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The Future of Modern Education: MotiMore, an online educational platform

30.07.2024

MotiMore is an innovative online educational platform that aims to empower students and create a stress-free (more) school environment. The interface uses the method of gamification to make school learning more enjoyable and effective.

Addressing current trends and challenges in education

During the development of the platform, it was a priority to respond to the challenges of the current education system, such as the lack of motivation of students, the often unfairness of assessment, the changed frustration tolerance and anxiety of the current generation. MotiMore also aims to provide educators with an assessment and learning organisation tool that will enable them to develop 21st century skills that are essential today (time management, self-study, collaboration, critical thinking, responsibility).

MotiMore can help teachers a lot in teaching and organizing learning: it provides the opportunity to plan interactive learning periods (which can be integrated into both ‘general’ and project teaching), define learning objectives and assign various creative tasks and activities to students. One of the main elements of the platform is the group leaderboard, which visually tracks students’ progress, thus increasing their motivation. Students collect points during the completion of the tasks, on the basis of which rankings are built. All ages are welcome to use the MotiMore system from junior to high school students.

At MotiMore, special attention is paid to ensuring that disadvantaged students also benefit from motivating and supportive educational experiences. To this end, institutions educating disadvantaged students can apply for free use of the MotiMore software under the ProBono support program.

An emphasis on user-friendliness

The platform is very simple to use: teachers can register for free on the site, create their groups, invite their students and start planning learning periods. The MotiMore team has also prepared a user manual that shows the use of the interface step by step in 7 short videos, from registration to leaderboard management. This series of videos allow anyone to use the interface without any problems at any time.

The platform will remain free of charge for the teacher at all times, but after 1 month, certain services (such as fast and group scoring) are only allowed for students who have a paid student license. The price of student licenses is favorable: It is around 1 EUR/month, but the company regularly offers 50-60% discounts.

Why is MotiMore a good practice?

MotiMore’s goal is not just to be an educational technology development, but to actively contribute to the pedagogical paradigm shift. The entire interface was created under this aegis, and for this purpose the MotiMore team often delivers lectures, webinars and longer, paid seminars.

The software has been used by more than 700 teachers, 5000 registered students and 10 partner schools. Teacher feedback can be summarised as follows: “Students are much more motivated and feel that the learning path is more their own. We value the process of learning, not the knowledge of the moment. They can finally show off their creativity and individuality in the tasks they can choose, creating amazing jobs.”

The interface is currently available in Hungarian, Romanian, Slovak, English, Greek and Italian.

The MotiMore team believes in modern education that offers students and teachers a sense of success!

Meet the founders

One of the founders of the company is Tibor Prievara, who has been teaching English in various institutions including schools, language schools and universities for more than 20 years. He has also been involved in the education of disadvantaged children throughout his career. In 2013 he won the SuliNetwork Award, and in 2015 he became the first recipient of the Ambassador of Digital Education award within the framework of the Tibor Gyúrós Award established by IVSZ – Association of Digital Enterprises. Tibor believes that learning and teaching can be an exciting and interactive process, and he created MotiMore based on this principle.

Details

Target audience

Digital skills in education

Digital technology

Digital Skills

Level

Basic

Middle

Funding of the good practice

Private

 

Type of initiative of the good practice

Local initiative

Country providing the good practice

Other

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