skills through an official certificate that can be obtained after a certification exam.

Why is this a good practice?

Today, 100% of secondary schools (around 11.000 schools) and 97 universities (150.000 students), in France are using Pix to assess, develop and certify their students’ (+4,5 millions) digital skills. In secondary schools, students start using Pix around 12 years old (year 8) and take a first mandatory certification at the end of middle school (year 10) and a second one at the end of highschool (year 13).

On a larger scale, 10 million accounts were created on Pix and 3 million certifications were delivered since 2016, making Pix Certification the first certification in terms of number in France. Overall, Pix attained its original objectives of 2 million users and even outperformed them. 1 billion questions were answered and are used for research purposes or to improve the algorithm.

Pix development

Noting the success of Pix and the 6.7 million users per year (of which +4.5 are students), ministries decided to make Pix a long-term player in digital education since September 2019: Pix is now the official French certification of digital literacy. Its development focuses on:

  • Reinforcement of the formative dimension
  • Thematic and sectorial approaches of digital issues in health, parenthood, cybersecurity…
  • Extension of uses for teachers and other professionals, and beyond French borders.

Given this success, a specific “Pix+Edu” was initiated for teachers. Today, more than 12.000 teachers and teaching interns have already participated in the pilot project, and in 4 years it means to attain 500.000 teachers or teaching interns tested.

Beyond education

Pix is now used for a large diversity of audiences: employees, job seekers, adults in continuous training, digital inclusion beneficiaries, etc. Pix is available internationally in French and English languages. Students already use Pix in 16 countries around the world, including in Belgium, Spain, Denmark and Switzerland.

In 2021, the GIP Pix signed an agreement with the Wallonie-Bruxelles Federation (Belgium) to use Pix in education, administrations and for all citizens, and deployment in education started in 2022. This partnership is in a logic of co-construction and permanent co-management of a service of general interest conceived as a global “educational commons”, and aims at being enlarged to other countries.

Discussions are also ongoing with other ministries of education in and outside the EU to implement Pix. Finally, Pix platform was replicated for skills in written expression in French (Ecri+ project) and a similar project is studied for green skills.

Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital Skills

Digital Transformation

Level

Basic

Middle

Advanced

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

TO BE FILLED: Here should be the title of the event in capital letters. The same title goes in the section above "ADD TITLE". Please include the country providing the practice in it.

dd.mm.2023

TO BE FILLED: A brief summary is placed here, followed by the text about the good practice.

Details

Website

www.digitalalliance.bg 

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital skills for public administration

Digital technology

Artificial Intelligence

Cybersecurity

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Private

Public

Public-private

Type of initiative of the good practice

EU institutional initiative

International initiative

National initiative

Local initiative

Country providing the good practice

Bulgaria

Other

Organisation providing the good practice

Name of the organisation

Start date

(dd.mm.yy)

End date

(dd.mm.yy)

In the same code: peer-to-peer education project in programming and robotics

By Country providing the good practice, Funding of the good practice, INSPIRATION, INSPIRATION: Good practices, International good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
In the same code: peer-to-peer education project in programming and robotics

10.06.2023

“In the Same Code” is an initiative by Fundación Sergio Alonso leading educational transformation by addressing the critical need for digital literacy and gender equality in STEM. Launched in September 2022, its mission is to bridge the digital divide and create an inclusive environment for young people in Gran Canaria to excel in technology. With aspirations to expand across Europe, the initiative is dedicated to preparing the next generation to navigate and shape the digital future confidently.

Who are the beneficiaries?

The “In the Same Code” initiative primarily benefits young people in Gran Canaria, aiming to inspire nearly 3,000 students with digital skills by July 2024. It focuses on providing equal access to tech education, with a special emphasis on gender balance in STEM fields. The project also involves educators and communities, using peer learning and a snowball effect to expand its reach.

Current impact

The initiative aims to transform education by training university students and reaching vocational centers. By March 2024, it exceeded goals, training 73 university students and engaging 22 as trainers. The ‘Technology Coaches Programme,’ started in September 2023, involved vocational students as co-coaches, impacting over 1,200 students across various education levels. Additionally, the project reached 1,177 primary pupils in 24 schools and created a comprehensive guide for broader dissemination.

A key aspect of the initiative is the partnership with the Gerda Stetter Foundation, Technology is Fun (Munich, Germany), and ITQ Group. This collaboration has enabled the adaptation of proven educational methodologies to the Gran Canarian context, demonstrating the feasibility of integrating innovative tech education into classrooms.

Why is it a good practice?

“In the Same Code” was initiated in response to alarming statistics showing that only 56% of the EU population possesses basic digital skills and highlighting the significant underrepresentation of women in STEM careers. Launched in September 2022, the project aims to inspire over 2,478 students from various educational levels through hands-on workshops in 44 schools.

The project not only enhances digital competencies among youth but also exemplifies successful international cooperation in educational innovation. By ensuring gender-balanced participation and challenging stereotypes, the initiative promotes gender parity in STEM fields. It focuses on equipping students with technical skills and fostering an innovative mindset prepared for the digital era’s challenges and opportunities. “In the Same Code” transcends conventional tech education, aiming to create a digitally literate, inclusive society.

Details

Target audience

Digital skills in education

Digital technology

Digital skills

Level

Basic

Middle

Funding of the good practice

Public

 

Type of initiative of the good practice

International initiative

Country providing the good practice

Other

BULGARIA: PLOVDIV SCHOOL PREPARES ARTIFICIAL INTELLIGENCE PROGRAMMERS

By AI & ML, AR & VR, Audience, Basic digital skills, Bulgaria, Country providing the good practice, For children, Funding of the good practice, In education, INSPIRATION, INSPIRATION: Good practices, Local good practice initiative, Public, Technology, Type of initiative of the good practiceNo Comments
Plovdiv school prepares artificial intelligence programmers

27.03.2023 |

 In 2022, the Plovdiv high school “St. Paisii Hilendarski” opened a program for students in grades 9-12, preparing them for the profession of “Artificial Intelligence Programmer”. The program is aimed at developing methods for implementing aspects of human intelligent behavior. The main goals of the training are:

  • Introducing students to artificial intelligence;
  • Learning various programming languages;
  • Data analysis and processing;
  • Understanding the basic concepts of neural networks.

Students who graduate from the “Artificial Intelligence Programming” specialty acquire a third degree of professional qualification and the profession of “Artificial Intelligence Programmer”.

The “St. Paisius of Hilendar” high school can also boast the opening of a parallel class for fifth graders in “Robotics and Virtual Design”. The skills that students will acquire during their training include:

  • Application of robotics to solve practical tasks;
  • Construction and programming of robotic devices’ behavior;
  • Web design – creating and publishing information on the internet;
  • Designing, creating structure, visual and graphic design of websites;
  • Building, testing, and publishing websites;
  • Styling and adding functionality to web pages;
  • Virtual and augmented reality – creating and animating 3D objects; transforming 2D into 3D objects.

The goal of the school is to create specialists prepared for the professions of the future by acquainting them with the possibilities for development and career in the field of high technologies.

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Virtual Reality

Digital Skills

Level

Basic

Intermediate

Funding of the good practice

Public

Type of initiative of the good practice

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

SU “Paisii Hilendarski”

Start date

(15.09.2022)

End date

(dd.mm.yy)

BULGARIA: RAILS GIRLS

By Audience, Audience, Basic digital skills, Bulgaria, In education, In education, INSPIRATION, INSPIRATION: Good practices, Public, Software engineering, TechnologyNo Comments
BULGARIA: RAILS GIRLS

31.03.2023 |

 Rails girls is a two-day free workshop that targets women with little to no experience in the field of programming and technology. The goals of the program are to expose as many women as possible to a largely male-dominated industry.

The project held its 14th edition (in Sofia) this year. For 14 consecutive years, this adaptation of this international initiative has contributed a lot to the digital space in Bulgaria.

Background and aims

The project presents a successful approach and training that has introduced many women, previously hesitant, to join the programming and technology sphere. The project mostly promotes 3 of the 4 pillars of the Digital Skills & Jobs Coalition. Mainly, Rails Girls stresses digital skills for all women, as there is an overbearing minority in this field. The main promoter of the event is the focus on education – the event strongly supports teaching and digital skills learning transformation by creating a good environment for an entryway into the digital sphere.

Less dominant is the emphasis on digital skills for the labor force and ICT professionals as the good practice mostly relies on people joining who have had no previous experience into the field. However, with the main goal being introducing more people to the field, in the long term, the project largely contributes to the development and expansion of the digital skills sphere in the country where it is practiced. 

In the region and to an extent part of the EU as well, despite some recent policy changes, there is still a large discrepancy between the number of men and women in certain sectors. With technology and programming being one of the fastest developing ones, the role of women should be promoted, not only because it brings forth equality but also because it promotes more people into joining the sector, thus further expanding it and presenting for new opportunities in the digital landscape.

Why is this a good practice? 

The initiative is so successful because of the approach: the friendly and inspiring environment, as well as the opportunities that occur in it, drive more and more women into joining the initiative. One of the most beneficial things is the duration: people don’t have to sign up for a course that lasts months but instead commit a small portion of their time and give a chance to a new activity that they have always wanted to try out. 

In addition, so far this project has carried out 14 editions of the event in the capital of Bulgaria, Sofia, 2 in Varna, 1 in Burgas, and 1 in Vratsa.  This project has been described well on social media and the website, giving more than sufficient information regarding its practice. The goal of the initiative is not to give a detailed programming course; rather, it aims to serve as an introductory stepping stone that women interested in the digital field could use to gain a better perspective and enter the programming sector.

Details

Target audience

Digital skills for all

Digital skills in education

Digital technology

Digital Skills

Programming

Level

Basic

Funding of the good practice

Public

Type of initiative of the good practice

International initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

Digital National Alliance

TEENS IN AI – BULGARIA:

By AI & ML, Audience, Bulgaria, For children, In education, INSPIRATION: Good practices, International good practice initiative, Public, TechnologyNo Comments
TEENS IN AI - BULGARIA

31.03.2023 |

The Teens In AI initiative, launched at the AI for Good Global Summit at the UN in May 2018, exists to inspire the next generation of ethical AI researchers, entrepreneurs, and leaders who will shape the world of tomorrow.

 

Main activities, outreach, and mission

 

Through a combination of hackathons, accelerators, and bootcamps together with expert mentoring, talks, company tours, and networking opportunities, the programme creates a platform for young people aged 12-18 to explore AI, machine learning, and data science.

Since its start in 2015, Teens in AI has reached over 9.000 young people in over 140 cities worldwide.

Organized twice a year, global AI hackathons for teenagers are one of the main activities of the initiative. During those campaigns, locations from across the globe participate in local events where teams develop and pitch technological solutions tackling a UN Sustainable Development Goal (SDG) to determine the winner.

Being on the mission to attract more people to new technologies, achieve more efficient use of digital potential, and support the development of the ICT sector in Bulgaria by encouraging young people to pursue computing and technology, the Digital National Alliance in Bulgaria is the lead organizer of the event for Bulgaria two times in a row – in October 2021 and in March 2022.

During the Bulgarian editions, within 5 days students aged 12-18 developed innovative solutions using AI  to support the UN Sustainable Development Goals.

See three of the projects developed:

Christina de Bruin, who is a UNICEF Representative to the Republic of Bulgaria, shared this in her speech for the opening of the first Teens In AI hackathon in Bulgaria:

The initiative aims to democratise AI and create opportunities for underrepresented talent and give young people and especially girls early exposure to AI which is being developed and deployed for social good.

“We cannot allow half of the world’s talent – girls to be excluded from the spheres of artificial intelligence and technological solutions which are extremely important nowadays. Greetings to the organisers of the initiative!”

Why is this a good practice?

 

During strict pandemic restrictions due to COVID-19, DNA managed to successfully conduct two consecutive Teens in AI hackathons in an online format. This allowed the engaging a wider range of children from all over Bulgaria, including representatives of minority groups.

As a result of the events, over 100 children from different backgrounds, with zero technical skills and with extensive experience in programming as well, developed nearly 20 innovative AI-based projects, the best of which were evaluated by the international jury of Tees in AI.

“I took part in the hackathon because I think it is important to keep abreast of global problems and look for solutions to them. Artificial intelligence has great potential and I believe that it can help us create a better world for everyone”.

– Elena,16 years old, who took part in both of the Bulgarian hackathons.

Another participant in the latest Bulgarian edition of Teens in AI echoed this positive feedback, stating that the initiative is:

“A hackathon, where you don’t need to miss school and yet you’re developing a project, where you not only code, but develop an entrepreneurial plan with target groups, income sources, partners and so on.”

The Teens in AI initiative spreads more and more all over the world, being launched in around 25 countries.

If you would like to connect with and inspire the next generation of tech and AI thinkers, co-host a hackathon, or support the initiative, read more here.

Details

Target audience

Digital skills for all

Digital skills in education

Digital technology

Artificial Intelligence

Level

Basic

Intermediate

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

International initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

Digital National Alliance

Programme your future: Educational pool for universities

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Programme your future: Educational pool for universities

10.08.2022

Training young people with the skills and competences required by market players is key to fostering market growth in IT and other sectors, especially where the desired growth is linked to the efficiency-enhancing use of digital technologies.

Academic education is often criticised for not following the rapidly changing technological developments, especially in the IT sector. The average age of teachers in Hungarian IT training is high, and a large percentage of teachers do not work on the market, they only teach. The IT sector, on the other hand, needs up-to-date market knowledge. The aim of the educational pool initiative is to ensure that the knowledge acquired by university students during university hours is truly up-to-date, practical, and from the industry, so that after graduation they have the skills and knowledge that market players need.

Programme your future

The aim of the large-scale Hungarian national project ‘Programme your future!’ is to increase the number of graduates in the IT field in the coming years, thereby contributing to reducing the current shortage of qualified IT staff. This is becoming increasingly important from a national economic point of view. The project’s main task is to improve the labour supply and support the development and training of IT competences in higher education, in order to ensure that the training system provides marketable knowledge that meets the needs of economic operators. Ultimately, the project is working to make university students familiar with the technologies used by ICT companies. This is supported by the Operational Programme using ESF funds. IVSZ is responsible, among other things, for the concept of the so-called Teaching pool and the implementation of the service.

Why is this a good practice?

The aim of the programme component is to extend existing and new cooperation between higher education institutions and ICT companies operating in their environment, and to involve market professionals of companies in the practical training of universities. A priority objective is to integrate the practical knowledge and experience of companies into IT higher education training programmes in order to provide students with practical technological, market and business knowledge and competences in addition to theoretical knowledge during the training. This project element supports the development of cooperation between the two parties and provides practical support for concrete educational cooperation.

The biggest advantage of the teaching pool activity for companies is that they can bring real market knowledge to the universities, which will later be required from the employees in practice. In addition, it can significantly facilitate recruitment, as these courses provide a platform for them to meet students, to identify talented students, who can later be employed by their company either as trainees or as full-time employees.

The pool is also important for universities, as there is a general feedback that universities lack competent teaching staff due to a lack of practical knowledge or capacity.

The main areas of focus are:

  • Agility
  • Devops
  • Artificial intelligence (AI)
  • Native cloud
  • Data science
  • Testing security
  • Low-code platforms
  • Embedded system technologies
  • 5G

How does it work concretely?

An intermediary company was selected to implement the teaching pool service. Universities may determine their tutoring needs at the beginning of the academic year. For example, they have an AI course, but they don’t have an instructor. The university may send a request for a lecturer to the intermediary company implementing the service (the company was selected as a result of a procurement procedure). The university can have a specific ideal trainer in mind, whom it would like to invite (but cannot pay him), or it can turn to this intermediary company without a specific person (in this case only the fact of the tutor’s demand is fixed). If the university had a target person, the Mediator hires and invites the person, concludes a contract with him/her, supports the process until the completion of the training and pays a fee to the instructor. If the university does not have a person in mind, the Intermediary searches among the former teachers already used within the service (teacher pool), or if there is no person matching the specified search criteria, it searches the database of an IT company for a suitable person. Invited guest speakers become members of the pool immediately after the first teaching session. The resulting database (pool) is the property of the project. For GDPR reasons, the list of trainers (nor the list of companies where external trainers work) is not public, only information about the types of trainings implemented and the focus areas of the trainings is published.

So far, this pool has been implemented 4 times (4 public procurements for 1-1 academic year).

A control point has also been introduced to ensure the quality of the rigorous processes of trainer placement. The need to involve a guest lecturer from the market crystallises at universities sufficiently early, before the start of the academic semester, at which point they must submit their tutoring needs. Once the lecturer has been selected, the lecturers and the university must jointly submit the topic description of the planned course to a “body” (3 members) that will check whether the course covers eligible areas (areas where there is currently a lack of knowledge in the labour market). A topic description may be rejected if it does not provide market knowledge (e.g. Introduction to Computing Fundamentals) or if the topic is not requested/requested by market participants. Of the members of the Board of Trustees, 2 are IT specialists and 1 is a labour market expert. Each expert shall state his or her own position, reasons and shall decide by consensus. The “Board” examines each topic description.

Instructor needs may include an instructor to develop both hard and soft skills. For example, an IT life course to develop soft skills was supported, presenting project management methodologies and practices. IT companies complain a lot that recent graduates do not have the appropriate soft skills, e.g. project-based thinking.

After accepting the topic description, the trainer prepares for the course and delivers the lecture. This can be a single lesson or an entire course. After the training, the placement company completes the administration process and pays the instructor. The project shall also make the corresponding payment to the intermediary at regular intervals.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Level

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Start date

01.01.2016

End date

31.07.2023

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
TO BE FILLED: Here should be the title of the event in capital letters. The same title goes in the section above "ADD TITLE". Please include the country providing the practice in it.

13.05.2022

The Skills Labs, developed by the Ministry of Education of Greece, member of the Greek National Digital Skills and Jobs Coalition, give children the opportunity to discover and cultivate multifaceted knowledge, skills and inclinations, in order to become active citizens in a changing environment with challenges related to the use of new technologies. This action is aligned with the Digital Transformation Bible 2020-2025, the national strategic document for the digital transformation of Greece.

The goals of the programs have been determined based on the so-called skills of the 21st century: life skills, soft skills and technology and science skills. The addressed skills include critical thinking, creativity, collaboration, communication, flexibility and adaptability, initiative, organizational ability, empathy and social skills, problem solving, digital and technological literacy.

The Ministry of Education has included the Skills Lab in the compulsory timetable of all kindergartens, primary and junior high school from September 2022, after the pilot implementation in 218 schools across the country. According to the Statistical Service, the students who are expected to benefit from this initiative are about 1.000.000.

The program and training material of the Skills Labs are grouped into four thematic pillarsfrom the Global Indicators of Sustainable Development (environment, well-being, security, civil society, modern technology and entrepreneurship) and is adapted by age group.

Children’s digital skills are given the opportunity to be cultivated in several topic units, such as the so called 21st Century Skills (e.g. Digital Communication, Digital Collaboration, Digital Creativity, Digital Critical Thinking, Combined Digital Skills technology, etc.) and Digital Citizenship Skills (E-Government, Safe Browsing, Protection from Technology Addiction, etc.). Also, more specialised skills in engineering technology and computer science are taught (e.g. creation and production of digital content, use of new technologies etc. Finally, Media Management Skills (Computer literacy, Digital literacy, Media literacy, Internet security, Robotics with modeling and simulation skills and computational thinking) and organisational and mind skills such as Strategical thinking, problem solving and many more.

The pioneering program of Skills Labs is published in the collective edition of the Network with Good Practices for Quality in Global Education (GENE Award 2021 Compendium of Quality in Global Education) and can be a good practice for other countries.

Details

Target audience

Digital skills for all

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Cybersecurity

Level

Basic

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Date

01.01.2021

Technology Ireland ICT Skillnet

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Technology Ireland ICT Skillnet

04.05.2021

ICT Skillnet Ireland is a national agency supporting businesses in Ireland to address their skill needs by promoting and facilitating enterprise training and workforce learning, especially in the context of small and medium sized enterprises (SMEs). It also targets jobseekers and employees looking to upskill or reskill, through capacity-building initiatives and resources, with the aim of driving further employment.

About ICT Skillnet Ireland

Skillnet Ireland was established 1999 and is funded from the National Training Fund through the Department of Further and Higher Education, Research, Innovation and Science. Nationwide Learning Networks (groups of companies within the same industry sector or region) coordinate the training and assist SMEs in identifying their skill needs. The Learning Networks receive funding from Skillnet to subsidise the training of companies. Technology Ireland represents the Learning Network for the provision of information and communication technology (ICT) skills.

The training programmes listed are partly free or paid, intensive short-term (upskilling) courses to MSc (Masters level) programmes. Unemployed learners receive free courses and can participate in conversion programmes, including a certificate in emerging technologies. Work placements within ICT companies are also offered.

In March 2021 ICT Skillnet Ireland launched Future in Tech, an initiative comprising of 9 tech skills programmes to help jobseekers with no technological or digital background to understand and develop the digital skills they need to access a rapidly changing job market.

Why is this a good practice?

Since its launch, the initiative has been successful in ameliorating the national landscape when it comes to digital skills, jobs and employment for the labour force and citizens alike. So far, over 30 accredited courses on different technology topics of relevance have been launched.

Skillnet Ireland currently supports over 22,500 businesses nationwide and provides a wide range of valuable learning experiences to over 86,500 trainees. ICT Skillnet Ireland also launched Ireland’s first masters-level higher education programme in Artificial Intelligence (2018) and has continued expanding and developing its network through distance and blended learning opportunities, industry-led programmes, engagement of stakeholders, and continuous commitment to funding. The qualification courses produced by ICT Skillnet have also proven successful in leading towards a qualification recognised by employers and have contributed to increasing employability on a national level, evidenced by high employment progression rates.

Over the last 20 years, ICT Skillnet Ireland has achieved tremendous results. More than 5,000 companies have participated in workshops and training provision in advanced digital skills, and basic skills required for the digital transformation. Over 12,000 professionals have been trained with critical tech skills for key industries – a major contribution to Ireland’s efforts towards the Digital Decade. 

Details

Target audience

Digital skills for all

Digital skills for the workforce

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Public

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Organisation providing the good practice

Institute for the future (IFF)

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Institute for the future (IFF)

30.04.2021

The Institute For the Future (IFF) is an interdisciplinary research centre at the University of Nicosia (UNIC) in Cyprus, which aims to improve the development, deployment and uptake of emerging technologies, and contribute to their successful application in industry, education, and government. The research centre also dedicates resources to researching and evaluating emerging technologies’ impact on employment, wealth inequality, and work and social life. The mission of the IFF is to educate the leaders of tomorrow, develop knowledge and encourage knowledge-sharing, and help society prepare better and respond to future challenges.

About this initiative

The IFF initiative was born out of an ambition to explore the extent to which emerging, new technologies will spark a rapidly-accelerating societal change. Technologies like AI and blockchain may bring about a range of disruptions – but as they begin to reach maturity and new synergies are being developed every minute – they are expected to incur compounding effects on economic sectors, social and legal systems, income distribution, government, education and healthcare. All of this raises fundamental questions on how future society should be organised: and the IFF initiative attempts to address them.

IFF has educated over 145,000 students in academic and professional training courses, while “hosting the world’s largest team of faculty and staff focused on crypto-assets and blockchains”. It serves as the academic lead for the EU Blockchain Observatory and Forum (EUBOF), a European Commission initiative aiming to accelerate the development of blockchain within Europe. The EUBOF project finished in June 2024, providing a range of resources targeting those new to blockchain technology, and offering basic knowledge and insight into blockchain’s various applications. The recently inaugurated Open Metaverse Initiative (OMI) further showcases UNIC’s commitment, focusing on academic, research, and policy dimensions of the metaverse, emphasizing open public systems.

Why is this a good practice?

The Institute for the Future achieved considerable impact since its kick-off back in 2013, in part, due to the international outlook of the University of Nicosia (educational programmes are predominantly offered in English; and the university is the largest institution in Southern Europe when it comes to the provision of formal education programmes in English). The university is the leading formal education institution on blockchain and has been the first one to publish blockchain certificates and accepting bitcoin as payment for tuition fees. A large portion of the courses are available online and in English, incorporating a variety of different formats: a testament to the initiative’s scalability. The MOOCs developed by the centre have had a wide outreach, with more than 35,000 students from 95 countries enrolled. In addition, the master’s programme Blockchain and Digital Currencies of the university has succeeded in educating more than 650 students since 2014.

Today, IFF is home to the largest blockchain and metaverse student community in the world and partners with more than 100 research organisations from all over Europe and the world. IFF has supported the distribution of over €8 million in competitive European Commission research grants since 2017. 

Details

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Artificial Intelligence

Blockchain

Level

Basic

Middle

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Organisation providing the good practice

University of Nicosia (UNIC)

Date

01.01.2013

Digital Theme Week – Hungary

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
Digital Theme Week - Hungary

30.04.2021

Digital Theme Week is an initiative launched by the Hungarian Ministry of Human Resources in 2016, which promotes the responsible use of technology in education and fosters the development of digital skills for students and teachers. The initiative also aims to develop and disseminate innovative approaches in digital pedagogy within the public education system, and extend digital skills and literacy activities in subjects beyond information technology (IT).

About this initiative

Targeting schools, teachers, students, educators and stakeholders in the Hungarian public education system, Digital Theme Week brings together more than 5,000 teachers and up to 130,000 students for one week, carrying out around 2,000 digital pedagogy projects each year. 

The 2024/2025 edition of the Digital Theme Week is planned for 24-28 March 2025. This year’s edition focuses on several topics: digital citizenship, algorithmic thinking and programming as tools for creation, responsible use of AI in education, and digital security. Teachers and schools that choose to participate have a world of resources and pedagogical aids on Digital Theme Week’s website. They also have a repository of online lectures, webinars, and a free handbook available to support learning and teaching.

The initiative essentially offers an opportunity for educators and students to develop and improve their digital skills by participating in a variety of diverse and creative projects on different topics related to the use of digital technology in education. Some pedagogy projects produced over the course of the initiative include: developing activities for students with special needs, initiatives encouraging teacher-to-teacher cooperation through collaborative projects, or knowledge-sharing on issues such as digital security and online safety for children, amongst others.

Why is this a good practice?

Since its launch, Digital Theme Week has succeeded in stimulating the development of a wider knowledge base on a national level and improving the integration of information and communication technology (ICT) in teaching and learning. As of 2019, more than 3,000 projects have been implemented, reaching nearly 8,000 teachers and 135,000 studentsHaving reached 10% of students so far, Digital Theme Week offers room for scalability and replicability. The initiative is sustainable through secured public funding and today represents the biggest digital pedagogy event in Hungary.

Over 800 schools participated in the 2024 edition of the Digital Theme Week in Hungary. Background information and project results are documented extensively in a knowledge base to serve as inspiration and source of ideas for digital skills activities in an educational context. Activities can also be replicated directly, depending on their target group or context.

An accessible and fully sustainable initiative

The Digital Theme Week (which celebrates its 10th anniversary in 2025!) provides a wide range of digital education resources to support teachers and students, with a special focus on facilitating remote education and learning outside of the classroom. Within the resource database of the project, teachers can access multiple tools, instruction and guidance for online distance teaching (tips on classroom organisation, or activities stimulating online collaboration and use of platforms and digital tools).
Pedagogical assistance in the form of sample project packages, learning curricula and good practices in fostering digital skills from an early age is also available via the project’s knowledge database. The database also contains hundreds of resources targeting students and learners, such as handbooks, learning material, webinars, and video tutorials to act as complementary to digital education.

Details

Target audience

Digital skills in education

Digital technology

Level

Basic

Middle

Funding of the good practice

Public

 

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Start date

01.03.2014

By Country providing the good practice, Funding of the good practice, INSPIRATION: Good practices, National good practice initiative, Other, Public, Type of initiative of the good practiceNo Comments
TO BE FILLED: Here should be the title of the event in capital letters. The same title goes in the section above "ADD TITLE". Please include the country providing the practice in it.

21.04,2021

The e-Schools program is a Croatian initiative by CARNET, the Croatian Academic and Research Network, which ran from 2015 (in its very starting pilot phase of 2015 to 2019) until 2023. The program (the full name of which is ‘e-Schools: Comprehensive Computerisation of School Business Processes and Teaching Processes for the Purpose of Creating Digitally Mature Schools for the 21st Century’) actively strengthened the quality of the Croatian elementary and middle school education system. As one of the largest digital programs targeting primary and secondary education in Europe, the e-Schools program brought a total of 212 million euros to transform and help digitalise the education sector.

About this initiative

The program fostered the development of more digitally mature schools (i.e. schools that have integrated the use of digital technologies in teaching and learning to a large extent) and boosted capacity-building within schools, whilst preparing students for a digitalised job market.

A pilot project (2015-2019) tested the organisational, technological, and educational aspects of introducing information and communication technology (ICT) in the classroom. The experience of the pilot served as the basis to develop the strategy for a system of digitally mature schools in both primary and secondary educational facilities from the Republic of Croatia, implemented between 2019-2022. The initiative supports long-term sustainability and investments in digital skills through the Strategic Framework for the Digital Maturation of Schools and the School System in the Republic of Croatia (2030).

The program provided a platform for teachers and learners. Teachers are equipped with documents supporting the application of digital content and tools in teaching, an e-diary, instructions for using equipment, online distance learning platform and network portals (e.g., e-laboratory on digital tools). A Technical Support Specialist (STP) assists school staff in using the equipment and network from the project, updates operating systems on the equipment as needed, and reports faults to CARNET.

Why is this a good practice?

The e-School programme has contributed to capacity-building through a wide outreach and engagement by its target audience.

Pilot stage achievements

The initiative succeeded in distributing personal ICT equipment (tablets, computers) to many students and teachers in Croatia: 26.350 computers were delivered in the project’s pilot phase, and another 26.755 went out to students in need during 2021. 

More than 150 schools took part in the pilot project from 2015 to 2019, and mobile support teams visited more than 700 school locations with the aim of supporting the digital transformation of education processes by 2022. In 2020, the e-Schools project won 1st place in the category ‘Inclusive growth – skills and education for Digital Europe’, part of the RegioStars Awards – an EU-level contest that awards the best projects in digital education throughout Europe. In 2021, the program was presented as an example of a good practice in digital skills and jobs at a conference on the topic of cohesion policy and investments in digital education, organised by the Ministry of Regional Development and EU Funds, with the support of the European Commission. In 2022, the citizens of Europe chose the e-School program the second best project in the field of regional development funded by the European Union in the past 15 years.

Achievements overall

According to the EU Court of Auditors, the e-Schools project resulted in a 10% boost of the level of digital maturity in primary and secondary schools across Croatia. As part of the celebration of the completion of the e-Schools program, one of the largest projects for the digitalisation of the primary and secondary education system, 10 Regional Education Centres (ROCs) were officially opened.

The project succeeded in reaching almost all primary and secondary schools in Croatia: school network design activities took place at over 2.400 locations of home and branch schools. Active network equipment was also installed, together with a functional wireless network. In total, the project helped to deliver 85.000 laptops for school employees so they can use them in the classroom. Almost 70.000 participants took part in more than 70 workshops, webinars and online courses. Within the same framework, the project produced 98 digital educational contents, 1440 teaching scenarios for teaching subjects, and 350 teaching scenarios for cross-curricular topics with 119 associated interactive content.

Details

Target audience

Digital skills in education

Digital technology

Level

Basic

Middle

Advanced

Expert

Funding of the good practice

Private

Public

Public-private

Type of initiative of the good practice

National initiative

Country providing the good practice

Other

Date

01.11.2015 – 31.12.2023

TECHNOVATION 2023

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For all, For ICT professionals, For the workforce, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
TECHNOVATION 2023

03.05.2023 |

ELEVATE. INTEGRATE. ACCELERATE.

 

ABOUT THE EVENT

Following the success of the first edition of Technovation, Manager magazine is preparing the second edition in 2023. This year’s Technovation event will discuss how the sector is developing in Bulgaria and around the world, as well as what investors are looking for and how to enter foreign markets. What kind of relationship will we develop with artificial intelligence? What does the next generation of technology have in store for us? How will the fintech scene evolve? What are some successful examples of creating new business opportunities through innovation?

In 4 discussion panels, leading executives and experts with recognized authority will discuss how technology is improving the business environment.

Audience: C-level reps/decision makers from tech companies as well as other sectors – retail, trade, heavy and light industry, transportation, healthcare; entrepreneurs; investors; consumers with a passion for technology.

Distribution: The event is being recorded and videos from the individual panels will be posted a few days after the event on manager.bg, Facebook and LinkedIn.

 

This year’s tech event will look at:

  • How the sector is developing in Bulgaria and around the world, as well as what investors are looking for and how to enter foreign markets?
  • What relationships will we develop with artificial intelligence?
  • What does the next generation of technology have in store for us?
  • How will the fintech scene evolve?
  • What are some successful examples of creating new business opportunities through innovation?

 

PROGRAMME:

  • Panel One: Investments in tech: staying ahead
  • Panel Two: AI era: Hello, I am here
  • Panel Three: Fintech 2023: What’s coming?
  • Panel Four: Flying in the clouds

Details of the topics, panelists and a registration form for free attendance in the room can be found here.

Details

Target audience

Digital skills for ICT professionals

Digital technology

Software Engineering

Web Development

Big Data

Telecommunications

Artificial Intelligence

Cybersecurity

5G

THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

By AI & ML, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

03.05.2023 |

Over 400 teachers, principals and education experts took part in this year’s edition of the educational event “Best Practices in Focus” on 29 and 30 April in Sofia.

Art Therapy Studio to improve students’ emotional competencies; project-based learning to celebrate the holidays of different ethnicities in school and develop tolerance among students; a student portfolio in biology to develop scientific literacy, short-term memory and motivation; and a comprehensive school strategy for environmental education and developing awareness of global challenges related to climate change. These are the educational practices that were rated highest in this year’s Best Practices in Focus competition. For the second year in a row, the competition collects, describes and promotes good examples of the work of teachers in Bulgaria.

The awards were presented on 29 April in Sofia during the largest educational event of the same name, which brought together more than 400 teachers, principals and educational experts to exchange experiences, inspiration, practical workshops and search for new approaches to engage students in the 21st century.

The organizers of the competition and the final event “Good Practices in Focus” are the Foundation “Together in class” and the educational website prepodavame.bg.

The winning practices are reviewed and evaluated by an expert jury of over 40 people. In the selection criteria, they look for practices that are effective, sustainable and improve the well-being of children, promote youth participation and support students’ academic progress.

“We often talk about what is not happening in Bulgarian classrooms, what needs to be changed and fixed. This gives the wrong impression that meaningful and inspiring things are not happening. With Good Practices in Focus, we want to show just how much resource and potential there is in the country’s schools. We have received many good examples that we believe will be useful for teachers in other schools – to find inspiration, to find like-minded people and to look for new opportunities to be even more helpful to their pupils.”

In addition to jury awards, audience awards and additional special awards were presented to some of the partners in the event.

In the program of the event, in addition to the awarding of the best practices, teachers from all over the country had the opportunity to participate in an important discussion on how we provide quality education to all students with the participation of Anelia Andreeva from the National Inspectorate of Education, representatives of the World Bank and education experts. [recording of the discussion coming soon]

After the discussion, the forum participants drew on the experience of Dr. Rima Shore, head of the Bank Street College of Education in New York. She inspired the attendees with a lecture on “Empowering Teachers”, which focused on the power and impact of teacher empowerment [lecture recording coming soon]. She also led two hands-on workshops on strategies for improving student well-being and progress and adapting best practices from elsewhere. The workshops were highly appreciated by teachers and helped many of them to imagine how they could innovate more in their teaching practice.

In addition to the international guest, the teachers at the forum learned experientially through practical workshops prepared by teachers from Sofia, Varna, Staza Zagora, Knezha, S. Bohot, S. Rumyantsevo.

The first day of the event also introduced teachers to over 30 educational organizations and initiatives during a special educational exhibition.

More about the event and a full list of the award winners can be found here.

Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital skills

REGISTRATION FOR THE COMPETITION “DIGITAL INNOVATORS IN EDUCATION” OPENS

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
REGISTRATION FOR THE COMPETITION "DIGITAL INNOVATORS IN EDUCATION" OPENS

03.05.2023 |

Traditionally, the campaign and the award ceremony will be held under the patronage of the Minister of Education and Science

From today, 3 May 2023, the registration for the Digital Innovators in Education Teacher Competition 2023, organised by BAIT for the fourth consecutive year, will open.

The aim of the competition is to reward and encourage best practices in the use of digital content, the connection of schools with business and the preparation for the establishment of STEM centers. The competition is looking for teachers – digital innovators, teaching from 1st to 12th grade.

All teachers, including assistant teachers, teaching students from 1st to 12th grade in all subjects included in the curricula of the Ministry of Education can participate. Any teacher may apply or be nominated* in one or more categories. (*Nominations also require completion of all fields on the application form, as well as supporting evidence.)

Registration in the competition is done by submitting an Application Form.

Deadline for registration: 26.05.2023 by 17:00.

Links to posts, testimonials, comments from students and parents on Facebook, LinkedIn, learning platforms, received via email, test scores, videos, links to materials and videos will be accepted.

The competition will determine award winners in the following 4 categories:

1.Technological Innovation:

  • Application of ICT in the overall learning process – tests, homework, visualization and examples;
  • Additional technological innovations – simulation environments, automation, generation of unique tests with the same degree of difficulty (scoring and individualization), authorship check;
  • Use of special technological tools in extracurricular activities – 3D printers, computer aided design systems /CAD systems/, virtual reality, etc.;
  • Contribution to the learning of the material (comparison of test results with previous years).

2. Quality learning content:

  • Interactive presentation of content: engaging students in the delivery and preparation of the lesson;
  • Learning through fun with a platform based on games and building different worlds that encourages creativity, collaboration and problem solving /games, quizzes and other forms with a competitive element/;
  • Feedback from parents , students and guest speakers;
  • Multiple use by other teachers and/or schools.

3. Practical orientation of information technology teaching:

  • Teacher participation in the Business Teaches NP (by updating knowledge and introducing examples from practice to enhance the practical focus of teaching and/or using practitioners as teaching assistants, guest lecturers). Using practical examples and knowledge of new technologies acquired during training in companies in the teaching process;
  • Other forms of collaboration with business to make classroom learning more practical;
  • Extracurricular forms of cooperation with business – internships, workshops and visits to companies.

4. Contribute to a quality STEM center:

  • Preparing for the use of the STEM center in the learning process;
  • Preparation of attractive and interactive content for after-school activities/clubs;
  • Preparing teachers to successfully use the technology tools in the STEM center;
  • Programs to generate interest in STEM;
  • STEM Skills Formation Programs.

The jury, which includes the members of the Management and Supervisory Boards of BAIT, will award the best applications from 1st to 3rd place in each of the four categories.

The winners will be awarded at an official ceremony at TechnoMagicLand on 27.06.2023.

Details

Website

Target audience

Digital skills in education

Digital skills for children

Digital technology

Software Engineering

Telecommunications

Web Development

Big Data

Mobile apps

Digital Marketing

Artificial Intelligence

Digital Skills

WORDPRESS. MAT THAT THREW THE INTERNET INTO JAZZ

By 5G & WiFi, Audience, Basic digital skills, For all, For ICT professionals, For the workforce, Media literacy, NEWS, Software engineering, Technology, Web developmentNo Comments
WORDPRESS. MAT THAT THREW THE INTERNET INTO JAZZ

12.05.2023 |

The story of WordPress is curious and exciting, it is one of those rare series of events that show how beautiful life online can be and what amazing possibilities it creates.

Today, different programming languages, platforms, and libraries are multiplying faster than ever, which is why it’s especially impressive that more than 1/3 of the sites on the Internet today are based… on the same technology. And it’s jazz-related.

WordPress came along at the right time to become the venture that allowed anyone to make their well-designed website easily and without digging deep. The story is particularly interesting, Matt Mullenweg created the platform willy-nilly, insisting on its independence and general accessibility while at the same time… managing to amass a serious fortune. And to remain one of the most positive characters in the times of ubiquitous internet.

Jazzzz

WordPress came along just in time at the moment when the web suddenly became accessible and websites were ready to offer a variety of content. The open source platform has rallied a huge community around it. Thanks to it, today it’s easier than ever to have a well-designed website without being a programmer, designer, or having any experience.

It’s very hard to realize what 1/3 of today’s internet means. Different sources give differing figures, but it is approximately 450 million web pages! With not only the number, but the ratio not stopping growing in recent years, WordPress is adding 2% to its “share” of the web per year, and some say it has even passed the 40% mark!

Today, the project’s main database houses 423,759 lines of code, and because the programmers work on a volunteer basis, 112 years of hours of work have been put into the project so far.

And it all started completely by accident, from the curiosity of a kid.

It’s 2003, and 19-year-old Matt Mullenweg is a freshman at the University of Houston. He decided to start a blog and chose the b2/cafelog platform. He wants to show his classmates the pictures he took on a trip to Washington. The blog was called Photomatt.net, and later became simply Ma.tt.

At that time only 2000 sites were made using b2/cafelog. The platform is far from perfect, Matt needs minor improvements so he can upload his photos. So he’s trying to get in touch with the people who created the project… And today, all of us who use WordPress are very lucky that he’s hitting rock bottom.

The creator of the platform is gone, and Matt decides to seek advice in one of the popular programming forums. “My blog’s software dilemma,” the youngster christens the topic, and explains, “The platform login software I use hasn’t been updated in months, and the main developer has disappeared. I can’t find him anywhere, but I hope he’s at least okay.”

Days pass, only one comment appears below. One Mike Little writes: “If you’re serious about the idea of making a successor to b2, I’d be interested in getting involved.”

Summertime

And then, things just happen. Slowly but surely, their project began to gain a following to become what WordPress is today – the platform that gives everyone the chance to be featured in the online world.

Symbolic or not, the project was officially created on April Fool’s Day, the date becoming WordPress’ birthday.

People don’t stop preferring WordPress until today because in its basic form, you don’t need to know how to code. The system is simple, intuitive, and time-tested. And if you do a little programming, you can develop your project without limits. Of course, there are no perfect solutions, WordPress is not always the best choice. But it’s definitely a myth that it’s only suitable for more modest projects, and today it’s used by BBC America, Bloomberg Professional, TechCrunch and The New Yorker.

But we mentioned jazz… What does it have to do with a platform for websites? It’s a stylish decision by the developers, which WP fans are well aware of, to name each new version of the platform after a favourite jazz artist. The first official version, from January 2004, is named after Miles Davis, and the latest, from November 2022, is named after pianist Mikhail Alperin – Misha. With the release of each new version, the creators of WordPress also release a short playlist of their favorite performances of the selected jazzman.

“Technology is most useful when it brings people together,” says Matt Mullenweg.

But how did he and his followers walk the long road to success? How did he manage to become a successful entrepreneur despite becoming popular with open source? What are the WordPress creator’s views on the future of the web and the big questions of today? Read on the Digital Stories website.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Web development

Software engineering

Digital skills

WOMEN WHO SHONE IN THE TECH WORLD

By 5G & WiFi, Audience, Big data, Computing, For all, IoT, Media literacy, Microelectronics, NEWS, Software engineering, Technology, Telecommunications, Web developmentNo Comments
WOMEN WHO SHONE IN THE TECH WORLD

02.05.2023 |

Their stories are interesting and inspiring

Some think women don’t understand technology. However, this is far from the case and the proof is in the fact that there are many women professionals who have proven their worth in a wide variety of professions. We present to you a few of the most stunning ladies who have left their name in the history of programming:

Countess Ada Lovelace

Have you heard of her? She’s the daughter of the great poet George Byron. And shocking as it may be, she was the world’s first computer programmer. She was born in London in 1815. As a little girl, Ada loved to curl up in some secluded corner with a pen and a notebook. Her mother feared that her daughter had inherited her father’s literary talent and would carry on his work. Ada, however, was not interested in poetry at all-she was obsessed with the idea of the airplane she was designing.

When she was 17, Ada met mathematician Charles Babbage, who is known as the inventor of the first computer. The girl translated Babbage’s work, Elements of Charles Babbage’s Analytical Engine. Interestingly, the translation itself was accompanied by her personal explanations of 52 pages, writes iskamdaznam.

Among other things, she describes the algorithm for calculating Bernoulli’s numbers in order for the computer to understand them. Her calculation sequence can safely be considered the first computer program. Many of the girl’s ideas became the basis for the development of modern programming. In her notes, things like “work cell”, “subroutine”, “loop” are mentioned for the first time in the world.

Grace Hopper

As a child, she was famous for her proverbial curiosity. She remained so. Little Grace dismantled seven alarm clocks – quite puzzling her mother with these actions. Because of her father’s illness, she didn’t want to be another American wife who would be nothing more than a housewife. A decent dowry, however, was not as important as a good education. Therefore, the father chose the latter, which determined his daughter’s fate. The talented Grace Hopper quickly earned her doctorate at Yale. When World War II began, the girl went to serve in the Navy. In 1943, she was transferred to the Artillery Computer Bureau at Harvard University. She was among the first programmers of the Mark I computer. Grace Hopper created the COBOL programming language, which is still current. She first used the term “bug” in her bug report.

Marisa Mayer

Mayer breaks all existing stereotypes about female intelligence by becoming CEO of Yahoo! She was born into a family of an engineer and an artist in 1975 in Wisconsin, USA. After graduating with an MBA from Stanford, she began working at Google, where she became the first female software engineer. Later she worked from one department to another, doing web design, dealing with management, marketing, staff training. As a result, the indefatigable blonde found herself president of the IT product development department.

Marissa Mayer found herself in a difficult situation when she was offered the CEO position at Yahoo because she was pregnant. It is well known that this is not a prerequisite for career development. However, Marissa impressed the board of directors. The company’s management did not doubt for a moment that she was the one to lead Yahoo out of the crisis. After she left Yahoo in 2017, together with her colleague Munoz Torres, she founded Lumi Labs, which is a technology business incubator. The new company is based in Palo Alto, California, and its operations are focused on artificial intelligence and consumer media. She owes her career primarily to her character, which is an incredible “explosive mixture” of pedantry and workaholism.

Read more here.

Details

Website

www.businessnovinite.bg 

Target audience

Digital skills for all

Digital technology

Digital skills

Web development

Software engineering

FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

By Audience, Basic digital skills, Digital marketing, For children, In education, Media literacy, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

02.05.2023 |

Time to consider differentiated remuneration to retain good teachers in priority subjects

The frameworks set out by the Ministry of Education are the stumbling block in the modern training of young talent. The inability to have the power to implement a newer and genuinely useful approach to training processes. Freedom must be given. The head teacher should be able to assign classes to people from the business who within 4-5 hours can come and teach. This will certainly motivate the students, give them another perspective, and motivate the teachers, which in turn will raise the level and lead to better quality education in the state.

Around this opinion united teachers from the Professional High School of Computer Modeling and Computer Systems – city. Varna and Professional School of Computer Science and Mathematical Analysis “Prof. Minko Balkanski – town of Stara Zagora at the next meeting-discussion organized by BASCOM with IT schools in Bulgaria. At the meetings some of the most successful technology schools present and exchange best practices from their training models in order to study their experience and multiply it in other cities of the country. The moderator of the meeting was Ivan Rusev – part of the BASCOM working group that deals with education issues.

Both schools in Varna and Stara Zagora were established less than three years ago and are already an established centre of attraction for young people from their respective regions. Eng. Vyara Dukova, Director of the Professional High School of Computer Modelling and Computer Systems in Stara Zagora, Bulgaria. Varna, said that the curriculum is key for any high school. “The main thing we rely on is that in the elective classes children study mathematics. We believe that no engineer or programmer would be successful if they don’t have a good level of math knowledge. The idea of student learning is to achieve lasting knowledge in something, not to go over material that students cannot understand and master. It’s important for us to build a foundation that the business or university will then build on.”

Eng. Dukova is adamant that today’s children are very different in their perceptions and we should find an approach and language to them. “We have tried to build a model where university professors enter the classes at high school level. This was not a successful practice because the university lecturer imparts a knowledge while the student should be taught. Much more examples and work with children at the high school level is needed,” she says.

Kamelia Krumova, Director of PGKNMA “prof. Minko Balkanski” – town of Stara Zagora

The issue of personnel is another big topic that was discussed in the meeting.

“It is very difficult to find teachers who meet the requirements and at the same time to be able to retain them. Often they come to us for a period of time, we put resources into their education and before long the IT industry swallows them up. Teaching is not just a job, it’s a cause and it’s not for everyone,” said Kamelia Krumova, director of Prof. Minko Balkanski” – town of Stara Zagora. Kamelia Krumova added that we have many applications for teachers from people from other sectors, such as banking, who once acquired teaching qualifications and decided to try their hand as teachers years later. There is a need to find a mechanism to support these people, for example to update their knowledge and assess it, because in general there is a mistrust and among these candidates there may be many valuable educators with unrealised potential. As an advice to future technology schools in other cities, Ms. Krumova stressed that it is absolutely important to be able to rely on a core of great teachers in the first place, as well as on the strong support of the local government – the formula for success of the school in the city of Krumova. The main reason for the success of Stara Zagora’s school.

Dobroslav Dimitrov raised the topic of how long it takes teachers to prepare their materials and what a big effort it is. “I myself am the co-founder of a coder training academy, which I have been developing for 10 years and I know how labor-intensive the process is. I can boldly say that since two months we are much more productive thanks to the AI-based tools we implemented. It’s a colossal transition that can solve in a large percentage the problems with content creation or a complete course. Artificial intelligence could help teachers, for example, to come up with specific assignments or coursework for each student in a way that is interesting and personalised to their level of knowledge and understanding. Using these tools, good materials can be prepared and the overall teaching process can be improved. This frees up creative resources that could be directed towards students. The application of artificial intelligence makes sure that the new juniors are at the level of midlevel and this is already happening,” said Dobroslav Dimitrov.

The participants in the discussion were in consensus that at least twice a year IT school principals, together with representatives of the Ministry of Education and Science and business, need to meet to exchange information and share cases that can find their solution through such discussions. They re-emphasized the importance of having a regular government and a Minister of Education as soon as possible to address all the issues raised.

Details

Website

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital technology

Digital skills

Artificial Intelligence

CAREER DEVELOPMENT FOR STUDENTS AT IT

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For all, For children, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
CAREER DEVELOPMENT FOR STUDENTS AT IT

28.04.2023 |

Are you currently considering your career path after graduation? Have you thought about the dynamic and constantly evolving field of IT? Look no further! Join this upcoming event to learn about the exciting opportunities available as a programmer or designer. Take the first step towards your dream career and discover the opportunities that await you!

When?

04 May at 19:00

Where?

We are waiting for you at the boulevard. “Blvd. “Cherni Vrah” 51, floor 2″ (The entrance is on the back side of the building, from Boris Nikolov – Mokata Str.)

What is the event?

The event will take the form of a discussion, with a short presentation. The best teachers from IT STEP ACADEMY ( in the field of “Programming” and “Design”) will participate in it. You will have the opportunity to get to know their stories and get inspiration from their experience.

The event will be held in two parts (in two different rooms), and you will be able to choose where you want to attend and which is the most curious and useful for you.

Confirm your attendance by registering here.

Details

Website

Target audience

Digital skills in education

Digital skills for kids

Digital technology

Digital skills

Software engineering

Web development

Mobile apps

Telecommunications

BESCO: IT’S TIME TO ENCOURAGE TECHNOLOGY INVESTMENT OUTSIDE SOFIA

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For all, For ICT professionals, For the workforce, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
BESCO: IT'S TIME TO ENCOURAGE TECHNOLOGY INVESTMENT OUTSIDE SOFIA

26.04.2023 |

Svetozar Georgiev, Chairman of the Board of BESCO – Bulgarian Entrepreneurs Association, Dobromir Ivanov, Executive Director of BESCO, in “Business Start”

The Investment Promotion Act in Bulgaria is not adequate to what our neighbouring countries are doing. Neighbouring countries are doing better than us because the way they define the classes of investors and the way state aid is given – what the state actually supports to make deals happen – are fundamentally different. We now have draft laws in place that should change the situation. We propose amendments to the law to focus on medium- and high-tech companies that are outside Sofia and, as a consequence, to change the way in which the relevant classes of investors are defined. This was commented by Svetozar Georgiev, Chairman of the Board of BESCO – Bulgarian Entrepreneurial Association, and Dobromir Ivanov, Executive Director of BESCO, in the TV show “Business Start” with host Hristo Nikolov.

Sofia is now considered a more developed region and especially when it comes to high-tech businesses, there is even cannibalism between companies in the capital and it is very important to develop the regions outside Sofia, the participants explain.

“In Sofia, the competition for staff is so great that at the moment of the arrival of a technology giant to extract more engineers to work for it, it is not clear whether this would help the ecosystem in the city at all…When a competition is too intense and we have a closed market, as in Sofia, we already become uncompetitive at the regional level because the cost of labor becomes too high.”

According to the interlocutors, it is very important to change the size of the budget with which we attract investors. At the moment, the budget of our Investment Agency is about BGN 9 million. By comparison, Serbia entered into a deal with 300 million euros a few weeks ago.

“Accordingly, we do not meet the basic requirements when an investor looks at the region to be able to be competitive with what other countries around us are offering.”

According to the interlocutors, urgent changes are needed in the education system and a key priority in the field is the creation of a standard for the quality of teachers’ work.

“Educational institutions, schools and universities need to be clear about what kind of product they produce in the end…At the moment the system is extremely formal, there are no quality criteria and we are lagging spectacularly behind Europe and the rest of the world.”

Commenting on the results of the parliamentary elections, the interlocutors stressed that the expectations of the business and the people are related to having a regular government that does its job. The state has been in a caretaker mode for two years, the caretaker government is not a body that can legitimise the important issues and the long-term commitments that need to be made and we need to get out of this mode.

Society is fragmented, but this is not just a Bulgarian phenomenon. Only – as in business, we cannot wait for all factors and conjuncture to line up perfectly to start doing work, it cannot be done, we have to work with what we have. Our plea to politicians is to stop trying for an ideal scenario as it will not happen. During this time, key aspects of Bulgaria’s way forward are actually questionable or to be postponed, or even neglected – like our membership in the euro area, in Schengen, the Recovery and Sustainability Plan is delayed too much, and to this we can add many institutions with expired mandates.

“We are a parliamentary republic, it has to be governed that way and the political parties that are in parliament – in whatever configuration they are – have to work”, the interlocutors point out.

The whole conversation can be seen in the video here.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Digital skills

POLICY IN THE BAR – HUMAN CLOUD

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For all, For ICT professionals, For the workforce, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
POLICY IN THE BAR - HUMAN CLOUD

26.04.2023 |

Policy in the Bar is a BESCO networking event that brings together people from the entrepreneurial ecosystem in an informal setting over a beer. These include a variety of business owners, investors, policy makers and journalists. The meetings are in a friendly atmosphere and are aimed at networking and discussing ideas that can improve Bulgaria’s economic model.

GigsRemote will also be at the event to share more human cloud services of the future. GigsRemote is an innovative platform connecting freelancers from Eastern Europe with businesses in need of high quality talent to deliver their projects. The company acts as an impresario for freelancers, finding the best projects according to their experience and desire for professional growth. GigsRemote enables companies to implement their dual IT project implementation strategy, leveraging a core of key personnel within the company and hiring specialized external specialists.

The model is optimized for all involved, presenting the company with a cost- and time-effective alternative to the traditional model of recruiting through staffing agencies or hiring employees.

Come and meet us so that together we can build the future of Bulgaria!

More about the event here.

Details

Website

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Software engineering

Web development

Digital skills

Artificial Intelligence

Cybersecurity

RAILS GIRLS SOFIA 15

By Audience, Basic digital skills, EVENTS, For all, For the workforce, In education, Media literacy, Mobile apps, Technology, Web developmentNo Comments
RAILS GIRLS SOFIA 15

20.04.2023 |

Rails Girls Sofia for the fifteenth time!

Rails Girls is a free two-day workshop aimed at ladies with zero or minimal experience in programming and technology.

The main goal is to show that programming is a fun, interesting, exciting and very useful skill that can be used in many different ways. You will have the opportunity to create your first web application, in an enjoyable atmosphere and under the guidance of experienced instructors. More about the event ↓

The event requires (free) registration in advance.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills in education

Digital technology

Digital skills

Web development

Mobile apps

Date

12.05.2023-13.05.2023г.

Access 

Free event

Format

In-person event

Location

2020 Event Space

Sofia

SPINOFF BULGARIA

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Bulgaria, Computing, Country providing the good practice, Cybersecurity, For ICT professionals, For public administration, Funding of the good practice, In education, Inspiration, INSPIRATION, INSPIRATION: Good practices, IoT, Microelectronics, Mobile apps, National good practice initiative, Private, Robotics, Software engineering, Technology, Telecommunications, Type of initiative of the good practiceNo Comments
SPINOFF BULGARIA

25.06.2024

About Spinoff Bulgaria

 

Spinoff Bulgaria is the largest initiative dedicated to technology transfer, science-based  innovation and spinoff investments in Bulgaria and the region. The two-days format includes a wide range of  keynotes, panel discussions, workshops and roundtables and offers opportunities for networking,  matchmaking and the exchange of best practices.

The target group are scientists, universities and TTOs as well as investors, representatives of national  ministries and European organizations, experts, students, innovators and representatives of  corporations and business.

In addition to the exchange of insights and know-how and awareness-raising for topics related to technology  transfer, the declared goal of the spinoff initiative is to launch and initiate international cooperation projects  and spinoff foundations. By 2030, we aim to have helped 100 spinoff companies get founded, gain  investments and grow commercially.

The initiative supports the development of a sustainable spinoff ecosystem in Bulgaria, SEE and Europe by connecting national stakeholder with international partners. By presenting best practices, insights and collaboration opportunities, the initiative stimulates interest in the creation of spinoffs, promote the culture of technology transfer and bring together European organisations, companies, academia and investors.

Leading Technologies in Artificial Intelligence, Medicine, Microelectronics, and Circular Economy Showcased at the Third Edition of Spinoff Conference 2024

 

The international conference Spinoff Conference was held for the third consecutive year on June 20 and 21, 2024, at Sofia Tech Park, John Atanasoff Forum, once again providing a platform for exchanging ideas, know-how, and raising awareness on topics related to technology transfer.

The primary goal set by the organisers— Health and Life Sciences Cluster, Artificial Intelligence Cluster Bulgaria, Venrize – spinoff factory, ISTEB—is to create a favourable environment for the growth and realization of 100 spinoff companies by 2030. These companies aim to provide high-value-added products and services crucial for the modernization and innovation of the Bulgarian economy. The initiative is supported by numerous ministries, municipalities, professional associations, and universities.

At the conference’s opening, Kristina Eskenazi, one of the main organizers, shared that over the past three years, more than 40 spinoff companies have been presented and awarded on the prestigious stage. “Bulgaria has immense capacity in cutting-edge technologies, and over the next two days, we have the opportunity to showcase them to you,” she stated.

Awards and Recognitions

One of the most anticipated events of the conference was the awarding of “Spinoff of the Year.” This prestigious award was given to companies that have successfully implemented innovative technologies and achieved significant market success. Six companies were awarded the Spinoff of the Year 2024: Momfident, VAReyes, Senesys. Biо, Simenso Ltd, MedTechLab, and Neuromorphica.

You can find additional information about the agenda and previous editions HERE.

Details

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Artificial Intelligence

Cybersecurity

Level

Advanced

Expert

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

AI CLUSTER BULGARIA

Start date

20.06.2024

End date

21.06.2024

BULGARIA: Para Robotics Incubator

By AI & ML, Audience, Bulgaria, For children, In education, INSPIRATION, INSPIRATION: Good practices, Local good practice initiative, National good practice initiative, Private, Robotics, TechnologyNo Comments
BULGARIA: Para Robotics Incubator

15.03.2024 |

The Professional Association for Robotics and Automation (PARA) is recruiting participants for the third consecutive time for its educational program, PARA Robotics Incubator.

PARA Robotics Incubator is an incubator for robotics aimed at students and young professionals. The initiative selects projects from young people and helps them develop these projects to the “prototype” level.

Participants in the program will receive mentorship guidance, hardware, and access to specialized equipment in laboratories. The main goal of the program is for participants to create a working prototype based on a pre-designed project, thereby fostering entrepreneurship.

To enroll in the program, participants must be at least 14 years old and possess basic programming skills. Over the course of the six-month program, each participant is expected to complete their prototype. The projects encouraged should be focused on the fields of robotics, artificial intelligence, and automation.

In the third season of the incubator, projects sought are those aimed at: drones, industrial solutions, machine vision and artificial intelligence, agriculture, technical solutions for sustainable living, and the Internet of Things.

The five selected projects from across Bulgaria will have the opportunity to receive:

– Hardware
– Access to a prototyping space
– Mentorship assistance
– An interactive educational program
– A chance to win a prize of 5000 leva

Desired skills for participants in the program:

– Motivated to develop in the field of technical sciences
– Have their own technical project or idea
– Open to receiving feedback
– Technical knowledge above the average level
– Want to develop their project into a working prototype

Program Modules
What will you learn?

Module 1: Design Thinking
Concepts for developing new products, applications, and innovations within teams

Module 2: Sales and Marketing
Models for reaching the end customer through commercial and advertising tools

Module 3: Collaboration
How people and robots can work together, an overview of methods for coordination, collaboration, and assigning tasks to robots

Module 4: Machine Vision and Machine Orientation
An overview of models and methods for detecting, tracking, and recognizing objects, as well as applying these models to solve problems in real-world environments

 

For the remaining modules, read HERE.

 

And here is some more information about the main stages of the program:

  • The selection of teams will take place on April 6th this year during the special event Demo Day at The Venue in Sofia Tech Park. All teams will present their ideas there, and the jury will choose 5 projects to participate in the program.
  • The educational program will start on April 7th and will run until September 26, 2024. It will include active work with lectures, participation in mentorship sessions, visits to laboratories, and various activities for project development.
  • On September 26th, during the annual Robotics Strategy Forum, the final demonstration of the developments will take place. On that day, the winners of the third edition of the incubator will be announced and awarded.

More information about the program can be found on the official website of the PARA Robotics Incubator.

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Robotics

Level

Intermediate

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

PARA- Professional Association of Robotics and Automation

Start date

02.04.2024

End date

26.09.2024

The best AI tools for education

By AI & ML, Basic digital skills, Bulgaria, Bulgarian, Country providing the educational resource, For all, For ICT professionals, In education, INSPIRATION, Inspiration, INSPIRATION: Educational resources, Language оf the educational resource, Other educational resources, Technology, Type of the educational resourceNo Comments
The best AI tools for education

05.02.2024 |

Most of the discussions about artificial intelligence (AI) tools are often focused on business, but there is immense potential for AI to dramatically improve our educational systems. This is one of the most effective tools that teachers can have at their disposal, often relieving them of administrative burdens. These technologies will not replace teachers but rather allow them to allocate more time to student learning.

AI is rapidly growing in the education sector and is becoming a global billion-dollar market. This rapid growth is due to its ability to transform many aspects of teaching and learning processes. AI can create engaging virtual learning environments, generate “intelligent content,” alleviate language barriers, bridge gaps between learning and teaching, create specialized plans for each student, and much more.

Many innovative companies are creating AI tools to achieve these results. Let’s look at some of the best AI tools for education:

  1. Gradescope

What is Gradescope?

Gradescope’s AI tool allows students to evaluate each other while providing feedback simultaneously, which often consumes a lot of time without AI technology. Gradescope relies on a combination of machine learning (ML) and AI for easier grading, saving time and energy.

By outsourcing these tasks to external evaluators, teachers can focus on more important tasks. Gradescope can be used by teachers to grade paper exams and online assignments, as well as to prepare projects in one place.

Here are some key features of Gradescope:

  • AI-assisted and manually grouped questions
  • Time extensions specific to students
  • Grading with AI assistance
  • Improved efficiency and fairness
2.Fetchy

Fetchy is a generative AI-based platform created specifically for teachers. It empowers teachers to unleash their full teaching potential by simplifying and streamlining the myriad tasks they face, including creating engaging lessons, generating newsletters, crafting professional emails, and more. By harnessing the power of AI, Fetchy enables teachers to enhance their teaching methods, optimize time management, and make confident and informed decisions.

Fetchy specializes in personalizing generated language to meet teachers’ requirements without requiring them to formulate complex prompts. When using Fetchy’s personalized solutions, teachers can expect tailored results that align with their specific educational needs.

  • Generate lesson plans
  • Review history from multiple perspectives
  • Find mathematical or scientific experiments
  1. Nuance

Located in Burlington, Massachusetts, Nuance provides speech recognition software that can be used by both students and teachers. The company’s Dragon Speech Recognition product can transcribe up to 160 words per minute, aiding students who have difficulty writing or typing. The tool also supports verbal commands for document navigation, which is essential for students with accessibility needs.

Dragon offers many more features, including the ability to dictate lesson plans, curriculum, worksheets, reading lists, and more at speeds three times faster than typing, all while achieving 99% accuracy.

Here are some key features of Nuance’s Dragon:

  • Accessibility features supporting verbal commands
  • Voice assessment of students’ work
  • Dictate work in class with 99% accuracy

You can find the top 10 AI tools for education here.

Details

Website

www.unite.ai/bg

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital technology

Artificial intelligence

Digital Skills

Level

Middle

Type of the educational resource

Other educational materials

Language of the educational resource

Bulgarian

Country providing the educational resource

Bulgaria

REGISTRATION FOR JAVA2DAYS 2023 IS OFFICIALLY OPEN

By Audience, Basic digital skills, For ICT professionals, In education, NEWS, Software engineering, Technology, Web developmentNo Comments
REGISTRATION FOR JAVA2DAYS 2023 IS OFFICIALLY OPEN

17.05.2023 |

Registration for Java2Days 2023 is officially open! Don’t miss your chance to be part of the most anticipated Java event of the year, which will take place from 27 to 29 June in the beautiful seaside resort of Albena, located in a picturesque and ecologically clean bay on the Black Sea.

Java2Days 2023 promises to give you a unique and unforgettable experience, bringing together the brightest minds in the Java community for three action-packed days of innovative lectures, hands-on workshops and unparalleled networking opportunities.

By attending Java2Days 2023, you will have the opportunity to:

  • Learn from world-class speakers, including Java Champions and industry leaders, as they share their insights, experiences, and techniques to help you level up your Java game.
  • Dive into practical, skill-building workshops designed to sharpen your expertise and expand your knowledge of the Java ecosystem.
  • Participate in thought-provoking conversations exploring the future of Java and its impact on the ever-evolving world of technology.
  • Connect with fellow Java enthusiasts, developers, and professionals from around the globe to share ideas and forge lasting relationships.
  • Grab your limited-edition Java2Days 2023 swag and merchandise to show off your Java pride!

Don’t miss this amazing opportunity to dive into the world of Java. The event will contribute significantly to your professional development. Secure your place at Java2Days 2023 today by selecting your ticket type here.

Register now and join to Java2Days for an extraordinary experience, where sun, sea, and code come together!

Details

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Web development

Digital skills

THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

By AI & ML, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

03.05.2023 |

Over 400 teachers, principals and education experts took part in this year’s edition of the educational event “Best Practices in Focus” on 29 and 30 April in Sofia.

Art Therapy Studio to improve students’ emotional competencies; project-based learning to celebrate the holidays of different ethnicities in school and develop tolerance among students; a student portfolio in biology to develop scientific literacy, short-term memory and motivation; and a comprehensive school strategy for environmental education and developing awareness of global challenges related to climate change. These are the educational practices that were rated highest in this year’s Best Practices in Focus competition. For the second year in a row, the competition collects, describes and promotes good examples of the work of teachers in Bulgaria.

The awards were presented on 29 April in Sofia during the largest educational event of the same name, which brought together more than 400 teachers, principals and educational experts to exchange experiences, inspiration, practical workshops and search for new approaches to engage students in the 21st century.

The organizers of the competition and the final event “Good Practices in Focus” are the Foundation “Together in class” and the educational website prepodavame.bg.

The winning practices are reviewed and evaluated by an expert jury of over 40 people. In the selection criteria, they look for practices that are effective, sustainable and improve the well-being of children, promote youth participation and support students’ academic progress.

“We often talk about what is not happening in Bulgarian classrooms, what needs to be changed and fixed. This gives the wrong impression that meaningful and inspiring things are not happening. With Good Practices in Focus, we want to show just how much resource and potential there is in the country’s schools. We have received many good examples that we believe will be useful for teachers in other schools – to find inspiration, to find like-minded people and to look for new opportunities to be even more helpful to their pupils.”

In addition to jury awards, audience awards and additional special awards were presented to some of the partners in the event.

In the program of the event, in addition to the awarding of the best practices, teachers from all over the country had the opportunity to participate in an important discussion on how we provide quality education to all students with the participation of Anelia Andreeva from the National Inspectorate of Education, representatives of the World Bank and education experts. [recording of the discussion coming soon]

After the discussion, the forum participants drew on the experience of Dr. Rima Shore, head of the Bank Street College of Education in New York. She inspired the attendees with a lecture on “Empowering Teachers”, which focused on the power and impact of teacher empowerment [lecture recording coming soon]. She also led two hands-on workshops on strategies for improving student well-being and progress and adapting best practices from elsewhere. The workshops were highly appreciated by teachers and helped many of them to imagine how they could innovate more in their teaching practice.

In addition to the international guest, the teachers at the forum learned experientially through practical workshops prepared by teachers from Sofia, Varna, Staza Zagora, Knezha, S. Bohot, S. Rumyantsevo.

The first day of the event also introduced teachers to over 30 educational organizations and initiatives during a special educational exhibition.

More about the event and a full list of the award winners can be found here.

Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital skills

REGISTRATION FOR THE COMPETITION “DIGITAL INNOVATORS IN EDUCATION” OPENS

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
REGISTRATION FOR THE COMPETITION "DIGITAL INNOVATORS IN EDUCATION" OPENS

03.05.2023 |

Traditionally, the campaign and the award ceremony will be held under the patronage of the Minister of Education and Science

From today, 3 May 2023, the registration for the Digital Innovators in Education Teacher Competition 2023, organised by BAIT for the fourth consecutive year, will open.

The aim of the competition is to reward and encourage best practices in the use of digital content, the connection of schools with business and the preparation for the establishment of STEM centers. The competition is looking for teachers – digital innovators, teaching from 1st to 12th grade.

All teachers, including assistant teachers, teaching students from 1st to 12th grade in all subjects included in the curricula of the Ministry of Education can participate. Any teacher may apply or be nominated* in one or more categories. (*Nominations also require completion of all fields on the application form, as well as supporting evidence.)

Registration in the competition is done by submitting an Application Form.

Deadline for registration: 26.05.2023 by 17:00.

Links to posts, testimonials, comments from students and parents on Facebook, LinkedIn, learning platforms, received via email, test scores, videos, links to materials and videos will be accepted.

The competition will determine award winners in the following 4 categories:

1.Technological Innovation:

  • Application of ICT in the overall learning process – tests, homework, visualization and examples;
  • Additional technological innovations – simulation environments, automation, generation of unique tests with the same degree of difficulty (scoring and individualization), authorship check;
  • Use of special technological tools in extracurricular activities – 3D printers, computer aided design systems /CAD systems/, virtual reality, etc.;
  • Contribution to the learning of the material (comparison of test results with previous years).

2. Quality learning content:

  • Interactive presentation of content: engaging students in the delivery and preparation of the lesson;
  • Learning through fun with a platform based on games and building different worlds that encourages creativity, collaboration and problem solving /games, quizzes and other forms with a competitive element/;
  • Feedback from parents , students and guest speakers;
  • Multiple use by other teachers and/or schools.

3. Practical orientation of information technology teaching:

  • Teacher participation in the Business Teaches NP (by updating knowledge and introducing examples from practice to enhance the practical focus of teaching and/or using practitioners as teaching assistants, guest lecturers). Using practical examples and knowledge of new technologies acquired during training in companies in the teaching process;
  • Other forms of collaboration with business to make classroom learning more practical;
  • Extracurricular forms of cooperation with business – internships, workshops and visits to companies.

4. Contribute to a quality STEM center:

  • Preparing for the use of the STEM center in the learning process;
  • Preparation of attractive and interactive content for after-school activities/clubs;
  • Preparing teachers to successfully use the technology tools in the STEM center;
  • Programs to generate interest in STEM;
  • STEM Skills Formation Programs.

The jury, which includes the members of the Management and Supervisory Boards of BAIT, will award the best applications from 1st to 3rd place in each of the four categories.

The winners will be awarded at an official ceremony at TechnoMagicLand on 27.06.2023.

Details

Website

Target audience

Digital skills in education

Digital skills for children

Digital technology

Software Engineering

Telecommunications

Web Development

Big Data

Mobile apps

Digital Marketing

Artificial Intelligence

Digital Skills

MAY IN SOFTUNI

By Audience, Basic digital skills, For all, For ICT professionals, In education, NEWS, Software engineering, Technology, Web developmentNo Comments
MAY IN SOFTUNI

02.05.2023 |

We are pleased to introduce you to the new modules and courses launching at SoftUni in May.

The programme of each course has been selected and developed with the most sought-after skills by employers in mind. The technologies emphasized in them are in line with the latest trends.

  • On May 2 the advanced training “C++ Advanced” with lecturer Doncho Angelov will start: https://bit.ly/3mZhzVA
  • The new course “Containers and Cloud” with lecturer Martin Gradev will introduce you to best practices for creating containers with Docker: https://bit.ly/3oxLkNr
  • The “MySQL” course with lecturer Nikolay Bankin starts on May 10: https://bit.ly/40AS62v
  • With the training “HTML & CSS” with lecturer Konstantin Dankov you will learn to create modern websites with HTML & CSS: https://bit.ly/3V3BP4R
  • The module “Algorithms with Java” with speaker Nikolay Bankin starts on May 22: https://bit.ly/43VJ96G
  • The module “Algorithms with C#” with lecturer Atanas Atanasov starts on May 22: https://bit.ly/3LnfPPh
  • Microsoft Excel module with lecturer Desislava Topuzakova starts on May 25: https://bit.ly/43VP0ZN
  • Course “Microsoft Excel Fundamentals” with lecturer Desislava Topuzakova starts on May 25: https://bit.ly/3Arbe8g

You can find out more about the courses and modules here.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Digital skills

Web development

Programming

FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

By Audience, Basic digital skills, Digital marketing, For children, In education, Media literacy, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

02.05.2023 |

Time to consider differentiated remuneration to retain good teachers in priority subjects

The frameworks set out by the Ministry of Education are the stumbling block in the modern training of young talent. The inability to have the power to implement a newer and genuinely useful approach to training processes. Freedom must be given. The head teacher should be able to assign classes to people from the business who within 4-5 hours can come and teach. This will certainly motivate the students, give them another perspective, and motivate the teachers, which in turn will raise the level and lead to better quality education in the state.

Around this opinion united teachers from the Professional High School of Computer Modeling and Computer Systems – city. Varna and Professional School of Computer Science and Mathematical Analysis “Prof. Minko Balkanski – town of Stara Zagora at the next meeting-discussion organized by BASCOM with IT schools in Bulgaria. At the meetings some of the most successful technology schools present and exchange best practices from their training models in order to study their experience and multiply it in other cities of the country. The moderator of the meeting was Ivan Rusev – part of the BASCOM working group that deals with education issues.

Both schools in Varna and Stara Zagora were established less than three years ago and are already an established centre of attraction for young people from their respective regions. Eng. Vyara Dukova, Director of the Professional High School of Computer Modelling and Computer Systems in Stara Zagora, Bulgaria. Varna, said that the curriculum is key for any high school. “The main thing we rely on is that in the elective classes children study mathematics. We believe that no engineer or programmer would be successful if they don’t have a good level of math knowledge. The idea of student learning is to achieve lasting knowledge in something, not to go over material that students cannot understand and master. It’s important for us to build a foundation that the business or university will then build on.”

Eng. Dukova is adamant that today’s children are very different in their perceptions and we should find an approach and language to them. “We have tried to build a model where university professors enter the classes at high school level. This was not a successful practice because the university lecturer imparts a knowledge while the student should be taught. Much more examples and work with children at the high school level is needed,” she says.

Kamelia Krumova, Director of PGKNMA “prof. Minko Balkanski” – town of Stara Zagora

The issue of personnel is another big topic that was discussed in the meeting.

“It is very difficult to find teachers who meet the requirements and at the same time to be able to retain them. Often they come to us for a period of time, we put resources into their education and before long the IT industry swallows them up. Teaching is not just a job, it’s a cause and it’s not for everyone,” said Kamelia Krumova, director of Prof. Minko Balkanski” – town of Stara Zagora. Kamelia Krumova added that we have many applications for teachers from people from other sectors, such as banking, who once acquired teaching qualifications and decided to try their hand as teachers years later. There is a need to find a mechanism to support these people, for example to update their knowledge and assess it, because in general there is a mistrust and among these candidates there may be many valuable educators with unrealised potential. As an advice to future technology schools in other cities, Ms. Krumova stressed that it is absolutely important to be able to rely on a core of great teachers in the first place, as well as on the strong support of the local government – the formula for success of the school in the city of Krumova. The main reason for the success of Stara Zagora’s school.

Dobroslav Dimitrov raised the topic of how long it takes teachers to prepare their materials and what a big effort it is. “I myself am the co-founder of a coder training academy, which I have been developing for 10 years and I know how labor-intensive the process is. I can boldly say that since two months we are much more productive thanks to the AI-based tools we implemented. It’s a colossal transition that can solve in a large percentage the problems with content creation or a complete course. Artificial intelligence could help teachers, for example, to come up with specific assignments or coursework for each student in a way that is interesting and personalised to their level of knowledge and understanding. Using these tools, good materials can be prepared and the overall teaching process can be improved. This frees up creative resources that could be directed towards students. The application of artificial intelligence makes sure that the new juniors are at the level of midlevel and this is already happening,” said Dobroslav Dimitrov.

The participants in the discussion were in consensus that at least twice a year IT school principals, together with representatives of the Ministry of Education and Science and business, need to meet to exchange information and share cases that can find their solution through such discussions. They re-emphasized the importance of having a regular government and a Minister of Education as soon as possible to address all the issues raised.

Details

Website

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital skills for children

Digital technology

Digital skills

Artificial Intelligence

HOW TALENT IS DEVELOPED – TBS ACADEMY

By AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, For all, For ICT professionals, For the workforce, In education, IoT, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
HOW TALENT IS DEVELOPED - TBS ACADEMY

28.04.2023 |

The shortage of staff in the IT sector is an undeniable fact. The right way to address it is multi-layered and dynamic, just like the industry itself. “TBS Academy” was established with a clear mission – to offer the best practical and personalized training in the field of IT infrastructure.

Established in 2021, “TBS Academy” has been able to train a total of 40 professionals, 21 of whom are already working in the company, having chosen the department they want to develop in themselves. Completely free of charge, the Academy enables anyone with an interest in the field to not only gain knowledge, but also to get a chance for future career development at TBS after successfully completing the training. At its core are the drive of the teaching team and a clear awareness of a holistic transformation of learners. The academy is gaining popularity, starting with 25 candidates in 2021, a number that has grown significantly to 122 for the last training.

A new, more ambitious stage in the Academy’s history, encouraged by its great success, is its expansion to other Balkan countries following the same model, with TBS offices becoming educational hubs of sorts. Up-to-date, different and practically oriented, the Academy successfully combines ambition and the drive for knowledge with the need for well-trained IT staff.

About the Academy

The training starts with a three-month technology-focused theoretical part that covers the basics of modern IT infrastructure. Upon successful completion of the first stage, it progresses to a paid three-month practical internship, during which trainees get the opportunity to get involved in real company projects on an ongoing basis. For many, the final step is to start a job at TBS that guides them in their overall career development.

After gaining hands-on experience, new experts are encouraged to take a company-sponsored, internationally recognized certification exam. For this purpose, the Academy’s own certification centre, part of the Pearson VUE network, is located in the TBS office in Sofia. It is also available to external candidates. The centre offers certification exams of leading IT companies such as Microsoft, Cisco, VMware, Dell, IBM and many others. Nearly 300 certification exams have been conducted in the last year, half of them by TBS employees and the other half by external candidates.

Since human resource is the core of TBS’s progress, creating professionals with the right focus and understanding of market needs is an absolute must. It is crucial to invest in initiatives that support and develop young professionals. Thanks to optimized training content, adequate planning and vast teaching experience, the “TBS Academy” is considered one of the main pillars in the company’s strategic development. Future trainings will build on the knowledge base in line with TBS’s long-term vision and with a focus on current expert needs.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital skills

Software engineering

Web development

Mobile apps

Big data

Telecommunications

AI

Blockchain

SCHOLARSHIP FUND “GO, STUDY AND COME BACK”

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, In education, IoT, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
SCHOLARSHIP FUND "GO, STUDY AND COME BACK"

28.04.2023 |

The Tuk-Tam “Go, Study and Come Back” Scholarship Fund is launching for the eighth consecutive year and will be the largest ever with a total fund of nearly 100,000 BGN!

The fund is a Tuk-Tam initiative that supports motivated Bulgarians to continue their education with a Master’s degree at a foreign university, and then apply what they learn here – this is how we build a brighter future in Bulgaria.

You can take part in the competition REGARDLESS of the field and country you apply to, as long as you have:

  • Bulgarian citizenship
  • Bachelor’s or Master’s degree obtained by 31 July 2023
  • Started application process to a Master’s programme at a foreign university
  • At least B2 level of proficiency in the language in which the training will be conducted
  • A clear intention to pursue a career in Bulgaria.

If you are targeting an Engineering (or similar) Master’s degree abroad, you can apply for the 10,000 BGN Specialist Scholarship from Sensata Technologies.

Apply by May 10! More about the fields, as well as all the conditions and the application form, can be found here.

Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Telecommunications

Big data

Mobile apps

Web development

Artificial Intelligence

Cybersecurity

SPINOFF BULGARIA

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Bulgaria, Computing, Country providing the good practice, Cybersecurity, For ICT professionals, For public administration, Funding of the good practice, In education, Inspiration, INSPIRATION, INSPIRATION: Good practices, IoT, Microelectronics, Mobile apps, National good practice initiative, Private, Robotics, Software engineering, Technology, Telecommunications, Type of initiative of the good practiceNo Comments
SPINOFF BULGARIA

25.06.2024

About Spinoff Bulgaria

 

Spinoff Bulgaria is the largest initiative dedicated to technology transfer, science-based  innovation and spinoff investments in Bulgaria and the region. The two-days format includes a wide range of  keynotes, panel discussions, workshops and roundtables and offers opportunities for networking,  matchmaking and the exchange of best practices.

The target group are scientists, universities and TTOs as well as investors, representatives of national  ministries and European organizations, experts, students, innovators and representatives of  corporations and business.

In addition to the exchange of insights and know-how and awareness-raising for topics related to technology  transfer, the declared goal of the spinoff initiative is to launch and initiate international cooperation projects  and spinoff foundations. By 2030, we aim to have helped 100 spinoff companies get founded, gain  investments and grow commercially.

The initiative supports the development of a sustainable spinoff ecosystem in Bulgaria, SEE and Europe by connecting national stakeholder with international partners. By presenting best practices, insights and collaboration opportunities, the initiative stimulates interest in the creation of spinoffs, promote the culture of technology transfer and bring together European organisations, companies, academia and investors.

Leading Technologies in Artificial Intelligence, Medicine, Microelectronics, and Circular Economy Showcased at the Third Edition of Spinoff Conference 2024

 

The international conference Spinoff Conference was held for the third consecutive year on June 20 and 21, 2024, at Sofia Tech Park, John Atanasoff Forum, once again providing a platform for exchanging ideas, know-how, and raising awareness on topics related to technology transfer.

The primary goal set by the organisers— Health and Life Sciences Cluster, Artificial Intelligence Cluster Bulgaria, Venrize – spinoff factory, ISTEB—is to create a favourable environment for the growth and realization of 100 spinoff companies by 2030. These companies aim to provide high-value-added products and services crucial for the modernization and innovation of the Bulgarian economy. The initiative is supported by numerous ministries, municipalities, professional associations, and universities.

At the conference’s opening, Kristina Eskenazi, one of the main organizers, shared that over the past three years, more than 40 spinoff companies have been presented and awarded on the prestigious stage. “Bulgaria has immense capacity in cutting-edge technologies, and over the next two days, we have the opportunity to showcase them to you,” she stated.

Awards and Recognitions

One of the most anticipated events of the conference was the awarding of “Spinoff of the Year.” This prestigious award was given to companies that have successfully implemented innovative technologies and achieved significant market success. Six companies were awarded the Spinoff of the Year 2024: Momfident, VAReyes, Senesys. Biо, Simenso Ltd, MedTechLab, and Neuromorphica.

You can find additional information about the agenda and previous editions HERE.

Details

Target audience

Digital skills for the workforce

Digital skills for ICT professionals

Digital technology

Artificial Intelligence

Cybersecurity

Level

Advanced

Expert

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

AI CLUSTER BULGARIA

Start date

20.06.2024

End date

21.06.2024

BULGARIA: Para Robotics Incubator

By AI & ML, Audience, Bulgaria, For children, In education, INSPIRATION, INSPIRATION: Good practices, Local good practice initiative, National good practice initiative, Private, Robotics, TechnologyNo Comments
BULGARIA: Para Robotics Incubator

15.03.2024 |

The Professional Association for Robotics and Automation (PARA) is recruiting participants for the third consecutive time for its educational program, PARA Robotics Incubator.

PARA Robotics Incubator is an incubator for robotics aimed at students and young professionals. The initiative selects projects from young people and helps them develop these projects to the “prototype” level.

Participants in the program will receive mentorship guidance, hardware, and access to specialized equipment in laboratories. The main goal of the program is for participants to create a working prototype based on a pre-designed project, thereby fostering entrepreneurship.

To enroll in the program, participants must be at least 14 years old and possess basic programming skills. Over the course of the six-month program, each participant is expected to complete their prototype. The projects encouraged should be focused on the fields of robotics, artificial intelligence, and automation.

In the third season of the incubator, projects sought are those aimed at: drones, industrial solutions, machine vision and artificial intelligence, agriculture, technical solutions for sustainable living, and the Internet of Things.

The five selected projects from across Bulgaria will have the opportunity to receive:

– Hardware
– Access to a prototyping space
– Mentorship assistance
– An interactive educational program
– A chance to win a prize of 5000 leva

Desired skills for participants in the program:

– Motivated to develop in the field of technical sciences
– Have their own technical project or idea
– Open to receiving feedback
– Technical knowledge above the average level
– Want to develop their project into a working prototype

Program Modules
What will you learn?

Module 1: Design Thinking
Concepts for developing new products, applications, and innovations within teams

Module 2: Sales and Marketing
Models for reaching the end customer through commercial and advertising tools

Module 3: Collaboration
How people and robots can work together, an overview of methods for coordination, collaboration, and assigning tasks to robots

Module 4: Machine Vision and Machine Orientation
An overview of models and methods for detecting, tracking, and recognizing objects, as well as applying these models to solve problems in real-world environments

 

For the remaining modules, read HERE.

 

And here is some more information about the main stages of the program:

  • The selection of teams will take place on April 6th this year during the special event Demo Day at The Venue in Sofia Tech Park. All teams will present their ideas there, and the jury will choose 5 projects to participate in the program.
  • The educational program will start on April 7th and will run until September 26, 2024. It will include active work with lectures, participation in mentorship sessions, visits to laboratories, and various activities for project development.
  • On September 26th, during the annual Robotics Strategy Forum, the final demonstration of the developments will take place. On that day, the winners of the third edition of the incubator will be announced and awarded.

More information about the program can be found on the official website of the PARA Robotics Incubator.

Details

Target audience

Digital skills in education

Digital skills for children

Digital technology

Artificial Intelligence

Robotics

Level

Intermediate

Advanced

Funding of the good practice

Private

Type of initiative of the good practice

National initiative

Local initiative

Country providing the good practice

Bulgaria

Organisation providing the good practice

PARA- Professional Association of Robotics and Automation

Start date

02.04.2024

End date

26.09.2024

The best AI tools for education

By AI & ML, Basic digital skills, Bulgaria, Bulgarian, Country providing the educational resource, For all, For ICT professionals, In education, INSPIRATION, Inspiration, INSPIRATION: Educational resources, Language оf the educational resource, Other educational resources, Technology, Type of the educational resourceNo Comments
The best AI tools for education

05.02.2024 |

Most of the discussions about artificial intelligence (AI) tools are often focused on business, but there is immense potential for AI to dramatically improve our educational systems. This is one of the most effective tools that teachers can have at their disposal, often relieving them of administrative burdens. These technologies will not replace teachers but rather allow them to allocate more time to student learning.

AI is rapidly growing in the education sector and is becoming a global billion-dollar market. This rapid growth is due to its ability to transform many aspects of teaching and learning processes. AI can create engaging virtual learning environments, generate “intelligent content,” alleviate language barriers, bridge gaps between learning and teaching, create specialized plans for each student, and much more.

Many innovative companies are creating AI tools to achieve these results. Let’s look at some of the best AI tools for education:

  1. Gradescope

What is Gradescope?

Gradescope’s AI tool allows students to evaluate each other while providing feedback simultaneously, which often consumes a lot of time without AI technology. Gradescope relies on a combination of machine learning (ML) and AI for easier grading, saving time and energy.

By outsourcing these tasks to external evaluators, teachers can focus on more important tasks. Gradescope can be used by teachers to grade paper exams and online assignments, as well as to prepare projects in one place.

Here are some key features of Gradescope:

  • AI-assisted and manually grouped questions
  • Time extensions specific to students
  • Grading with AI assistance
  • Improved efficiency and fairness
2.Fetchy

Fetchy is a generative AI-based platform created specifically for teachers. It empowers teachers to unleash their full teaching potential by simplifying and streamlining the myriad tasks they face, including creating engaging lessons, generating newsletters, crafting professional emails, and more. By harnessing the power of AI, Fetchy enables teachers to enhance their teaching methods, optimize time management, and make confident and informed decisions.

Fetchy specializes in personalizing generated language to meet teachers’ requirements without requiring them to formulate complex prompts. When using Fetchy’s personalized solutions, teachers can expect tailored results that align with their specific educational needs.

  • Generate lesson plans
  • Review history from multiple perspectives
  • Find mathematical or scientific experiments
  1. Nuance

Located in Burlington, Massachusetts, Nuance provides speech recognition software that can be used by both students and teachers. The company’s Dragon Speech Recognition product can transcribe up to 160 words per minute, aiding students who have difficulty writing or typing. The tool also supports verbal commands for document navigation, which is essential for students with accessibility needs.

Dragon offers many more features, including the ability to dictate lesson plans, curriculum, worksheets, reading lists, and more at speeds three times faster than typing, all while achieving 99% accuracy.

Here are some key features of Nuance’s Dragon:

  • Accessibility features supporting verbal commands
  • Voice assessment of students’ work
  • Dictate work in class with 99% accuracy

You can find the top 10 AI tools for education here.

Details

Website

www.unite.ai/bg

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital technology

Artificial intelligence

Digital Skills

Level

Middle

Type of the educational resource

Other educational materials

Language of the educational resource

Bulgarian

Country providing the educational resource

Bulgaria

REGISTRATION FOR JAVA2DAYS 2023 IS OFFICIALLY OPEN

By Audience, Basic digital skills, For ICT professionals, In education, NEWS, Software engineering, Technology, Web developmentNo Comments
REGISTRATION FOR JAVA2DAYS 2023 IS OFFICIALLY OPEN

17.05.2023 |

Registration for Java2Days 2023 is officially open! Don’t miss your chance to be part of the most anticipated Java event of the year, which will take place from 27 to 29 June in the beautiful seaside resort of Albena, located in a picturesque and ecologically clean bay on the Black Sea.

Java2Days 2023 promises to give you a unique and unforgettable experience, bringing together the brightest minds in the Java community for three action-packed days of innovative lectures, hands-on workshops and unparalleled networking opportunities.

By attending Java2Days 2023, you will have the opportunity to:

  • Learn from world-class speakers, including Java Champions and industry leaders, as they share their insights, experiences, and techniques to help you level up your Java game.
  • Dive into practical, skill-building workshops designed to sharpen your expertise and expand your knowledge of the Java ecosystem.
  • Participate in thought-provoking conversations exploring the future of Java and its impact on the ever-evolving world of technology.
  • Connect with fellow Java enthusiasts, developers, and professionals from around the globe to share ideas and forge lasting relationships.
  • Grab your limited-edition Java2Days 2023 swag and merchandise to show off your Java pride!

Don’t miss this amazing opportunity to dive into the world of Java. The event will contribute significantly to your professional development. Secure your place at Java2Days 2023 today by selecting your ticket type here.

Register now and join to Java2Days for an extraordinary experience, where sun, sea, and code come together!

Details

Target audience

Digital skills for all

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Web development

Digital skills

THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

By AI & ML, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
THE BEST TEACHING PRACTICES FOR THE YEAR WERE AWARDED AT THE LARGEST EDUCATIONAL FORUM IN BULGARIA

03.05.2023 |

Over 400 teachers, principals and education experts took part in this year’s edition of the educational event “Best Practices in Focus” on 29 and 30 April in Sofia.

Art Therapy Studio to improve students’ emotional competencies; project-based learning to celebrate the holidays of different ethnicities in school and develop tolerance among students; a student portfolio in biology to develop scientific literacy, short-term memory and motivation; and a comprehensive school strategy for environmental education and developing awareness of global challenges related to climate change. These are the educational practices that were rated highest in this year’s Best Practices in Focus competition. For the second year in a row, the competition collects, describes and promotes good examples of the work of teachers in Bulgaria.

The awards were presented on 29 April in Sofia during the largest educational event of the same name, which brought together more than 400 teachers, principals and educational experts to exchange experiences, inspiration, practical workshops and search for new approaches to engage students in the 21st century.

The organizers of the competition and the final event “Good Practices in Focus” are the Foundation “Together in class” and the educational website prepodavame.bg.

The winning practices are reviewed and evaluated by an expert jury of over 40 people. In the selection criteria, they look for practices that are effective, sustainable and improve the well-being of children, promote youth participation and support students’ academic progress.

“We often talk about what is not happening in Bulgarian classrooms, what needs to be changed and fixed. This gives the wrong impression that meaningful and inspiring things are not happening. With Good Practices in Focus, we want to show just how much resource and potential there is in the country’s schools. We have received many good examples that we believe will be useful for teachers in other schools – to find inspiration, to find like-minded people and to look for new opportunities to be even more helpful to their pupils.”

In addition to jury awards, audience awards and additional special awards were presented to some of the partners in the event.

In the program of the event, in addition to the awarding of the best practices, teachers from all over the country had the opportunity to participate in an important discussion on how we provide quality education to all students with the participation of Anelia Andreeva from the National Inspectorate of Education, representatives of the World Bank and education experts. [recording of the discussion coming soon]

After the discussion, the forum participants drew on the experience of Dr. Rima Shore, head of the Bank Street College of Education in New York. She inspired the attendees with a lecture on “Empowering Teachers”, which focused on the power and impact of teacher empowerment [lecture recording coming soon]. She also led two hands-on workshops on strategies for improving student well-being and progress and adapting best practices from elsewhere. The workshops were highly appreciated by teachers and helped many of them to imagine how they could innovate more in their teaching practice.

In addition to the international guest, the teachers at the forum learned experientially through practical workshops prepared by teachers from Sofia, Varna, Staza Zagora, Knezha, S. Bohot, S. Rumyantsevo.

The first day of the event also introduced teachers to over 30 educational organizations and initiatives during a special educational exhibition.

More about the event and a full list of the award winners can be found here.

Details

Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Digital skills

REGISTRATION FOR THE COMPETITION “DIGITAL INNOVATORS IN EDUCATION” OPENS

By 5G & WiFi, AI & ML, AR & VR, Audience, Basic digital skills, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, For the workforce, In education, IoT, Media literacy, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
REGISTRATION FOR THE COMPETITION "DIGITAL INNOVATORS IN EDUCATION" OPENS

03.05.2023 |

Traditionally, the campaign and the award ceremony will be held under the patronage of the Minister of Education and Science

From today, 3 May 2023, the registration for the Digital Innovators in Education Teacher Competition 2023, organised by BAIT for the fourth consecutive year, will open.

The aim of the competition is to reward and encourage best practices in the use of digital content, the connection of schools with business and the preparation for the establishment of STEM centers. The competition is looking for teachers – digital innovators, teaching from 1st to 12th grade.

All teachers, including assistant teachers, teaching students from 1st to 12th grade in all subjects included in the curricula of the Ministry of Education can participate. Any teacher may apply or be nominated* in one or more categories. (*Nominations also require completion of all fields on the application form, as well as supporting evidence.)

Registration in the competition is done by submitting an Application Form.

Deadline for registration: 26.05.2023 by 17:00.

Links to posts, testimonials, comments from students and parents on Facebook, LinkedIn, learning platforms, received via email, test scores, videos, links to materials and videos will be accepted.

The competition will determine award winners in the following 4 categories:

1.Technological Innovation:

  • Application of ICT in the overall learning process – tests, homework, visualization and examples;
  • Additional technological innovations – simulation environments, automation, generation of unique tests with the same degree of difficulty (scoring and individualization), authorship check;
  • Use of special technological tools in extracurricular activities – 3D printers, computer aided design systems /CAD systems/, virtual reality, etc.;
  • Contribution to the learning of the material (comparison of test results with previous years).

2. Quality learning content:

  • Interactive presentation of content: engaging students in the delivery and preparation of the lesson;
  • Learning through fun with a platform based on games and building different worlds that encourages creativity, collaboration and problem solving /games, quizzes and other forms with a competitive element/;
  • Feedback from parents , students and guest speakers;
  • Multiple use by other teachers and/or schools.

3. Practical orientation of information technology teaching:

  • Teacher participation in the Business Teaches NP (by updating knowledge and introducing examples from practice to enhance the practical focus of teaching and/or using practitioners as teaching assistants, guest lecturers). Using practical examples and knowledge of new technologies acquired during training in companies in the teaching process;
  • Other forms of collaboration with business to make classroom learning more practical;
  • Extracurricular forms of cooperation with business – internships, workshops and visits to companies.

4. Contribute to a quality STEM center:

  • Preparing for the use of the STEM center in the learning process;
  • Preparation of attractive and interactive content for after-school activities/clubs;
  • Preparing teachers to successfully use the technology tools in the STEM center;
  • Programs to generate interest in STEM;
  • STEM Skills Formation Programs.

The jury, which includes the members of the Management and Supervisory Boards of BAIT, will award the best applications from 1st to 3rd place in each of the four categories.

The winners will be awarded at an official ceremony at TechnoMagicLand on 27.06.2023.

Details

Website

Target audience

Digital skills in education

Digital skills for children

Digital technology

Software Engineering

Telecommunications

Web Development

Big Data

Mobile apps

Digital Marketing

Artificial Intelligence

Digital Skills

MAY IN SOFTUNI

By Audience, Basic digital skills, For all, For ICT professionals, In education, NEWS, Software engineering, Technology, Web developmentNo Comments
MAY IN SOFTUNI

02.05.2023 |

We are pleased to introduce you to the new modules and courses launching at SoftUni in May.

The programme of each course has been selected and developed with the most sought-after skills by employers in mind. The technologies emphasized in them are in line with the latest trends.

  • On May 2 the advanced training “C++ Advanced” with lecturer Doncho Angelov will start: https://bit.ly/3mZhzVA
  • The new course “Containers and Cloud” with lecturer Martin Gradev will introduce you to best practices for creating containers with Docker: https://bit.ly/3oxLkNr
  • The “MySQL” course with lecturer Nikolay Bankin starts on May 10: https://bit.ly/40AS62v
  • With the training “HTML & CSS” with lecturer Konstantin Dankov you will learn to create modern websites with HTML & CSS: https://bit.ly/3V3BP4R
  • The module “Algorithms with Java” with speaker Nikolay Bankin starts on May 22: https://bit.ly/43VJ96G
  • The module “Algorithms with C#” with lecturer Atanas Atanasov starts on May 22: https://bit.ly/3LnfPPh
  • Microsoft Excel module with lecturer Desislava Topuzakova starts on May 25: https://bit.ly/43VP0ZN
  • Course “Microsoft Excel Fundamentals” with lecturer Desislava Topuzakova starts on May 25: https://bit.ly/3Arbe8g

You can find out more about the courses and modules here.

Details

Target audience

Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Digital skills

Web development

Programming

FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

By Audience, Basic digital skills, Digital marketing, For children, In education, Media literacy, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
FEWER RESTRICTIONS ON TEACHING WILL LEAD TO HIGHER QUALITY SECONDARY EDUCATION

02.05.2023 |

Time to consider differentiated remuneration to retain good teachers in priority subjects

The frameworks set out by the Ministry of Education are the stumbling block in the modern training of young talent. The inability to have the power to implement a newer and genuinely useful approach to training processes. Freedom must be given. The head teacher should be able to assign classes to people from the business who within 4-5 hours can come and teach. This will certainly motivate the students, give them another perspective, and motivate the teachers, which in turn will raise the level and lead to better quality education in the state.

Around this opinion united teachers from the Professional High School of Computer Modeling and Computer Systems – city. Varna and Professional School of Computer Science and Mathematical Analysis “Prof. Minko Balkanski – town of Stara Zagora at the next meeting-discussion organized by BASCOM with IT schools in Bulgaria. At the meetings some of the most successful technology schools present and exchange best practices from their training models in order to study their experience and multiply it in other cities of the country. The moderator of the meeting was Ivan Rusev – part of the BASCOM working group that deals with education issues.

Both schools in Varna and Stara Zagora were established less than three years ago and are already an established centre of attraction for young people from their respective regions. Eng. Vyara Dukova, Director of the Professional High School of Computer Modelling and Computer Systems in Stara Zagora, Bulgaria. Varna, said that the curriculum is key for any high school. “The main thing we rely on is that in the elective classes children study mathematics. We believe that no engineer or programmer would be successful if they don’t have a good level of math knowledge. The idea of student learning is to achieve lasting knowledge in something, not to go over material that students cannot understand and master. It’s important for us to build a foundation that the business or university will then build on.”

Eng. Dukova is adamant that today’s children are very different in their perceptions and we should find an approach and language to them. “We have tried to build a model where university professors enter the classes at high school level. This was not a successful practice because the university lecturer imparts a knowledge while the student should be taught. Much more examples and work with children at the high school level is needed,” she says.

Kamelia Krumova, Director of PGKNMA “prof. Minko Balkanski” – town of Stara Zagora

The issue of personnel is another big topic that was discussed in the meeting.

“It is very difficult to find teachers who meet the requirements and at the same time to be able to retain them. Often they come to us for a period of time, we put resources into their education and before long the IT industry swallows them up. Teaching is not just a job, it’s a cause and it’s not for everyone,” said Kamelia Krumova, director of Prof. Minko Balkanski” – town of Stara Zagora. Kamelia Krumova added that we have many applications for teachers from people from other sectors, such as banking, who once acquired teaching qualifications and decided to try their hand as teachers years later. There is a need to find a mechanism to support these people, for example to update their knowledge and assess it, because in general there is a mistrust and among these candidates there may be many valuable educators with unrealised potential. As an advice to future technology schools in other cities, Ms. Krumova stressed that it is absolutely important to be able to rely on a core of great teachers in the first place, as well as on the strong support of the local government – the formula for success of the school in the city of Krumova. The main reason for the success of Stara Zagora’s school.

Dobroslav Dimitrov raised the topic of how long it takes teachers to prepare their materials and what a big effort it is. “I myself am the co-founder of a coder training academy, which I have been developing for 10 years and I know how labor-intensive the process is. I can boldly say that since two months we are much more productive thanks to the AI-based tools we implemented. It’s a colossal transition that can solve in a large percentage the problems with content creation or a complete course. Artificial intelligence could help teachers, for example, to come up with specific assignments or coursework for each student in a way that is interesting and personalised to their level of knowledge and understanding. Using these tools, good materials can be prepared and the overall teaching process can be improved. This frees up creative resources that could be directed towards students. The application of artificial intelligence makes sure that the new juniors are at the level of midlevel and this is already happening,” said Dobroslav Dimitrov.

The participants in the discussion were in consensus that at least twice a year IT school principals, together with representatives of the Ministry of Education and Science and business, need to meet to exchange information and share cases that can find their solution through such discussions. They re-emphasized the importance of having a regular government and a Minister of Education as soon as possible to address all the issues raised.

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Artificial Intelligence

HOW TALENT IS DEVELOPED – TBS ACADEMY

By AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, For all, For ICT professionals, For the workforce, In education, IoT, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
HOW TALENT IS DEVELOPED - TBS ACADEMY

28.04.2023 |

The shortage of staff in the IT sector is an undeniable fact. The right way to address it is multi-layered and dynamic, just like the industry itself. “TBS Academy” was established with a clear mission – to offer the best practical and personalized training in the field of IT infrastructure.

Established in 2021, “TBS Academy” has been able to train a total of 40 professionals, 21 of whom are already working in the company, having chosen the department they want to develop in themselves. Completely free of charge, the Academy enables anyone with an interest in the field to not only gain knowledge, but also to get a chance for future career development at TBS after successfully completing the training. At its core are the drive of the teaching team and a clear awareness of a holistic transformation of learners. The academy is gaining popularity, starting with 25 candidates in 2021, a number that has grown significantly to 122 for the last training.

A new, more ambitious stage in the Academy’s history, encouraged by its great success, is its expansion to other Balkan countries following the same model, with TBS offices becoming educational hubs of sorts. Up-to-date, different and practically oriented, the Academy successfully combines ambition and the drive for knowledge with the need for well-trained IT staff.

About the Academy

The training starts with a three-month technology-focused theoretical part that covers the basics of modern IT infrastructure. Upon successful completion of the first stage, it progresses to a paid three-month practical internship, during which trainees get the opportunity to get involved in real company projects on an ongoing basis. For many, the final step is to start a job at TBS that guides them in their overall career development.

After gaining hands-on experience, new experts are encouraged to take a company-sponsored, internationally recognized certification exam. For this purpose, the Academy’s own certification centre, part of the Pearson VUE network, is located in the TBS office in Sofia. It is also available to external candidates. The centre offers certification exams of leading IT companies such as Microsoft, Cisco, VMware, Dell, IBM and many others. Nearly 300 certification exams have been conducted in the last year, half of them by TBS employees and the other half by external candidates.

Since human resource is the core of TBS’s progress, creating professionals with the right focus and understanding of market needs is an absolute must. It is crucial to invest in initiatives that support and develop young professionals. Thanks to optimized training content, adequate planning and vast teaching experience, the “TBS Academy” is considered one of the main pillars in the company’s strategic development. Future trainings will build on the knowledge base in line with TBS’s long-term vision and with a focus on current expert needs.

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Digital skills for all

Digital skills for the workforce

Digital skills for ICT professionals

Digital skills in education

Digital technology

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Software engineering

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Mobile apps

Big data

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AI

Blockchain

SCHOLARSHIP FUND “GO, STUDY AND COME BACK”

By 5G & WiFi, AI & ML, AR & VR, Audience, Big data, Blockchain, Computing, Cybersecurity, Digital marketing, For ICT professionals, In education, IoT, Microelectronics, Mobile apps, NEWS, Robotics, Software engineering, Technology, Telecommunications, Web developmentNo Comments
SCHOLARSHIP FUND "GO, STUDY AND COME BACK"

28.04.2023 |

The Tuk-Tam “Go, Study and Come Back” Scholarship Fund is launching for the eighth consecutive year and will be the largest ever with a total fund of nearly 100,000 BGN!

The fund is a Tuk-Tam initiative that supports motivated Bulgarians to continue their education with a Master’s degree at a foreign university, and then apply what they learn here – this is how we build a brighter future in Bulgaria.

You can take part in the competition REGARDLESS of the field and country you apply to, as long as you have:

  • Bulgarian citizenship
  • Bachelor’s or Master’s degree obtained by 31 July 2023
  • Started application process to a Master’s programme at a foreign university
  • At least B2 level of proficiency in the language in which the training will be conducted
  • A clear intention to pursue a career in Bulgaria.

If you are targeting an Engineering (or similar) Master’s degree abroad, you can apply for the 10,000 BGN Specialist Scholarship from Sensata Technologies.

Apply by May 10! More about the fields, as well as all the conditions and the application form, can be found here.

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Target audience

Digital skills for ICT professionals

Digital skills in education

Digital technology

Software engineering

Telecommunications

Big data

Mobile apps

Web development

Artificial Intelligence

Cybersecurity